(N)

Hyde FC
Carl Oakes

Goole AFC
Non League III
Youth Cup Round 1
Create NMR Lineup
S T A R T I N G L I N E U P S
HYDE FC GOOLE AFC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk João Barbosa 8 2 10 Gk Brian Washington 7 2 9
Sw Connor Howard 13 2 15 Df Harrison George 9 2 11
Df Pedro Almeida 14 2 16 Df James Moore 6 2 8
Df Marco Rodríguez 7 2 9 Df Nils Jung 2 2 4
Df Bobby Hill 4 2 6 Df Jay Banks 12 -1 11
Mf Riley MacTavish 7 2 9 Mf Ellis Macbeth 8 2 10
Mf Sam Brudenell 5 2 7 Mf Harry Hunter 2 2 4
Mf Jayden Grant 4 2 6 Mf Busby Næss 11 -1 10
Fw Kenny Phillips 11 1 12 Mf Glenn James 8 -1 7
Fw Brandon Collins 7 -1 6 Fw Mark Tufnel 8 2 10
Fw Elliot Ritchie 4 2 6 Fw Sylar Curry 2 2 4
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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10 15 31 22 24 ROSTER TOTALS 9 0 34 31 14
0 0 0 0 0 HARDNESS 0 0 2 0 0
0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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10 15 31 22 24 T O T A L S 9 0 36 31 14
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* HYDE FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk João Barbosa: Chance of booking = 4.5% | Random number = 14.25 (no booking)
Chance of straight red card = 0.75% | Random number = 52.03 (no red card)
Sw Connor Howard: Chance of booking = 4.5% | Random number = 16.29 (no booking)
Chance of second booking = 0.75% | Random number = 30.89 (no red card)
Df Pedro Almeida: Chance of booking = 4.5% | Random number = 66.78 (no booking)
Chance of second booking = 0.75% | Random number = 42.73 (no red card)
Df Marco Rodríguez: Chance of booking = 4.5% | Random number = 43.38 (no booking)
Chance of second booking = 0.75% | Random number = 32.57 (no red card)
Df Bobby Hill: Chance of booking = 4.5% | Random number = 30.29 (no booking)
Chance of second booking = 0.75% | Random number = 98.55 (no red card)
Mf Riley MacTavish: Chance of booking = 4.5% | Random number = 73.49 (no booking)
Chance of second booking = 0.75% | Random number = 28.14 (no red card)
Mf Sam Brudenell: Chance of booking = 4.5% | Random number = 60.23 (no booking)
Chance of second booking = 0.75% | Random number = 75.8 (no red card)
Mf Jayden Grant: Chance of booking = 4.5% | Random number = 26.66 (no booking)
Chance of second booking = 0.75% | Random number = 67.51 (no red card)
Fw Kenny Phillips: Chance of booking = 4.5% | Random number = 74.7 (no booking)
Chance of second booking = 0.75% | Random number = 79.47 (no red card)
Fw Brandon Collins: Chance of booking = 4.5% | Random number = 87.57 (no booking)
Chance of second booking = 0.75% | Random number = 10.85 (no red card)
Fw Elliot Ritchie: Chance of booking = 4.5% | Random number = 2.0 (BOOKED!)
Chance of second booking = 0.75% | Random number = 47.31 (no second yellow)
******* GOOLE AFC YELLOW/RED CARD CHANCES *******
- Team Hardness = 2
- Gk Hardness = 0
Gk Brian Washington: Chance of booking = 4.5% | Random number = 36.26 (no booking)
Chance of straight red card = 0.75% | Random number = 39.74 (no red card)
Df Harrison George: Chance of booking = 7.5% | Random number = 54.69 (no booking)
Chance of second booking = 1.25% | Random number = 16.98 (no red card)
Df James Moore: Chance of booking = 7.5% | Random number = 15.81 (no booking)
Chance of second booking = 1.25% | Random number = 86.59 (no red card)
Df Nils Jung: Chance of booking = 7.5% | Random number = 88.72 (no booking)
Chance of second booking = 1.25% | Random number = 29.49 (no red card)
Df Jay Banks: Chance of booking = 7.5% | Random number = 45.03 (no booking)
Chance of second booking = 1.25% | Random number = 92.74 (no red card)
Mf Ellis Macbeth: Chance of booking = 7.5% | Random number = 52.35 (no booking)
Chance of second booking = 1.25% | Random number = 76.86 (no red card)
Mf Harry Hunter: Chance of booking = 7.5% | Random number = 24.1 (no booking)
Chance of second booking = 1.25% | Random number = 62.57 (no red card)
Mf Busby Næss: Chance of booking = 7.5% | Random number = 77.06 (no booking)
Chance of second booking = 1.25% | Random number = 51.31 (no red card)
Mf Glenn James: Chance of booking = 7.5% | Random number = 87.32 (no booking)
Chance of second booking = 1.25% | Random number = 35.36 (no red card)
Fw Mark Tufnel: Chance of booking = 7.5% | Random number = 0.98 (BOOKED!)
