(H)

Bridgwater Town
Martyn Hathaway

Mossley AFC
Mike Jaffe
League Round 3
S T A R T I N G L I N E U P S
BRIDGWATER TOWN MOSSLEY AFC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Joe Richman 6 2 8 Gk Alexandre Charlier 10 0 10
Sw Lucas Moore 10 0 10 Sw Jake James 11 0 11
Df Josh Martin 11 -2 9 Df Erik Meyer 11 0 11
Df André Carvalho 11 0 11 Df Sying Yáng 7 0 7
Fw Patrick Gallaher 11 0 11 Df Hans Hahn 5 2 7
Fw Melker Lundin 9 0 9 Df Billy Slater 3 2 5
Mf Geoffrey Simpson 9 0 9 Mf George Thomas 10 0 10
Mf Chuck Knox 7 0 7 Mf Kuan-Yin Zhu 10 0 10
Fw Jay Meldrum 13 0 13 Mf Giorgio Testa 4 2 6
Fw Toby Hall 10 0 10 Fw Luca Bell 13 0 13
Fw Conall Walsh 7 1 8 Fw Sam Lewis 6 2 8
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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8 10 20 16 51 ROSTER TOTALS 10 11 30 26 21
0 0 0 1 1 HARDNESS 0 0 3 3 0
0 0 0 3 6 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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8 10 20 20 58 T O T A L S 10 11 33 29 21
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 2
- Gk Hardness = 0
Gk Joe Richman: Chance of booking = 4.5% | Random number = 40.18 (no booking)
Chance of straight red card = 0.75% | Random number = 34.76 (no red card)
Sw Lucas Moore: Chance of booking = 7.5% | Random number = 91.52 (no booking)
Chance of second booking = 1.25% | Random number = 7.94 (no red card)
Df Josh Martin: Chance of booking = 7.5% | Random number = 34.22 (no booking)
Chance of second booking = 1.25% | Random number = 26.61 (no red card)
Df André Carvalho: Chance of booking = 7.5% | Random number = 42.7 (no booking)
Chance of second booking = 1.25% | Random number = 40.22 (no red card)
Fw Patrick Gallaher: Chance of booking = 7.5% | Random number = 46.62 (no booking)
Chance of second booking = 1.25% | Random number = 83.41 (no red card)
Fw Melker Lundin: Chance of booking = 7.5% | Random number = 63.17 (no booking)
Chance of second booking = 1.25% | Random number = 92.86 (no red card)
Mf Geoffrey Simpson: Chance of booking = 7.5% | Random number = 34.15 (no booking)
Chance of second booking = 1.25% | Random number = 8.41 (no red card)
Mf Chuck Knox: Chance of booking = 7.5% | Random number = 66.36 (no booking)
Chance of second booking = 1.25% | Random number = 69.82 (no red card)
Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 53.56 (no booking)
Chance of second booking = 1.25% | Random number = 57.01 (no red card)
Fw Toby Hall: Chance of booking = 7.5% | Random number = 41.96 (no booking)
Chance of second booking = 1.25% | Random number = 31.3 (no red card)
Fw Conall Walsh: Chance of booking = 7.5% | Random number = 10.28 (no booking)
Chance of second booking = 1.25% | Random number = 16.69 (no red card)
******* MOSSLEY AFC YELLOW/RED CARD CHANCES *******
- Team Hardness = 6
- Gk Hardness = 0
Gk Alexandre Charlier: Chance of booking = 4.5% | Random number = 84.33 (no booking)
Chance of straight red card = 0.75% | Random number = 91.89 (no red card)
Sw Jake James: Chance of booking = 13.5% | Random number = 47.06 (no booking)
Chance of second booking = 2.25% | Random number = 91.74 (no red card)
Df Erik Meyer: Chance of booking = 13.5% | Random number = 91.18 (no booking)
Chance of second booking = 2.25% | Random number = 14.12 (no red card)
Df Sying Yáng: Chance of booking = 13.5% | Random number = 9.9 (BOOKED!)
