(H)

Bridgwater Town
Martyn Hathaway

Bedford Town FC
Simon Compton
League Round 3
S T A R T I N G L I N E U P S
BRIDGWATER TOWN BEDFORD TOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
----------------------------------------------------------------------------------
Gk Joe Richman 10 0 10 Gk Matty Moore 13 0 13
Sw Lucas Moore 13 0 13 Sw Julian Moreno 11 2 13
Df John Tufnel 15 0 15 Df Ben Collins 10 2 12
Df Josh Martin 11 0 11 Df Francis Mitchell 7 2 9
Fw Melker Lundin 10 0 10 Df James Dunn 6 2 8
Mf Patrick Gallaher 11 1 12 Mf Michael Carroll 11 0 11
Mf Louie Richman 10 0 10 Mf Jack Heskey 9 2 11
Fw George Taylor 11 0 11 Fw Gerry Walker 11 2 13
Fw Jay Meldrum 11 0 11 Fw Alexander Stewart 13 1 14
Fw Cheng Liáng 6 2 8 Fw Billy Porter 6 2 8
Fw Laurence Clarke 6 2 8 Fw Niklas Möller 6 2 8
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
-----------------------------------------------------------------------
10 13 26 22 48 ROSTER TOTALS 13 13 29 22 43
0 0 0 0 2 HARDNESS 0 0 0 0 2
0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
=======================================================================
10 13 26 22 59 T O T A L S 13 13 29 22 45
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 2
- Gk Hardness = 0
Gk Joe Richman: Chance of booking = 4.5% | Random number = 73.52 (no booking)
Chance of straight red card = 0.75% | Random number = 10.33 (no red card)
Sw Lucas Moore: Chance of booking = 7.5% | Random number = 25.44 (no booking)
Chance of second booking = 1.25% | Random number = 23.87 (no red card)
Df John Tufnel: Chance of booking = 7.5% | Random number = 5.43 (BOOKED!)
Chance of second booking = 1.25% | Random number = 21.8 (no second yellow)
Df Josh Martin: Chance of booking = 7.5% | Random number = 11.12 (no booking)
Chance of second booking = 1.25% | Random number = 10.5 (no red card)
Fw Melker Lundin: Chance of booking = 7.5% | Random number = 89.01 (no booking)
Chance of second booking = 1.25% | Random number = 48.47 (no red card)
Mf Patrick Gallaher: Chance of booking = 7.5% | Random number = 84.23 (no booking)
Chance of second booking = 1.25% | Random number = 31.84 (no red card)
Mf Louie Richman: Chance of booking = 7.5% | Random number = 61.01 (no booking)
Chance of second booking = 1.25% | Random number = 23.72 (no red card)
Fw George Taylor: Chance of booking = 7.5% | Random number = 87.82 (no booking)
Chance of second booking = 1.25% | Random number = 24.51 (no red card)
Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 81.28 (no booking)
Chance of second booking = 1.25% | Random number = 55.24 (no red card)
Fw Cheng Liáng: Chance of booking = 7.5% | Random number = 49.34 (no booking)
Chance of second booking = 1.25% | Random number = 81.5 (no red card)
Fw Laurence Clarke: Chance of booking = 7.5% | Random number = 85.86 (no booking)
Chance of second booking = 1.25% | Random number = 49.87 (no red card)
******* BEDFORD TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 2
- Gk Hardness = 0
Gk Matty Moore: Chance of booking = 4.5% | Random number = 48.2 (no booking)
Chance of straight red card = 0.75% | Random number = 33.72 (no red card)
Sw Julian Moreno: Chance of booking = 7.5% | Random number = 2.22 (BOOKED!)
Chance of second booking = 1.25% | Random number = 98.09 (no second yellow)
Df Ben Collins: Chance of booking = 7.5% | Random number = 70.63 (no booking)
Chance of second booking = 1.25% | Random number = 94.91 (no red card)
Df Francis Mitchell: Chance of booking = 7.5% | Random number = 92.17 (no booking)
Chance of second booking = 1.25% | Random number = 97.75 (no red card)
Df James Dunn: Chance of booking = 7.5% | Random number = 59.65 (no booking)
Chance of second booking = 1.25% | Random number = 41.23 (no red card)
Mf Michael Carroll: Chance of booking = 7.5% | Random number = 58.12 (no booking)
Chance of second booking = 1.25% | Random number = 2.36 (no red card)
Mf Jack Heskey: Chance of booking = 7.5% | Random number = 32.21 (no booking)
Chance of second booking = 1.25% | Random number = 90.26 (no red card)
Fw Gerry Walker: Chance of booking = 7.5% | Random number = 23.39 (no booking)
Chance of second booking = 1.25% | Random number = 22.44 (no red card)
Fw Alexander Stewart: Chance of booking = 7.5% | Random number = 27.04 (no booking)
Chance of second booking = 1.25% | Random number = 82.21 (no red card)
Fw Billy Porter: Chance of booking = 7.5% | Random number = 85.54 (no booking)
Chance of second booking = 1.25% | Random number = 9.16 (no red card)
Fw Niklas Möller: Chance of booking = 7.5% | Random number = 2.89 (BOOKED!)