Chance of second booking = 1.25% | Random number = 66.63 (no second yellow)
Fw Sylar Curry: Chance of booking = 7.5% | Random number = 70.87 (no booking)
Chance of second booking = 1.25% | Random number = 50.73 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* HYDE FC CHANCES FOR INJURY *******
- Hyde FC Team Hardness = 0
- Goole AFC Team Hardness = 2
- All (except Gk) chance of injury = 4.0%
- Gk chance of injury = 2.0%
Gk João Barbosa: Chance of injury = 2.0% | Random number = 67.43 (no injury)
Sw Connor Howard: Chance of injury = 4.0% | Random number = 40.81 (no injury)
Df Pedro Almeida: Chance of injury = 4.0% | Random number = 41.59 (no injury)
Df Marco Rodríguez: Chance of injury = 4.0% | Random number = 29.59 (no injury)
Df Bobby Hill: Chance of injury = 4.0% | Random number = 44.06 (no injury)
Mf Riley MacTavish: Chance of injury = 4.0% | Random number = 28.68 (no injury)
Mf Sam Brudenell: Chance of injury = 4.0% | Random number = 90.59 (no injury)
Mf Jayden Grant: Chance of injury = 4.0% | Random number = 84.0 (no injury)
Fw Kenny Phillips: Chance of injury = 4.0% | Random number = 17.1 (no injury)
Fw Brandon Collins: Chance of injury = 4.0% | Random number = 6.91 (no injury)
Fw Elliot Ritchie: Chance of injury = 4.0% | Random number = 64.37 (no injury)
******* GOOLE AFC CHANCES FOR INJURY *******
- Goole AFC Team Hardness = 2
- Hyde FC Team Hardness = 0
- All (except Gk) chance of injury = 3.0%
- Gk chance of injury = 1.5%
Gk Brian Washington: Chance of injury = 1.5% | Random number = 78.86 (no injury)
Df Harrison George: Chance of injury = 3.0% | Random number = 57.96 (no injury)
Df James Moore: Chance of injury = 3.0% | Random number = 35.36 (no injury)
Df Nils Jung: Chance of injury = 3.0% | Random number = 2.73 (INJURED!)
Targeted fitness lost = 2
Nils Jung is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session)
Nils Jung new match skill level = 1
Nils Jung new match total level = 3
Df Jay Banks: Chance of injury = 3.0% | Random number = 15.59 (no injury)
Mf Ellis Macbeth: Chance of injury = 3.0% | Random number = 85.43 (no injury)
Mf Harry Hunter: Chance of injury = 3.0% | Random number = 14.72 (no injury)
Mf Busby Næss: Chance of injury = 3.0% | Random number = 18.5 (no injury)
Mf Glenn James: Chance of injury = 3.0% | Random number = 27.79 (no injury)
Fw Mark Tufnel: Chance of injury = 3.0% | Random number = 6.67 (no injury)
Fw Sylar Curry: Chance of injury = 3.0% | Random number = 67.21 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* GOOLE AFC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 2; (2 10% chances of yielding PKs)
- PK Taker: Pedro Almeida SL 14
- Defending Gk: Brian Washington SL 7
1: Chance of PK occurring = 10% | Random number = 51 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 67 (no penalty kick)
******* HYDE FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Jay Banks SL 12
- Defending Gk: João Barbosa SL 8
intRndPk = 54
1: Chance of PK occurring = 5% | Random number = 54 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* HYDE FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Hyde FC 10 15 31 22 24
Goole AFC 9 0 35 31 14
Hyde FC Fw Attacks = 0 (24 - 35)
Hyde FC Mf Attacks = 0 ((22 - 31) / 2; rounded up)
Hyde FC Df Attacks = 6 ((31 - 14) / 3); result rounded up
Hyde FC Total Attacks = 6
1: Attack for Df Marco Rodríguez
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 60.25% | Random number = 60.14 (Shot Saved by Gk)
2: Attack for Df Pedro Almeida
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target)
Chance of Gk Save = 60.25% | Random number = 47.73 (Shot Saved by Gk)
3: Attack for Df Marco Rodríguez
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 98 (Shot On Target)
