(H)

Kendal Town FC
Ian Lindsay

York City FC
James Tucker
League Round 5
S T A R T I N G L I N E U P S
KENDAL TOWN FC YORK CITY FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Jermaine Anderson 15 2 17 Gk Lee Calhoun 16 2 18
Sw Daniel Lorimar 15 2 17 Sw Dennis Ruddle 11 2 13
Df Gonzalo Sanz 16 1 17 Df Barry Lane 13 2 15
Df Harley Heskey 10 2 12 Df Gabriel Carvalho 12 2 14
Mf George Armstrong 14 2 16 Df Gabin Thomas 7 2 9
Mf Bailey Graham 8 2 10 Df Joel Wells 3 2 5
Fw Marco Beerman 10 2 12 Mf Algenon Morgan 6 2 8
Fw Oscar Williams 10 2 12 Mf Bradley Cleverley 3 2 5
Fw Marcelo Guzman 8 1 9 Fw Frank Gerrard 13 2 15
Fw Gregg Smith 7 2 9 Fw Oscar Welbeck 7 0 7
Fw André Ribeiro 7 2 9 Fw Alexander Butcher 7 2 9
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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17 17 29 26 51 ROSTER TOTALS 18 13 43 13 31
0 0 0 0 0 HARDNESS 0 0 0 1 0
0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 3 2 2 0
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17 17 29 26 60 T O T A L S 18 16 45 16 31
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* KENDAL TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Jermaine Anderson: Chance of booking = 4.5% | Random number = 79.2 (no booking)
Chance of straight red card = 0.75% | Random number = 74.77 (no red card)
Sw Daniel Lorimar: Chance of booking = 4.5% | Random number = 34.34 (no booking)
Chance of second booking = 0.75% | Random number = 1.39 (no red card)
Df Gonzalo Sanz: Chance of booking = 4.5% | Random number = 24.45 (no booking)
Chance of second booking = 0.75% | Random number = 69.75 (no red card)
Df Harley Heskey: Chance of booking = 4.5% | Random number = 16.68 (no booking)
Chance of second booking = 0.75% | Random number = 32.24 (no red card)
Mf George Armstrong: Chance of booking = 4.5% | Random number = 18.1 (no booking)
Chance of second booking = 0.75% | Random number = 77.6 (no red card)
Mf Bailey Graham: Chance of booking = 4.5% | Random number = 85.55 (no booking)
Chance of second booking = 0.75% | Random number = 52.99 (no red card)
Fw Marco Beerman: Chance of booking = 4.5% | Random number = 22.34 (no booking)
Chance of second booking = 0.75% | Random number = 87.05 (no red card)
Fw Oscar Williams: Chance of booking = 4.5% | Random number = 36.31 (no booking)
Chance of second booking = 0.75% | Random number = 45.65 (no red card)
Fw Marcelo Guzman: Chance of booking = 4.5% | Random number = 40.36 (no booking)
Chance of second booking = 0.75% | Random number = 91.72 (no red card)
Fw Gregg Smith: Chance of booking = 4.5% | Random number = 58.2 (no booking)
Chance of second booking = 0.75% | Random number = 39.75 (no red card)
Fw André Ribeiro: Chance of booking = 4.5% | Random number = 4.95 (no booking)
Chance of second booking = 0.75% | Random number = 77.22 (no red card)
******* YORK CITY FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 0
Gk Lee Calhoun: Chance of booking = 4.5% | Random number = 46.79 (no booking)
Chance of straight red card = 0.75% | Random number = 29.5 (no red card)
Sw Dennis Ruddle: Chance of booking = 6.0% | Random number = 70.54 (no booking)
Chance of second booking = 1.0% | Random number = 13.29 (no red card)
Df Barry Lane: Chance of booking = 6.0% | Random number = 77.95 (no booking)
Chance of second booking = 1.0% | Random number = 5.75 (no red card)
Df Gabriel Carvalho: Chance of booking = 6.0% | Random number = 15.44 (no booking)
Chance of second booking = 1.0% | Random number = 13.23 (no red card)
Df Gabin Thomas: Chance of booking = 6.0% | Random number = 3.2 (BOOKED!)
