(H)

AFC Fylde
Phil McIntosh

Worksop Town FC
David Morgan
League Round 5
Create NMR Lineup S T A R T I N G L I N E U P S AFC FYLDE WORKSOP TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk James MacLeod 12 2 14 Gk Andrew Ryan 6 1 7 Sw Rhys Porter 15 -1 14 Df Don Edwards 11 1 12 Df Ryan Lasserre 14 -1 13 Df Liam Åkesson 13 1 14 Df Diego Rocha 7 2 9 Df Harley Watson 10 1 11 Mf James Gallaher 13 -1 12 Df Taylor Saunders 6 2 8 Mf Edward Newman 12 -1 11 Mf Kieran Lawrence 12 2 14 Fw Ellis Boddington 13 -1 12 Mf Callum McGuire 11 1 12 Fw Tom Duckworth 16 -1 15 Mf Luis Gonzalez 10 1 11 Fw Rodrigo Carvalho 10 1 11 Mf Max Webb 9 0 9 Fw Diego Testa 10 2 12 Fw Lewis Hill 11 1 12 Fw Jonas Baumann 8 2 10 Fw Alexander Kilkenny 8 1 9 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 14 14 22 23 60 ROSTER TOTALS 7 0 45 46 21 0 0 0 0 0 HARDNESS 1 0 1 1 2 0 0 9 0 0 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 14 14 31 23 60 T O T A L S 8 0 46 47 23 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC FYLDE YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk James MacLeod: Chance of booking = 4.5% | Random number = 65.29 (no booking) Chance of straight red card = 0.75% | Random number = 97.9 (no red card) Sw Rhys Porter: Chance of booking = 4.5% | Random number = 12.16 (no booking) Chance of second booking = 0.75% | Random number = 15.82 (no red card) Df Ryan Lasserre: Chance of booking = 4.5% | Random number = 11.56 (no booking) Chance of second booking = 0.75% | Random number = 4.96 (no red card) Df Diego Rocha: Chance of booking = 4.5% | Random number = 86.3 (no booking) Chance of second booking = 0.75% | Random number = 1.5 (no red card) Mf James Gallaher: Chance of booking = 4.5% | Random number = 66.54 (no booking) Chance of second booking = 0.75% | Random number = 89.39 (no red card) Mf Edward Newman: Chance of booking = 4.5% | Random number = 12.09 (no booking) Chance of second booking = 0.75% | Random number = 7.45 (no red card) Fw Ellis Boddington: Chance of booking = 4.5% | Random number = 7.27 (no booking) Chance of second booking = 0.75% | Random number = 92.31 (no red card) Fw Tom Duckworth: Chance of booking = 4.5% | Random number = 98.16 (no booking) Chance of second booking = 0.75% | Random number = 54.36 (no red card) Fw Rodrigo Carvalho: Chance of booking = 4.5% | Random number = 91.19 (no booking) Chance of second booking = 0.75% | Random number = 93.91 (no red card) Fw Diego Testa: Chance of booking = 4.5% | Random number = 68.54 (no booking) Chance of second booking = 0.75% | Random number = 29.08 (no red card) Fw Jonas Baumann: Chance of booking = 4.5% | Random number = 1.59 (BOOKED!) Chance of second booking = 0.75% | Random number = 23.73 (no second yellow) ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 5 - Gk Hardness = 1 Gk Andrew Ryan: Chance of booking = 6.75% | Random number = 82.61 (no booking) Chance of straight red card = 1.0% | Random number = 32.66 (no red card) Df Don Edwards: Chance of booking = 12.0% | Random number = 64.78 (no booking) Chance of second booking = 2.0% | Random number = 56.15 (no red card) Df Liam Åkesson: Chance of booking = 12.0% | Random number = 16.01 (no booking) Chance of second booking = 2.0% | Random number = 39.38 (no red card) Df Harley Watson: Chance of booking = 12.0% | Random number = 21.88 (no booking) Chance of second booking = 2.0% | Random number = 11.59 (no red card) Df Taylor Saunders: Chance of booking = 12.0% | Random number = 90.3 (no booking) Chance of second booking = 2.0% | Random number = 51.65 (no red card) Mf Kieran Lawrence: Chance of booking = 12.0% | Random number = 20.95 (no booking) Chance of second booking = 2.0% | Random number = 56.16 (no red card) Mf Callum McGuire: Chance of booking = 12.0% | Random number = 9.26 (BOOKED!) Chance