Chance of Gk Save = 60.25% | Random number = 33.28 (Shot Saved by Gk)
4: Attack for Df Pedro Almeida
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target)
5: Attack for Df Pedro Almeida
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 49 (Shot On Target)
Chance of Gk Save = 60.25% | Random number = 54.27 (Shot Saved by Gk)
6: Attack for Df Bobby Hill
Chance of Sw stopping attack = 0; no Sw playing for Goole AFC
Chance of Shot Off Target = 35% | Random number = 33 (Shot Off Target)
******* GOOLE AFC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Goole AFC 9 0 35 31 14
Hyde FC 10 15 31 22 24
Goole AFC Fw Attacks = 0 (14 - 31)
Goole AFC Mf Attacks = 5 ((31 - 22) / 2) ; result rounded up
Goole AFC Df Attacks = 3 ((35 - 24) / 5); result rounded up
Goole AFC Total Attacks = 8
1: Attack for Df Harrison George
Chance of Sw stopping attack = 60% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 47 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 10.37 (Shot Saved by Gk)
2: Attack for Df James Moore
Chance of Sw stopping attack = 60% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 43.13 (Shot Saved by Gk)
3: Attack for Df Jay Banks
Chance of Sw stopping attack = 60% | Random number = 80 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 4 (Shot Off Target)
4: Attack for Mf Ellis Macbeth
Chance of Sw stopping attack = 60% | Random number = 30 (Sw stopped attack)
5: Attack for Mf Busby Næss
Chance of Sw stopping attack = 60% | Random number = 47 (Sw stopped attack)
6: Attack for Mf Glenn James
Chance of Sw stopping attack = 60% | Random number = 21 (Sw stopped attack)
7: Attack for Mf Busby Næss
Chance of Sw stopping attack = 60% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target)
8: Attack for Mf Glenn James
Chance of Sw stopping attack = 60% | Random number = 50 (Sw stopped attack)
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E N D O F R E G U L A T I O N
HYDE FC 0 - GOOLE AFC 0
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P E N A L T Y K I C K S H O O T O U T
===============================================
- Hyde FC Gk (Home): João Barbosa SL 8
- Goole AFC Gk (Away): Brian Washington SL 7
************ ROUND 1 ************
Round 1: Pedro Almeida (HYD) steps to the spot...
Chance of scoring = 92% | Random number = 5 (PENALTY KICK GOOOAAALLL!!!) (HYD - 1 : GOO - 0)
Round 1: Jay Banks (GOO) steps to the spot...
Chance of scoring = 82% | Random number = 98 (PK BLOCKED!!) (HYD - 1 : GOO - 0)
************ ROUND 2 ************
Round 2: Connor Howard (HYD) steps to the spot...
Chance of scoring = 88% | Random number = 84 (PENALTY KICK GOOOAAALLL!!!) (HYD - 2 : GOO - 0)
Round 2: Busby Næss (GOO) steps to the spot...
Chance of scoring = 78% | Random number = 40 (PENALTY KICK GOOOAAALLL!!!) (HYD - 2 : GOO - 1)
************ ROUND 3 ************
Round 3: Kenny Phillips (HYD) steps to the spot...
Chance of scoring = 80% | Random number = 18 (PENALTY KICK GOOOAAALLL!!!) (HYD - 3 : GOO - 1)
Round 3: Harrison George (GOO) steps to the spot...
Chance of scoring = 70% | Random number = 54 (PENALTY KICK GOOOAAALLL!!!) (HYD - 3 : GOO - 2)
************ ROUND 4 ************
Round 4: João Barbosa (HYD) steps to the spot...
Chance of scoring = 68% | Random number = 62 (PENALTY KICK GOOOAAALLL!!!) (HYD - 4 : GOO - 2)
Round 4: Ellis Macbeth (GOO) steps to the spot...
Chance of scoring = 66% | Random number = 76 (PK BLOCKED!!) (HYD - 4 : GOO - 2)
===============================================
F I N A L S C O R E
HYDE FC 0 - GOOLE AFC 0
===============================================
P K S H O O T O U T
HYDE FC 4 - GOOLE AFC 2
Match Notes
Let’s not be complacent
Carl (Hyde FC) 02/08 - 9:21 AM

Phew!!!!!
Carl (Hyde FC) 02/14 - 7:13 PM