Chance of second booking = 1.0% | Random number = 94.82 (no second yellow)
Df Joel Wells: Chance of booking = 6.0% | Random number = 78.56 (no booking)
Chance of second booking = 1.0% | Random number = 28.1 (no red card)
Mf Algenon Morgan: Chance of booking = 6.0% | Random number = 76.34 (no booking)
Chance of second booking = 1.0% | Random number = 6.28 (no red card)
Mf Bradley Cleverley: Chance of booking = 6.0% | Random number = 47.47 (no booking)
Chance of second booking = 1.0% | Random number = 43.27 (no red card)
Fw Frank Gerrard: Chance of booking = 6.0% | Random number = 55.61 (no booking)
Chance of second booking = 1.0% | Random number = 56.04 (no red card)
Fw Oscar Welbeck: Chance of booking = 6.0% | Random number = 71.39 (no booking)
Chance of second booking = 1.0% | Random number = 31.05 (no red card)
Fw Alexander Butcher: Chance of booking = 6.0% | Random number = 1.14 (BOOKED!)
Chance of second booking = 1.0% | Random number = 4.47 (no second yellow)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* KENDAL TOWN FC CHANCES FOR INJURY *******
- Kendal Town FC Team Hardness = 0
- York City FC Team Hardness = 1
- All (except Gk) chance of injury = 3.25%
- Gk chance of injury = 1.62%
Gk Jermaine Anderson: Chance of injury = 1.62% | Random number = 13.15 (no injury)
Sw Daniel Lorimar: Chance of injury = 3.25% | Random number = 76.57 (no injury)
Df Gonzalo Sanz: Chance of injury = 3.25% | Random number = 69.72 (no injury)
Df Harley Heskey: Chance of injury = 3.25% | Random number = 67.61 (no injury)
Mf George Armstrong: Chance of injury = 3.25% | Random number = 39.73 (no injury)
Mf Bailey Graham: Chance of injury = 3.25% | Random number = 22.1 (no injury)
Fw Marco Beerman: Chance of injury = 3.25% | Random number = 68.26 (no injury)
Fw Oscar Williams: Chance of injury = 3.25% | Random number = 62.78 (no injury)
Fw Marcelo Guzman: Chance of injury = 3.25% | Random number = 84.56 (no injury)
Fw Gregg Smith: Chance of injury = 3.25% | Random number = 32.32 (no injury)
Fw André Ribeiro: Chance of injury = 3.25% | Random number = 81.49 (no injury)
******* YORK CITY FC CHANCES FOR INJURY *******
- York City FC Team Hardness = 1
- Kendal Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.75%
- Gk chance of injury = 1.37%
Gk Lee Calhoun: Chance of injury = 1.37% | Random number = 33.11 (no injury)
Sw Dennis Ruddle: Chance of injury = 2.75% | Random number = 52.3 (no injury)
Df Barry Lane: Chance of injury = 2.75% | Random number = 19.77 (no injury)
Df Gabriel Carvalho: Chance of injury = 2.75% | Random number = 47.99 (no injury)
Df Gabin Thomas: Chance of injury = 2.75% | Random number = 70.22 (no injury)
Df Joel Wells: Chance of injury = 2.75% | Random number = 71.82 (no injury)
Mf Algenon Morgan: Chance of injury = 2.75% | Random number = 30.35 (no injury)
Mf Bradley Cleverley: Chance of injury = 2.75% | Random number = 99.24 (no injury)
Fw Frank Gerrard: Chance of injury = 2.75% | Random number = 50.64 (no injury)
Fw Oscar Welbeck: Chance of injury = 2.75% | Random number = 14.01 (no injury)
Fw Alexander Butcher: Chance of injury = 2.75% | Random number = 28.5 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* YORK CITY FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Gonzalo Sanz SL 16
- Defending Gk: Lee Calhoun SL 16
1: Chance of PK occurring = 10% | Random number = 83 (no penalty kick)
******* KENDAL TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Barry Lane SL 13
- Defending Gk: Jermaine Anderson SL 15
intRndPk = 85
1: Chance of PK occurring = 5% | Random number = 85 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* KENDAL TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Kendal Town FC 17 17 29 26 60
York City FC 18 16 45 16 31
