(H)

Worksop Town FC
David Morgan

Swindon Supermarine FC
John Blazel
League Round 6
S T A R T I N G L I N E U P S
WORKSOP TOWN FC SWINDON SUPERMARINE FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Peter Richman 12 0 12 Gk Ryan Caron 8 0 8
Sw Léo Laurent 11 -1 10 Sw Paul Guilbert 10 2 12
Df Gordon Jackson 13 0 13 Df Daniel Baldwin 12 1 13
Df Graham Clarke 10 0 10 Df Ahmed Alaoui 7 2 9
Df Kyle Elder 7 2 9 Mf Rodrigo Fernández 12 2 14
Mf Toby Annesleyy 11 -1 10 Mf Lewis Coppell 11 2 13
Mf Miguel González 11 0 11 Mf Francis Jankel 6 2 8
Mf Manuel Flores 6 2 8 Mf Jay Campbell 6 2 8
Fw Henry Hall 11 0 11 Mf Jack Butcher 3 2 5
Fw Algenon Anderson 8 0 8 Fw Joe Baker 12 2 14
Fw Michael Johnson 7 1 8 Fw Kai Roberts 7 2 9
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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12 10 32 29 27 ROSTER TOTALS 8 12 22 48 23
0 0 0 0 0 HARDNESS 0 0 0 0 0
0 0 4 2 3 HOME ADVANTAGE 0 0 0 0 0
0 0 3 4 3 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
=======================================================================
12 10 39 35 33 T O T A L S 8 12 22 48 23
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Peter Richman: Chance of booking = 4.5% | Random number = 56.86 (no booking)
Chance of straight red card = 0.75% | Random number = 67.93 (no red card)
Sw Léo Laurent: Chance of booking = 4.5% | Random number = 60.77 (no booking)
Chance of second booking = 0.75% | Random number = 86.22 (no red card)
Df Gordon Jackson: Chance of booking = 4.5% | Random number = 66.17 (no booking)
Chance of second booking = 0.75% | Random number = 32.48 (no red card)
Df Graham Clarke: Chance of booking = 4.5% | Random number = 61.46 (no booking)
Chance of second booking = 0.75% | Random number = 74.77 (no red card)
Df Kyle Elder: Chance of booking = 4.5% | Random number = 19.52 (no booking)
Chance of second booking = 0.75% | Random number = 51.81 (no red card)
Mf Toby Annesleyy: Chance of booking = 4.5% | Random number = 96.3 (no booking)
Chance of second booking = 0.75% | Random number = 25.9 (no red card)
Mf Miguel González: Chance of booking = 4.5% | Random number = 66.23 (no booking)
Chance of second booking = 0.75% | Random number = 48.52 (no red card)
Mf Manuel Flores: Chance of booking = 4.5% | Random number = 29.07 (no booking)
Chance of second booking = 0.75% | Random number = 81.27 (no red card)
Fw Henry Hall: Chance of booking = 4.5% | Random number = 78.87 (no booking)
Chance of second booking = 0.75% | Random number = 6.53 (no red card)
Fw Algenon Anderson: Chance of booking = 4.5% | Random number = 4.91 (no booking)
Chance of second booking = 0.75% | Random number = 12.69 (no red card)
Fw Michael Johnson: Chance of booking = 4.5% | Random number = 84.58 (no booking)
Chance of second booking = 0.75% | Random number = 39.33 (no red card)
******* SWINDON SUPERMARINE FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Ryan Caron: Chance of booking = 4.5% | Random number = 2.51 (no booking)
Chance of straight red card = 0.75% | Random number = 96.25 (no red card)
Sw Paul Guilbert: Chance of booking = 4.5% | Random number = 95.89 (no booking)
Chance of second booking = 0.75% | Random number = 13.15 (no red card)
Df Daniel Baldwin: Chance of booking = 4.5% | Random number = 52.17 (no booking)
Chance of second booking = 0.75% | Random number = 45.45 (no red card)
Df Ahmed Alaoui: Chance of booking = 4.5% | Random number = 45.74 (no booking)
Chance of second booking = 0.75% | Random number = 12.02 (no red card)
Mf Rodrigo Fernández: Chance of booking = 4.5% | Random number = 8.52 (no booking)
Chance of second booking = 0.75% | Random number = 38.14 (no red card)
Mf Lewis Coppell: Chance of booking = 4.5% | Random number = 81.23 (no booking)
Chance of second booking = 0.75% | Random number = 92.06 (no red card)