of second booking = 2.0% | Random number = 49.83 (no second yellow) Mf Luis Gonzalez: Chance of booking = 12.0% | Random number = 91.91 (no booking) Chance of second booking = 2.0% | Random number = 11.8 (no red card) Mf Max Webb: Chance of booking = 12.0% | Random number = 93.71 (no booking) Chance of second booking = 2.0% | Random number = 29.63 (no red card) Fw Lewis Hill: Chance of booking = 12.0% | Random number = 50.4 (no booking) Chance of second booking = 2.0% | Random number = 64.75 (no red card) Fw Alexander Kilkenny: Chance of booking = 12.0% | Random number = 67.65 (no booking) Chance of second booking = 2.0% | Random number = 30.98 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC FYLDE CHANCES FOR INJURY ******* - AFC Fylde Team Hardness = 0 - Worksop Town FC Team Hardness = 5 - All (except Gk) chance of injury = 6.25% - Gk chance of injury = 3.12% Gk James MacLeod: Chance of injury = 3.12% | Random number = 49.57 (no injury) Sw Rhys Porter: Chance of injury = 6.25% | Random number = 78.89 (no injury) Df Ryan Lasserre: Chance of injury = 6.25% | Random number = 31.46 (no injury) Df Diego Rocha: Chance of injury = 6.25% | Random number = 35.75 (no injury) Mf James Gallaher: Chance of injury = 6.25% | Random number = 7.67 (no injury) Mf Edward Newman: Chance of injury = 6.25% | Random number = 18.22 (no injury) Fw Ellis Boddington: Chance of injury = 6.25% | Random number = 95.03 (no injury) Fw Tom Duckworth: Chance of injury = 6.25% | Random number = 0.94 (INJURED!) Targeted fitness lost = 0 Tom Duckworth is being assisted by the Physio and appears to be just fine. Fw Rodrigo Carvalho: Chance of injury = 6.25% | Random number = 2.27 (INJURED!) Targeted fitness lost = 2 Rodrigo Carvalho is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session) Rodrigo Carvalho new match skill level = 5 Rodrigo Carvalho new match total level = 6 Fw Diego Testa: Chance of injury = 6.25% | Random number = 96.28 (no injury) Fw Jonas Baumann: Chance of injury = 6.25% | Random number = 22.55 (no injury) ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 5 - AFC Fylde Team Hardness = 0 - All (except Gk) chance of injury = 3.75% - Gk chance of injury = 1.87% Gk Andrew Ryan: Chance of injury = 1.87% | Random number = 69.95 (no injury) Df Don Edwards: Chance of injury = 3.75% | Random number = 10.28 (no injury) Df Liam Åkesson: Chance of injury = 3.75% | Random number = 35.1 (no injury) Df Harley Watson: Chance of injury = 3.75% | Random number = 59.2 (no injury) Df Taylor Saunders: Chance of injury = 3.75% | Random number = 43.88 (no injury) Mf Kieran Lawrence: Chance of injury = 3.75% | Random number = 94.68 (no injury) Mf Callum McGuire: Chance of injury = 3.75% | Random number = 87.98 (no injury) Mf Luis Gonzalez: Chance of injury = 3.75% | Random number = 71.4 (no injury) Mf Max Webb: Chance of injury = 3.75% | Random number = 5.35 (no injury) Fw Lewis Hill: Chance of injury = 3.75% | Random number = 23.73 (no injury) Fw Alexander Kilkenny: Chance of injury = 3.75% | Random number = 37.75 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 5; (5 10% chances of yielding PKs) - PK Taker: Tom Duckworth SL 16 - Defending Gk: Andrew Ryan SL 6 1: Chance of PK occurring = 10% | Random number = 31 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 3 (PENALTY KICK!) Chance of scoring = 95% | Random number = 77 (PENALTY KICK GOOOAAALLL!!!) 