Kendal Town FC Fw Attacks = 15 (60 - 45); result rounded up
Kendal Town FC Mf Attacks = 5 ((26 - 16) / 2) ; result rounded up
Kendal Town FC Df Attacks = 0 ((29 - 31) / 3; rounded up)
Kendal Town FC Total Attacks = 20
1: Attack for Mf George Armstrong
Chance of Sw stopping attack = 62% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 14.29 (Shot Saved by Gk)
2: Attack for Mf George Armstrong
Chance of Sw stopping attack = 62% | Random number = 39 (Sw stopped attack)
3: Attack for Mf George Armstrong
Chance of Sw stopping attack = 62% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target)
4: Attack for Mf George Armstrong
Chance of Sw stopping attack = 62% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 42.25 (Shot Saved by Gk)
5: Attack for Mf George Armstrong
Chance of Sw stopping attack = 62% | Random number = 68 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 7 (Shot Off Target)
6: Attack for Fw Marco Beerman
Chance of Sw stopping attack = 62% | Random number = 54 (Sw stopped attack)
7: Attack for Fw Marcelo Guzman
Chance of Sw stopping attack = 62% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 7.78 (Shot Saved by Gk)
8: Attack for Fw André Ribeiro
Chance of Sw stopping attack = 62% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 35 (Shot Off Target)
9: Attack for Fw André Ribeiro
Chance of Sw stopping attack = 62% | Random number = 72 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 79.75 (Shot Saved by Gk)
10: Attack for Fw Gregg Smith
Chance of Sw stopping attack = 62% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 76 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 76.77 (Shot Saved by Gk)
11: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 51 (Sw stopped attack)
12: Attack for Fw Gregg Smith
Chance of Sw stopping attack = 62% | Random number = 90 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 21 (Shot Off Target)
13: Attack for Fw Marcelo Guzman
Chance of Sw stopping attack = 62% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target)
14: Attack for Fw André Ribeiro
Chance of Sw stopping attack = 62% | Random number = 79 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target)
15: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 55 (Sw stopped attack)
16: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 34 (Sw stopped attack)
17: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 41 (Sw stopped attack)
18: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 9 (Sw stopped attack)
19: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 54 (Sw stopped attack)
20: Attack for Fw Oscar Williams
Chance of Sw stopping attack = 62% | Random number = 63 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target)
Chance of Gk Save = 80.5% | Random number = 11.51 (Shot Saved by Gk)
******* YORK CITY FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
York City FC 18 16 45 16 31
Kendal Town FC 17 17 29 26 60
York City FC is Playing For A Draw!
York City FC Fw Attacks = 1 (31 - 29) * 0.5 (Play For Draw Multiplier); result rounded up
York City FC Mf Attacks = 0 ((16 - 26) / 2; rounded up)
York City FC Df Attacks = 0 ((45 - 60) / 3; rounded up)
York City FC Total Attacks = 1
1: Attack for Fw Oscar Welbeck
Chance of Sw stopping attack = 64% | Random number = 78 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 90 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 69.17 (Shot Saved by Gk)
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F I N A L S C O R E
KENDAL TOWN FC 0 - YORK CITY FC 0
Match Notes
Tucks attacks without a midfield, which is either visionary or exhausting. Kendal await. The railway museum will still be there whatever happens, which is more than I can say for York's shape.
Olmec Head Marvin (Goole AFC) 05/25 - 7:30 PM