Chance of second booking = 2.25% | Random number = 74.1 (no second yellow)
Df Hans Hahn: Chance of booking = 13.5% | Random number = 71.45 (no booking)
Chance of second booking = 2.25% | Random number = 94.19 (no red card)
Df Billy Slater: Chance of booking = 13.5% | Random number = 46.65 (no booking)
Chance of second booking = 2.25% | Random number = 15.59 (no red card)
Mf George Thomas: Chance of booking = 13.5% | Random number = 51.41 (no booking)
Chance of second booking = 2.25% | Random number = 5.69 (no red card)
Mf Kuan-Yin Zhu: Chance of booking = 13.5% | Random number = 44.29 (no booking)
Chance of second booking = 2.25% | Random number = 96.03 (no red card)
Mf Giorgio Testa: Chance of booking = 13.5% | Random number = 31.02 (no booking)
Chance of second booking = 2.25% | Random number = 38.34 (no red card)
Fw Luca Bell: Chance of booking = 13.5% | Random number = 37.63 (no booking)
Chance of second booking = 2.25% | Random number = 1.9 (STRAIGHT RED CARD! SENT OFF!!!)
Luca Bell new match skill level = 7
Luca Bell new match total level = 7
Fw Sam Lewis: Chance of booking = 13.5% | Random number = 38.48 (no booking)
Chance of second booking = 2.25% | Random number = 58.97 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 2
- Mossley AFC Team Hardness = 6
- All (except Gk) chance of injury = 7.5%
- Gk chance of injury = 3.75%
Gk Joe Richman: Chance of injury = 3.75% | Random number = 65.32 (no injury)
Sw Lucas Moore: Chance of injury = 7.5% | Random number = 9.6 (no injury)
Df Josh Martin: Chance of injury = 7.5% | Random number = 91.25 (no injury)
Df André Carvalho: Chance of injury = 7.5% | Random number = 73.48 (no injury)
Fw Patrick Gallaher: Chance of injury = 7.5% | Random number = 20.62 (no injury)
Fw Melker Lundin: Chance of injury = 7.5% | Random number = 62.22 (no injury)
Mf Geoffrey Simpson: Chance of injury = 7.5% | Random number = 12.54 (no injury)
Mf Chuck Knox: Chance of injury = 7.5% | Random number = 72.75 (no injury)
Fw Jay Meldrum: Chance of injury = 7.5% | Random number = 35.97 (no injury)
Fw Toby Hall: Chance of injury = 7.5% | Random number = 32.26 (no injury)
Fw Conall Walsh: Chance of injury = 7.5% | Random number = 73.1 (no injury)
******* MOSSLEY AFC CHANCES FOR INJURY *******
- Mossley AFC Team Hardness = 6
- Bridgwater Town Team Hardness = 2
- All (except Gk) chance of injury = 5.5%
- Gk chance of injury = 2.75%
Gk Alexandre Charlier: Chance of injury = 2.75% | Random number = 64.62 (no injury)
Sw Jake James: Chance of injury = 5.5% | Random number = 81.24 (no injury)
Df Erik Meyer: Chance of injury = 5.5% | Random number = 19.93 (no injury)
Df Sying Yáng: Chance of injury = 5.5% | Random number = 76.23 (no injury)
Df Hans Hahn: Chance of injury = 5.5% | Random number = 60.09 (no injury)
Df Billy Slater: Chance of injury = 5.5% | Random number = 10.54 (no injury)
Mf George Thomas: Chance of injury = 5.5% | Random number = 91.36 (no injury)
Mf Kuan-Yin Zhu: Chance of injury = 5.5% | Random number = 90.71 (no injury)
Mf Giorgio Testa: Chance of injury = 5.5% | Random number = 88.59 (no injury)
Fw Luca Bell: Chance of injury = 5.5% | Random number = 85.22 (no injury)
Fw Sam Lewis: Chance of injury = 5.5% | Random number = 2.95 (INJURED!)
Targeted fitness lost = 3
Sam Lewis is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session)
Sam Lewis new match skill level = 3
Sam Lewis new match total level = 5
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 6; (6 10% chances of yielding PKs)
- PK Taker: Jay Meldrum SL 13
- Defending Gk: Alexandre Charlier SL 10
1: Chance of PK occurring = 10% | Random number = 44 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 9 (PENALTY KICK!)
Chance of scoring = 82% | Random number = 10 (PENALTY KICK GOOOAAALLL!!!)
