(N)

Chesterfield FC
Phil McIntosh

Coventry City
Non League II
AP Cup Group (3)
Create NMR Lineup S T A R T I N G L I N E U P S CHESTERFIELD FC COVENTRY CITY Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Héctor Medrano 11 1 12 Gk Samir Hamdi 9 0 9 Sw Ricardo Gomes 2 2 4 Df Alex Ganiyu 12 -1 11 Df Yuriy Polishchuk 11 0 11 Df Saïd Mohamed 10 -1 9 Df Jeff Stewart 10 0 10 Df Seydou Sonko 9 -1 8 Df Saul Arteaga 6 2 8 Df Samuel Alnoudji 8 0 8 Df Kevin Flachat 2 2 4 Df Per Olsen 6 2 8 Mf Sung Yong 6 2 8 Mf Aeron Moore 10 -1 9 Mf Steen Clausen 5 2 7 Mf Johan Larsson 8 -1 7 Mf Alfie Campbell 2 2 4 Mf Wilmer Klaassen 8 2 10 Fw Mario Barrios 5 2 7 Fw Veselin Tymchenko 11 -1 10 Fw Marcos Talavera 2 2 4 Fw Francisco Sánchez 11 -1 10 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 12 4 33 19 11 ROSTER TOTALS 9 0 44 26 20 0 0 0 0 0 HARDNESS 1 1 1 0 2 0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 12 4 33 19 11 T O T A L S 10 1 45 26 22 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* CHESTERFIELD FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Héctor Medrano: Chance of booking = 4.5% | Random number = 3.37 (no booking) Chance of straight red card = 0.75% | Random number = 87.86 (no red card) Sw Ricardo Gomes: Chance of booking = 4.5% | Random number = 57.65 (no booking) Chance of second booking = 0.75% | Random number = 22.56 (no red card) Df Yuriy Polishchuk: Chance of booking = 4.5% | Random number = 75.64 (no booking) Chance of second booking = 0.75% | Random number = 17.46 (no red card) Df Jeff Stewart: Chance of booking = 4.5% | Random number = 48.88 (no booking) Chance of second booking = 0.75% | Random number = 78.01 (no red card) Df Saul Arteaga: Chance of booking = 4.5% | Random number = 30.42 (no booking) Chance of second booking = 0.75% | Random number = 7.44 (no red card) Df Kevin Flachat: Chance of booking = 4.5% | Random number = 99.84 (no booking) Chance of second booking = 0.75% | Random number = 50.22 (no red card) Mf Sung Yong: Chance of booking = 4.5% | Random number = 89.42 (no booking) Chance of second booking = 0.75% | Random number = 99.1 (no red card) Mf Steen Clausen: Chance of booking = 4.5% | Random number = 49.93 (no booking) Chance of second booking = 0.75% | Random number = 33.28 (no red card) Mf Alfie Campbell: Chance of booking = 4.5% | Random number = 47.84 (no booking) Chance of second booking = 0.75% | Random number = 92.01 (no red card) Fw Mario Barrios: Chance of booking = 4.5% | Random number = 54.44 (no booking) Chance of second booking = 0.75% | Random number = 19.98 (no red card) Fw Marcos Talavera: Chance of booking = 4.5% | Random number = 10.65 (no booking) Chance of second booking = 0.75% | Random number = 14.72 (no red card) ******* COVENTRY CITY YELLOW/RED CARD CHANCES ******* - Team Hardness = 5 - Gk Hardness = 1 Gk Samir Hamdi: Chance of booking = 6.75% | Random number = 36.84 (no booking) Chance of straight red card = 1.0% | Random number = 15.46 (no red card) Df Alex Ganiyu: Chance of booking = 12.0% | Random number = 58.46 (no booking) Chance of second booking = 2.0% | Random number = 50.59 (no red card) Df Saïd Mohamed: Chance of booking = 12.0% | Random number = 34.8 (no booking) Chance of second booking = 2.0% | Random number = 42.81 (no red card) Df Seydou Sonko: Chance of booking = 12.0% | Random number = 32.55 (no booking) Chance of second booking = 2.0% | Random number = 61.93 (no red card) Df Samuel Alnoudji: Chance of booking = 12.0% | Random number = 11.65 (BOOKED!) Chance of second booking = 2.0% | Random number = 56.52 (no second yellow) Df Per Olsen: Chance of booking = 12.0% | Random number = 31.15 (no booking) Chance of second booking = 2.0% | Random number = 98.65 (no red card) Mf Aeron Moore: Chance of booking = 12.0% | Random number = 13.11 (no booking) Chance of second booking = 2.0% | Random number = 67.16 (no red card) Mf Johan Larsson: Chance of booking = 12.0% | Random number = 63.94 (no booking) Chance of second booking = 2.0% | Random number = 18.5 (no red card) Mf Wilmer Klaassen: Chance of booking = 12.0% | Random number = 83.89 (no booking) Chance of second booking = 2.0% | Random number = 33.38 (no red card) Fw Veselin Tymchenko: Chance of booking = 12.0% | Random number = 11.98 (BOOKED!) Chance of second booking = 2.0% | Random number = 71.02 (no second yellow) Fw Francisco Sánchez: Chance of booking = 12.0% | Random number = 68.38 (no booking) Chance of second booking = 2.0% | Random number = 0.36 (STRAIGHT RED CARD! SENT OFF!!!) Francisco Sánchez new match skill level = 6 Francisco Sánchez new match total level = 5 ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* CHESTERFIELD FC CHANCES FOR INJURY ******* - Chesterfield FC Team Hardness = 0 - Coventry City Team Hardness = 5 - All (except Gk) chance of injury = 6.25% - Gk chance of injury = 3.12% Gk Héctor Medrano: Chance of injury = 3.12% | Random number = 75.53 (no injury) Sw Ricardo Gomes: Chance of injury = 6.25% | Random number = 87.95 (no injury) Df Yuriy Polishchuk: Chance of injury = 6.25% | Random number = 13.38 (no injury) Df Jeff Stewart: Chance of injury = 6.25% | Random number = 5.47 (INJURED!) Targeted fitness lost = 1 Jeff Stewart is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Jeff Stewart new match skill level = 5 Jeff Stewart new match total level = 5 Df Saul Arteaga: Chance of injury = 6.25% | Random number = 84.12 (no injury) Df Kevin Flachat: Chance of injury = 6.25% | Random number = 44.42 (no injury) Mf Sung Yong: Chance of injury = 6.25% | Random number = 3.01 (INJURED!) Targeted fitness lost = 2 Sung Yong is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session) Sung Yong new match skill level = 3 Sung Yong new match total level = 5 Mf Steen Clausen: Chance of injury = 6.25% | Random number = 70.45 (no injury) Mf Alfie Campbell: Chance of injury = 6.25% | Random number = 69.42 (no injury) Fw Mario Barrios: Chance of injury = 6.25% | Random number = 7.07 (no injury) Fw Marcos Talavera: Chance of injury = 6.25% | Random number = 35.6 (no injury) ******* COVENTRY CITY CHANCES FOR INJURY ******* - Coventry City Team Hardness = 5 - Chesterfield FC Team Hardness = 0 - All (except Gk) chance of injury = 3.75% - Gk chance of injury = 1.87% Gk Samir Hamdi: Chance of injury = 1.87% | Random number = 33.14 (no injury) Df Alex Ganiyu: Chance of injury = 3.75% | Random number = 79.67 (no injury) Df Saïd Mohamed: Chance of injury = 3.75% | Random number = 70.3 (no injury) Df Seydou Sonko: Chance of injury = 3.75% | Random number = 89.12 (no injury) Df Samuel Alnoudji: Chance of injury = 3.75% | Random number = 10.78 (no injury) Df Per Olsen: Chance of injury = 3.75% | Random number = 59.12 (no injury) Mf Aeron Moore: Chance of injury = 3.75% | Random number = 82.36 (no injury) Mf Johan Larsson: Chance of injury = 3.75% | Random number = 66.5 (no injury) Mf Wilmer Klaassen: Chance of injury = 3.75% | Random number = 65.96 (no injury) Fw Veselin Tymchenko: Chance of injury = 3.75% | Random number = 76.77 (no injury) Fw Francisco Sánchez: Chance of injury = 3.75% | Random number = 17.62 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* COVENTRY CITY CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 5; (5 10% chances of yielding PKs) - PK Taker: Yuriy Polishchuk SL 11 - Defending Gk: Samir Hamdi SL 9 1: Chance of PK occurring = 10% | Random number = 80 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 53 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 82 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 84 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 35 (no penalty kick) ******* CHESTERFIELD FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Alex Ganiyu SL 12 - Defending Gk: Héctor Medrano SL 11 intRndPk = 90 1: Chance of PK occurring = 5% | Random number = 90 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* CHESTERFIELD FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chesterfield FC 12 4 28 16 11 Coventry City 10 0 45 26 17 Chesterfield FC Fw Attacks = 0 (11 - 45) Chesterfield FC Mf Attacks = 0 ((16 - 26) / 2; rounded up) Chesterfield FC Df Attacks = 4 ((28 - 17) / 3); result rounded up Chesterfield FC Total Attacks = 4 1: Attack for Df Yuriy Polishchuk Chance of Sw stopping attack = 0; no Sw playing for Coventry City Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 24.86 (Shot Saved by Gk) 2: Attack for Df Kevin Flachat Chance of Sw stopping attack = 0; no Sw playing for Coventry City Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 36.21 (Shot Saved by Gk) 3: Attack for Df Kevin Flachat Chance of Sw stopping attack = 0; no Sw playing for Coventry City Chance of Shot Off Target = 35% | Random number = 63 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 51.31 (Shot Saved by Gk) 4: Attack for Df Jeff Stewart Chance of Sw stopping attack = 0; no Sw playing for Coventry City Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 59.72 (Shot Saved by Gk) ******* COVENTRY CITY ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Coventry City 10 0 45 26 17 Chesterfield FC 12 4 28 16 11 Coventry City Fw Attacks = 0 (17 - 28) Coventry City Mf Attacks = 5 ((26 - 16) / 2) ; result rounded up Coventry City Df Attacks = 7 ((45 - 11) / 5); result rounded up Coventry City Total Attacks = 12 1: Attack for Df Samuel Alnoudji Chance of Sw stopping attack = 38% | Random number = 46 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 73.35 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Df Seydou Sonko Chance of Sw stopping attack = 38% | Random number = 20 (Sw stopped attack) 3: Attack for Df Alex Ganiyu Chance of Sw stopping attack = 38% | Random number = 39 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 92 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 19.46 (Shot Saved by Gk) 4: Attack for Df Saïd Mohamed Chance of Sw stopping attack = 38% | Random number = 48 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target) 5: Attack for Df Per Olsen Chance of Sw stopping attack = 38% | Random number = 13 (Sw stopped attack) 6: Attack for Df Samuel Alnoudji Chance of Sw stopping attack = 38% | Random number = 52 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target) 7: Attack for Df Alex Ganiyu Chance of Sw stopping attack = 38% | Random number = 72 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 78 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 27.87 (Shot Saved by Gk) 8: Attack for Mf Wilmer Klaassen Chance of Sw stopping attack = 38% | Random number = 28 (Sw stopped attack) 9: Attack for Mf Aeron Moore Chance of Sw stopping attack = 38% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 58 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 25.72 (Shot Saved by Gk) 10: Attack for Mf Johan Larsson Chance of Sw stopping attack = 38% | Random number = 35 (Sw stopped attack) 11: Attack for Mf Wilmer Klaassen Chance of Sw stopping attack = 38% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target) 12: Attack for Mf Aeron Moore Chance of Sw stopping attack = 38% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 55.83 (Shot Saved by Gk) =============================================== F I N A L S C O R E CHESTERFIELD FC 0 - COVENTRY CITY 1
Match Notes

Chesterfield are out, while Coventry are through with points, or if both they and Lewes lose but Coventry loses less worse than Lewes.
John (Port Vale FC) 05/25 - 10:18 PM


Did Phil lose this match to prevent Dave from advancing?
Allan (Brentford FC) 05/31 - 8:17 PM