Mf Francis Jankel: Chance of booking = 4.5% | Random number = 92.1 (no booking)
Chance of second booking = 0.75% | Random number = 45.88 (no red card)
Mf Jay Campbell: Chance of booking = 4.5% | Random number = 12.33 (no booking)
Chance of second booking = 0.75% | Random number = 13.97 (no red card)
Mf Jack Butcher: Chance of booking = 4.5% | Random number = 91.16 (no booking)
Chance of second booking = 0.75% | Random number = 27.24 (no red card)
Fw Joe Baker: Chance of booking = 4.5% | Random number = 23.9 (no booking)
Chance of second booking = 0.75% | Random number = 68.99 (no red card)
Fw Kai Roberts: Chance of booking = 4.5% | Random number = 24.22 (no booking)
Chance of second booking = 0.75% | Random number = 34.98 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* WORKSOP TOWN FC CHANCES FOR INJURY *******
- Worksop Town FC Team Hardness = 0
- Swindon Supermarine FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Peter Richman: Chance of injury = 1.25% | Random number = 72.65 (no injury)
Sw Léo Laurent: Chance of injury = 2.5% | Random number = 95.79 (no injury)
Df Gordon Jackson: Chance of injury = 2.5% | Random number = 3.54 (no injury)
Df Graham Clarke: Chance of injury = 2.5% | Random number = 57.02 (no injury)
Df Kyle Elder: Chance of injury = 2.5% | Random number = 46.88 (no injury)
Mf Toby Annesleyy: Chance of injury = 2.5% | Random number = 8.91 (no injury)
Mf Miguel González: Chance of injury = 2.5% | Random number = 44.27 (no injury)
Mf Manuel Flores: Chance of injury = 2.5% | Random number = 86.51 (no injury)
Fw Henry Hall: Chance of injury = 2.5% | Random number = 36.98 (no injury)
Fw Algenon Anderson: Chance of injury = 2.5% | Random number = 77.82 (no injury)
Fw Michael Johnson: Chance of injury = 2.5% | Random number = 40.3 (no injury)
******* SWINDON SUPERMARINE FC CHANCES FOR INJURY *******
- Swindon Supermarine FC Team Hardness = 0
- Worksop Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Ryan Caron: Chance of injury = 1.25% | Random number = 24.73 (no injury)
Sw Paul Guilbert: Chance of injury = 2.5% | Random number = 11.73 (no injury)
Df Daniel Baldwin: Chance of injury = 2.5% | Random number = 63.95 (no injury)
Df Ahmed Alaoui: Chance of injury = 2.5% | Random number = 68.45 (no injury)
Mf Rodrigo Fernández: Chance of injury = 2.5% | Random number = 76.92 (no injury)
Mf Lewis Coppell: Chance of injury = 2.5% | Random number = 82.66 (no injury)
Mf Francis Jankel: Chance of injury = 2.5% | Random number = 47.45 (no injury)
Mf Jay Campbell: Chance of injury = 2.5% | Random number = 21.83 (no injury)
Mf Jack Butcher: Chance of injury = 2.5% | Random number = 35.59 (no injury)
Fw Joe Baker: Chance of injury = 2.5% | Random number = 43.71 (no injury)
Fw Kai Roberts: Chance of injury = 2.5% | Random number = 23.7 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* SWINDON SUPERMARINE FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Gordon Jackson SL 13
- Defending Gk: Ryan Caron SL 8
intRndPk = 31
1: Chance of PK occurring = 5% | Random number = 31 (no penalty kick)
******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Daniel Baldwin SL 12
- Defending Gk: Peter Richman SL 12
intRndPk = 86
1: Chance of PK occurring = 5% | Random number = 86 (no penalty kick)
============================================================================
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Worksop Town FC 12 10 39 35 33
Swindon Supermarine FC 8 12 22 48 23
Worksop Town FC Fw Attacks = 11 (33 - 22); result rounded up
Worksop Town FC Mf Attacks = 0 ((35 - 48) / 2; rounded up)
Worksop Town FC Df Attacks = 6 ((39 - 23) / 3); result rounded up
Worksop Town FC Total Attacks = 17
1: Attack for Df Kyle Elder
Chance of Sw stopping attack = 54% | Random number = 69 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 35 (Shot Off Target)
2: Attack for Df Graham Clarke