3: Chance of PK occurring = 10% | Random number = 38 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 63 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 23 (no penalty kick) ******* AFC FYLDE CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Liam Åkesson SL 13 - Defending Gk: James MacLeod SL 12 intRndPk = 80 1: Chance of PK occurring = 5% | Random number = 80 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC FYLDE ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Fylde 14 14 31 23 55 Worksop Town FC 8 0 46 47 23 AFC Fylde Fw Attacks = 9 (55 - 46); result rounded up AFC Fylde Mf Attacks = 0 ((23 - 47) / 2; rounded up) AFC Fylde Df Attacks = 3 ((31 - 23) / 3); result rounded up AFC Fylde Total Attacks = 12 1: Attack for Df Ryan Lasserre Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 90.89 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Df Ryan Lasserre Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 40% | Random number = 51 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 98.07 (GOOOOOAAAAALLLLL!!!!!) 3: Attack for Df Ryan Lasserre Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 45% | Random number = 63 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 85.34 (GOOOOOAAAAALLLLL!!!!!) 4: Attack for Fw Diego Testa Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 31 (Shot Off Target) 5: Attack for Fw Rodrigo Carvalho Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 84 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 43.3 (Shot Saved by Gk) 6: Attack for Fw Tom Duckworth Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 89 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 46.4 (Shot Saved by Gk) 7: Attack for Fw Ellis Boddington Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 19 (Shot Off Target) 8: Attack for Fw Jonas Baumann Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 87 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 59.21 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Fw Ellis Boddington Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 55% | Random number = 83 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 32.88 (Shot Saved by Gk) 10: Attack for Fw Rodrigo Carvalho Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 55% | Random number = 12 (Shot Off Target) 11: Attack for Fw Diego Testa Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 55% | Random number = 32 (Shot Off Target) 12: Attack for Fw Diego Testa Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 55% | Random number = 59 (Shot On Target) Chance of Gk Save = 58.0% | Random number = 37.46 (Shot Saved by Gk) ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 8 0 46 47 23 AFC Fylde 14 14 31 23 55 Worksop Town FC Fw Attacks = 0 (23 - 31) Worksop Town FC Mf Attacks = 12 ((47 - 23) / 2) ; result rounded up Worksop Town FC Df Attacks = 0 ((46 - 55) / 5; rounded up) Worksop Town FC Total Attacks = 12 1: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 65.8 (Shot Saved by Gk) 2: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 58 (Sw stopped attack) 3: Attack for Mf Luis Gonzalez Chance of Sw stopping attack = 58% | Random number = 27 (Sw stopped attack) 4: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 14 (Sw stopped attack) 5: Attack for Mf Max Webb Chance of Sw stopping attack = 58% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 25.55 (Shot Saved by Gk) 6: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 28 (Sw stopped attack) 7: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 55 (Shot On Target) Chance of Gk Save = 71.5% | Random number = 2.4 (Shot Saved by Gk) 8: Attack for Mf Max Webb Chance of Sw stopping attack = 58% | Random number = 30 (Sw stopped attack) 9: Attack for Mf Luis Gonzalez Chance of Sw stopping attack = 58% | Random number = 34 (Sw stopped attack) 10: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 35 (Sw stopped attack) 11: Attack for Mf Luis Gonzalez Chance of Sw stopping attack = 58% | Random number = 11 (Sw stopped attack) 12: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 17 (Sw stopped attack) =============================================== F I N A L S C O R E AFC FYLDE 5 - WORKSOP TOWN FC 0