3: Chance of PK occurring = 10% | Random number = 22 (no penalty kick)
4: Chance of PK occurring = 10% | Random number = 85 (no penalty kick)
5: Chance of PK occurring = 10% | Random number = 89 (no penalty kick)
6: Chance of PK occurring = 10% | Random number = 82 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 2; (2 10% chances of yielding PKs)
- PK Taker: Erik Meyer SL 11
- Defending Gk: Joe Richman SL 6
1: Chance of PK occurring = 10% | Random number = 73 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 90 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 8 10 20 20 58
Mossley AFC 10 11 33 29 12
Bridgwater Town Fw Attacks = 25 (58 - 33); result rounded up
Bridgwater Town Mf Attacks = 0 ((20 - 29) / 2; rounded up)
Bridgwater Town Df Attacks = 3 ((20 - 12) / 3); result rounded up
Bridgwater Town Total Attacks = 28
1: Attack for Df Josh Martin
Chance of Sw stopping attack = 52% | Random number = 60 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 75.55 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Df André Carvalho
Chance of Sw stopping attack = 52% | Random number = 65 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 50 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 36.6 (Shot Saved by Gk)
3: Attack for Df Josh Martin
Chance of Sw stopping attack = 52% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 41 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 79.68 (GOOOOOAAAAALLLLL!!!!!)
4: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 27 (Sw stopped attack)
5: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 22 (Sw stopped attack)
6: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 27 (Sw stopped attack)
7: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 77 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 87 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 44.6 (Shot Saved by Gk)
8: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 46 (Sw stopped attack)
9: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 52% | Random number = 45 (Sw stopped attack)
10: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 52% | Random number = 62 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 76 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 28.9 (Shot Saved by Gk)
11: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 29 (Sw stopped attack)
12: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 52% | Random number = 19 (Sw stopped attack)
13: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 87 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 59 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 6.77 (Shot Saved by Gk)
14: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 69 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 10 (Shot Off Target)
15: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 52% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 34 (Shot Off Target)
16: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 52% | Random number = 92 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 76 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 37.26 (Shot Saved by Gk)
17: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 52% | Random number = 35 (Sw stopped attack)
18: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 52% | Random number = 71 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 38 (Shot Off Target)
19: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 52% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 71 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 69.04 (GOOOOOAAAAALLLLL!!!!!)
20: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 33 (Sw stopped attack)
21: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 29 (Sw stopped attack)
22: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 52% | Random number = 46 (Sw stopped attack)
23: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 52% | Random number = 7 (Sw stopped attack)
24: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 52% | Random number = 8 (Sw stopped attack)
25: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 87 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 82 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 83.98 (GOOOOOAAAAALLLLL!!!!!)
26: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 9 (Sw stopped attack)
27: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 52% | Random number = 54 (Sw did not stop attack!!)
Chance of Shot Off Target = 55% | Random number = 4 (Shot Off Target)
28: Attack for Fw Toby Hall
Chance of Sw stopping attack = 52% | Random number = 6 (Sw stopped attack)
******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Mossley AFC 10 11 33 29 12
Bridgwater Town 8 10 20 20 58
Mossley AFC Fw Attacks = 0 (12 - 20)
Mossley AFC Mf Attacks = 5 ((29 - 20) / 2) ; result rounded up
Mossley AFC Df Attacks = 0 ((33 - 58) / 3; rounded up)
Mossley AFC Total Attacks = 5
1: Attack for Mf Kuan-Yin Zhu
Chance of Sw stopping attack = 50% | Random number = 26 (Sw stopped attack)
2: Attack for Mf Giorgio Testa
Chance of Sw stopping attack = 50% | Random number = 30 (Sw stopped attack)
3: Attack for Mf Kuan-Yin Zhu
Chance of Sw stopping attack = 50% | Random number = 52 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 41 (Shot On Target)
Chance of Gk Save = 58.0% | Random number = 41.22 (Shot Saved by Gk)
4: Attack for Mf Kuan-Yin Zhu
Chance of Sw stopping attack = 50% | Random number = 17 (Sw stopped attack)
5: Attack for Mf George Thomas
Chance of Sw stopping attack = 50% | Random number = 6 (Sw stopped attack)
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F I N A L S C O R E
BRIDGWATER TOWN 5 - MOSSLEY AFC 0