Chance of Sw stopping attack = 54% | Random number = 24 (Sw stopped attack)
3: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 54% | Random number = 62 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 33 (Shot Off Target)
4: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 54% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target)
5: Attack for Df Graham Clarke
Chance of Sw stopping attack = 54% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 22 (Shot Off Target)
6: Attack for Df Graham Clarke
Chance of Sw stopping attack = 54% | Random number = 11 (Sw stopped attack)
7: Attack for Fw Algenon Anderson
Chance of Sw stopping attack = 54% | Random number = 18 (Sw stopped attack)
8: Attack for Fw Michael Johnson
Chance of Sw stopping attack = 54% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target)
9: Attack for Fw Algenon Anderson
Chance of Sw stopping attack = 54% | Random number = 38 (Sw stopped attack)
10: Attack for Fw Henry Hall
Chance of Sw stopping attack = 54% | Random number = 20 (Sw stopped attack)
11: Attack for Fw Michael Johnson
Chance of Sw stopping attack = 54% | Random number = 6 (Sw stopped attack)
12: Attack for Fw Henry Hall
Chance of Sw stopping attack = 54% | Random number = 14 (Sw stopped attack)
13: Attack for Fw Henry Hall
Chance of Sw stopping attack = 54% | Random number = 54 (Sw stopped attack)
14: Attack for Fw Henry Hall
Chance of Sw stopping attack = 54% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target)
Chance of Gk Save = 58.0% | Random number = 46.21 (Shot Saved by Gk)
15: Attack for Fw Michael Johnson
Chance of Sw stopping attack = 54% | Random number = 46 (Sw stopped attack)
16: Attack for Fw Algenon Anderson
Chance of Sw stopping attack = 54% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target)
Chance of Gk Save = 58.0% | Random number = 44.05 (Shot Saved by Gk)
17: Attack for Fw Michael Johnson
Chance of Sw stopping attack = 54% | Random number = 29 (Sw stopped attack)
******* SWINDON SUPERMARINE FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Swindon Supermarine FC 8 12 22 48 23
Worksop Town FC 12 10 39 35 33
Swindon Supermarine FC Fw Attacks = 0 (23 - 39)
Swindon Supermarine FC Mf Attacks = 7 ((48 - 35) / 2) ; result rounded up
Swindon Supermarine FC Df Attacks = 0 ((22 - 33) / 3; rounded up)
Swindon Supermarine FC Total Attacks = 7
1: Attack for Mf Lewis Coppell
Chance of Sw stopping attack = 50% | Random number = 83 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 57.69 (Shot Saved by Gk)
2: Attack for Mf Lewis Coppell
Chance of Sw stopping attack = 50% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 24.4 (Shot Saved by Gk)
3: Attack for Mf Rodrigo Fernández
Chance of Sw stopping attack = 50% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 42.46 (Shot Saved by Gk)
4: Attack for Mf Jack Butcher
Chance of Sw stopping attack = 50% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 22.65 (Shot Saved by Gk)
5: Attack for Mf Jack Butcher
Chance of Sw stopping attack = 50% | Random number = 39 (Sw stopped attack)
6: Attack for Mf Jack Butcher
Chance of Sw stopping attack = 50% | Random number = 83 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 59 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 19.94 (Shot Saved by Gk)
7: Attack for Mf Rodrigo Fernández
Chance of Sw stopping attack = 50% | Random number = 13 (Sw stopped attack)
===============================================
F I N A L S C O R E
WORKSOP TOWN FC 0 - SWINDON SUPERMARINE FC 0
Match Notes
David Morgan gets a home test today as Supermarine arrive with something to prove. These mid-table collisions can ignite without warning — respect due to both sides walking into this one.
Olmec Head Axel (Rainworth Miners Welfare FC) 05/29 - 7:30 PM

A point, excellent...
David (Worksop Town FC) 05/31 - 2:31 PM