Chance of second booking = 1.25% | Random number = 45.32 (no second yellow)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 2
- Bedford Town FC Team Hardness = 2
- All (except Gk) chance of injury = 4.5%
- Gk chance of injury = 2.25%
Gk Joe Richman: Chance of injury = 2.25% | Random number = 77.8 (no injury)
Sw Lucas Moore: Chance of injury = 4.5% | Random number = 51.71 (no injury)
Df John Tufnel: Chance of injury = 4.5% | Random number = 1.87 (INJURED!)
Targeted fitness lost = 6
John Tufnel is being assisted by the Physio. He will lose 5 fitness points (deducted at end of session)
John Tufnel new match skill level = 8
John Tufnel new match total level = 8
Df Josh Martin: Chance of injury = 4.5% | Random number = 30.33 (no injury)
Fw Melker Lundin: Chance of injury = 4.5% | Random number = 64.7 (no injury)
Mf Patrick Gallaher: Chance of injury = 4.5% | Random number = 62.15 (no injury)
Mf Louie Richman: Chance of injury = 4.5% | Random number = 50.46 (no injury)
Fw George Taylor: Chance of injury = 4.5% | Random number = 81.98 (no injury)
Fw Jay Meldrum: Chance of injury = 4.5% | Random number = 25.37 (no injury)
Fw Cheng Liáng: Chance of injury = 4.5% | Random number = 62.37 (no injury)
Fw Laurence Clarke: Chance of injury = 4.5% | Random number = 98.41 (no injury)
******* BEDFORD TOWN FC CHANCES FOR INJURY *******
- Bedford Town FC Team Hardness = 2
- Bridgwater Town Team Hardness = 2
- All (except Gk) chance of injury = 4.5%
- Gk chance of injury = 2.25%
Gk Matty Moore: Chance of injury = 2.25% | Random number = 0.34 (INJURED!)
Targeted fitness lost = 2
Matty Moore is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session)
Matty Moore new match skill level = 7
Matty Moore new match total level = 7
Sw Julian Moreno: Chance of injury = 4.5% | Random number = 41.72 (no injury)
Df Ben Collins: Chance of injury = 4.5% | Random number = 3.2 (INJURED!)
Targeted fitness lost = 5
Ben Collins is being assisted by the Physio. He will lose 4 fitness points (deducted at end of session)
Ben Collins new match skill level = 5
Ben Collins new match total level = 7
Df Francis Mitchell: Chance of injury = 4.5% | Random number = 75.16 (no injury)
Df James Dunn: Chance of injury = 4.5% | Random number = 37.17 (no injury)
Mf Michael Carroll: Chance of injury = 4.5% | Random number = 17.24 (no injury)
Mf Jack Heskey: Chance of injury = 4.5% | Random number = 39.14 (no injury)
Fw Gerry Walker: Chance of injury = 4.5% | Random number = 65.8 (no injury)
Fw Alexander Stewart: Chance of injury = 4.5% | Random number = 74.23 (no injury)
Fw Billy Porter: Chance of injury = 4.5% | Random number = 24.16 (no injury)
Fw Niklas Möller: Chance of injury = 4.5% | Random number = 79.57 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* BEDFORD TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 2; (2 10% chances of yielding PKs)
- PK Taker: Josh Martin SL 11
- Defending Gk: Matty Moore SL 7
1: Chance of PK occurring = 10% | Random number = 47 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 92 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 2; (2 10% chances of yielding PKs)
- PK Taker: Alexander Stewart SL 13
- Defending Gk: Joe Richman SL 10
1: Chance of PK occurring = 10% | Random number = 58 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 97 (no penalty kick)
============================================================================
============================================================================
A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 10 13 19 22 59
Bedford Town FC 7 13 24 22 45
Bridgwater Town Fw Attacks = 35 (59 - 24); result rounded up
Bridgwater Town Mf Attacks = 0 ((22 - 22) / 2; rounded up)
Bridgwater Town Df Attacks = 0 ((19 - 45) / 3; rounded up)
Bridgwater Town Total Attacks = 35
1: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 8 (Sw stopped attack)
2: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 39 (Sw stopped attack)
3: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 45 (Sw stopped attack)
4: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 42.78 (Shot Saved by Gk)
5: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 41 (Sw stopped attack)
6: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 98 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 97.93 (GOOOOOAAAAALLLLL!!!!!)
7: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 31 (Sw stopped attack)
8: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 54 (Sw stopped attack)
9: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 47 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 87.95 (GOOOOOAAAAALLLLL!!!!!)
10: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 46 (Sw stopped attack)
11: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 57 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 69 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 43.3 (Shot Saved by Gk)
12: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 98 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 48.37 (Shot Saved by Gk)
13: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 47 (Sw stopped attack)
14: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 26 (Sw stopped attack)
15: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 76 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 6.02 (Shot Saved by Gk)
16: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 83 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 24 (Shot Off Target)
17: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 31 (Sw stopped attack)
18: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 97 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 35 (Shot Off Target)
19: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 72 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 19 (Shot Off Target)
20: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 39 (Sw stopped attack)
21: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 89 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 92 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 93.95 (GOOOOOAAAAALLLLL!!!!!)
22: Attack for Fw Laurence Clarke
Chance of Sw stopping attack = 56% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 95 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 94.19 (GOOOOOAAAAALLLLL!!!!!)
23: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 35 (Shot Off Target)
24: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 51 (Sw stopped attack)
25: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 54 (Sw stopped attack)
26: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 2 (Sw stopped attack)
27: Attack for Fw Laurence Clarke
Chance of Sw stopping attack = 56% | Random number = 17 (Sw stopped attack)
28: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 47 (Sw stopped attack)
29: Attack for Fw Laurence Clarke
Chance of Sw stopping attack = 56% | Random number = 12 (Sw stopped attack)
30: Attack for Fw George Taylor
Chance of Sw stopping attack = 56% | Random number = 10 (Sw stopped attack)
31: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 8 (Sw stopped attack)
32: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 56% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 70 (Shot On Target)
Chance of Gk Save = 55.75% | Random number = 50.41 (Shot Saved by Gk)
33: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 43 (Shot Off Target)
34: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 56% | Random number = 27 (Sw stopped attack)
35: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 56% | Random number = 24 (Sw stopped attack)
******* BEDFORD TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bedford Town FC 7 13 24 22 45
Bridgwater Town 10 13 19 22 59
Bedford Town FC Fw Attacks = 26 (45 - 19); result rounded up
Bedford Town FC Mf Attacks = 0 ((22 - 22) / 2; rounded up)
Bedford Town FC Df Attacks = 0 ((24 - 59) / 3; rounded up)
Bedford Town FC Total Attacks = 26
1: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 14 (Sw stopped attack)
2: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 41 (Sw stopped attack)
3: Attack for Fw Billy Porter
Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 56 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 15.43 (Shot Saved by Gk)
4: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 44 (Sw stopped attack)
5: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 97 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 55 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 33.71 (Shot Saved by Gk)
6: Attack for Fw Niklas Möller
Chance of Sw stopping attack = 56% | Random number = 54 (Sw stopped attack)
7: Attack for Fw Billy Porter
Chance of Sw stopping attack = 56% | Random number = 35 (Sw stopped attack)
8: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 25 (Sw stopped attack)
9: Attack for Fw Niklas Möller
Chance of Sw stopping attack = 56% | Random number = 33 (Sw stopped attack)
10: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 51.92 (Shot Saved by Gk)
11: Attack for Fw Niklas Möller
Chance of Sw stopping attack = 56% | Random number = 42 (Sw stopped attack)
12: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 20 (Sw stopped attack)
13: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 39 (Sw stopped attack)
14: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 87 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target)
15: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 24 (Sw stopped attack)
16: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 25 (Shot Off Target)
17: Attack for Fw Billy Porter
Chance of Sw stopping attack = 56% | Random number = 18 (Sw stopped attack)
18: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 70 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 23.33 (Shot Saved by Gk)
19: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 23 (Sw stopped attack)
20: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 21.19 (Shot Saved by Gk)
21: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 59 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 45.47 (Shot Saved by Gk)
22: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 16 (Sw stopped attack)
23: Attack for Fw Gerry Walker
Chance of Sw stopping attack = 56% | Random number = 25 (Sw stopped attack)
24: Attack for Fw Niklas Möller
Chance of Sw stopping attack = 56% | Random number = 8 (Sw stopped attack)
25: Attack for Fw Niklas Möller
Chance of Sw stopping attack = 56% | Random number = 23 (Sw stopped attack)
26: Attack for Fw Alexander Stewart
Chance of Sw stopping attack = 56% | Random number = 94 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target)
===============================================
F I N A L S C O R E
BRIDGWATER TOWN 4 - BEDFORD TOWN FC 0
Match Notes
Bridgwater versus Bedford. Two towns, one ball, zero cosmic significance. I'll be watching, naturally, because apparently that's what I do now.
Olmec Head Marvin (Goole AFC) 05/22 - 7:30 PM
Martyn go easy on us
Simon (Bedford Town FC) 05/23 - 4:02 PM
Remember the days gone by 👌
Simon (Bedford Town FC) 05/23 - 4:02 PM
Manorcon Indian meal 😂
Simon (Bedford Town FC) 05/23 - 4:03 PM

If injuring two of your players and defeating Bedford 4-nil then yes, Martyn did go easy on you today Compo!
Allan (Harrogate Railway AFC) 05/23 - 8:40 PM
Think he meant to hurt me, maybe I upset him somewhere in the past😢
Simon (Bedford Town FC) 05/26 - 7:52 PM
Surely not 😉
Simon (Bedford Town FC) 05/26 - 7:52 PM