(N)

Rainworth Miners Welfare FC
Non League IV

Marine FC
Derek Purvis
Youth Cup Round 1
Create NMR Lineup
S T A R T I N G L I N E U P S
RAINWORTH MINERS WELFARE FC MARINE FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Nathan Parslow 6 2 8 Gk Riley Lennon 2 2 4
Sw Mark Brown 2 2 4 Df Afonso Gomes 8 0 8
Df Abel Forlán 6 2 8 Df Andres Bianchi 5 2 7
Df Bailey Holmes 6 2 8 Df Damien Rodriguez 3 2 5
Df Julien Jacquin 2 2 4 Df Craig Lynch 3 2 5
Mf Harry King 8 2 10 Mf Jack Barry 10 0 10
Mf Algernon Stretch 2 2 4 Mf Jake Allen 2 2 4
Mf Philipp Schulz 12 -1 11 Mf Kong Wú 2 2 4
Mf Napoleon Bonneau 11 -1 10 Fw Alexander Murphy 9 0 9
Fw Afonso Fernandes 6 2 8 Fw Liam McColl 6 2 8
Fw Luke O'Brien 2 2 4 Fw Wayne Lawrence 2 2 4
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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8 4 20 35 12 ROSTER TOTALS 4 0 25 18 21
1 2 1 0 2 HARDNESS 0 0 0 0 0
0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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9 6 21 35 14 T O T A L S 4 0 25 18 21
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* RAINWORTH MINERS WELFARE FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 6
- Gk Hardness = 1
Gk Nathan Parslow: Chance of booking = 6.75% | Random number = 84.87 (no booking)
Chance of straight red card = 1.0% | Random number = 79.71 (no red card)
Sw Mark Brown: Chance of booking = 13.5% | Random number = 89.64 (no booking)
Chance of second booking = 2.25% | Random number = 9.92 (no red card)
Df Abel Forlán: Chance of booking = 13.5% | Random number = 47.9 (no booking)
Chance of second booking = 2.25% | Random number = 88.87 (no red card)
Df Bailey Holmes: Chance of booking = 13.5% | Random number = 48.26 (no booking)
Chance of second booking = 2.25% | Random number = 63.55 (no red card)
Df Julien Jacquin: Chance of booking = 13.5% | Random number = 84.7 (no booking)
Chance of second booking = 2.25% | Random number = 54.94 (no red card)
Mf Harry King: Chance of booking = 13.5% | Random number = 12.28 (BOOKED!)
Chance of second booking = 2.25% | Random number = 75.59 (no second yellow)
Mf Algernon Stretch: Chance of booking = 13.5% | Random number = 16.9 (no booking)
Chance of second booking = 2.25% | Random number = 16.43 (no red card)
Mf Philipp Schulz: Chance of booking = 13.5% | Random number = 37.58 (no booking)
Chance of second booking = 2.25% | Random number = 1.22 (STRAIGHT RED CARD! SENT OFF!!!)
Philipp Schulz new match skill level = 6
Philipp Schulz new match total level = 5
Mf Napoleon Bonneau: Chance of booking = 13.5% | Random number = 74.69 (no booking)
Chance of second booking = 2.25% | Random number = 79.05 (no red card)
Fw Afonso Fernandes: Chance of booking = 13.5% | Random number = 40.18 (no booking)
Chance of second booking = 2.25% | Random number = 25.27 (no red card)
Fw Luke O'Brien: Chance of booking = 13.5% | Random number = 11.99 (BOOKED!)
Chance of second booking = 2.25% | Random number = 66.75 (no second yellow)
******* MARINE FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Riley Lennon: Chance of booking = 4.5% | Random number = 56.07 (no booking)
Chance of straight red card = 0.75% | Random number = 51.49 (no red card)
Df Afonso Gomes: Chance of booking = 4.5% | Random number = 73.98 (no booking)
Chance of second booking = 0.75% | Random number = 38.38 (no red card)
Df Andres Bianchi: Chance of booking = 4.5% | Random number = 62.07 (no booking)
Chance of second booking = 0.75% | Random number = 47.59 (no red card)
Df Damien Rodriguez: Chance of booking = 4.5% | Random number = 50.75 (no booking)
Chance of second booking = 0.75% | Random number = 92.08 (no red card)
Df Craig Lynch: Chance of booking = 4.5% | Random number = 61.24 (no booking)
Chance of second booking = 0.75% | Random number = 26.14 (no red card)
Mf Jack Barry: Chance of booking = 4.5% | Random number = 0.83 (BOOKED!)
Chance of second booking = 0.75% | Random number = 5.53 (no second yellow)
Mf Jake Allen: Chance of booking = 4.5% | Random number = 33.82 (no booking)
Chance of second booking = 0.75% | Random number = 32.99 (no red card)
Mf Kong Wú: Chance of booking = 4.5% | Random number = 80.94 (no booking)
Chance of second booking = 0.75% | Random number = 96.23 (no red card)
Fw Alexander Murphy: Chance of booking = 4.5% | Random number = 50.99 (no booking)
Chance of second booking = 0.75% | Random number = 59.05 (no red card)
Fw Liam McColl: Chance of booking = 4.5% | Random number = 90.55 (no booking)
Chance of second booking = 0.75% | Random number = 66.25 (no red card)
Fw Wayne Lawrence: Chance of booking = 4.5% | Random number = 70.59 (no booking)
Chance of second booking = 0.75% | Random number = 59.42 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* RAINWORTH MINERS WELFARE FC CHANCES FOR INJURY *******
- Rainworth Miners Welfare FC Team Hardness = 6
- Marine FC Team Hardness = 0
- All (except Gk) chance of injury = 4.0%
- Gk chance of injury = 2.0%
Gk Nathan Parslow: Chance of injury = 2.0% | Random number = 36.81 (no injury)
Sw Mark Brown: Chance of injury = 4.0% | Random number = 67.51 (no injury)
Df Abel Forlán: Chance of injury = 4.0% | Random number = 26.74 (no injury)
Df Bailey Holmes: Chance of injury = 4.0% | Random number = 6.54 (no injury)
Df Julien Jacquin: Chance of injury = 4.0% | Random number = 89.5 (no injury)
Mf Harry King: Chance of injury = 4.0% | Random number = 88.43 (no injury)
Mf Algernon Stretch: Chance of injury = 4.0% | Random number = 81.39 (no injury)
Mf Philipp Schulz: Chance of injury = 4.0% | Random number = 51.11 (no injury)
Mf Napoleon Bonneau: Chance of injury = 4.0% | Random number = 53.32 (no injury)
Fw Afonso Fernandes: Chance of injury = 4.0% | Random number = 20.3 (no injury)
Fw Luke O'Brien: Chance of injury = 4.0% | Random number = 24.21 (no injury)
******* MARINE FC CHANCES FOR INJURY *******
- Marine FC Team Hardness = 0
- Rainworth Miners Welfare FC Team Hardness = 6
- All (except Gk) chance of injury = 7.0%
- Gk chance of injury = 3.5%
Gk Riley Lennon: Chance of injury = 3.5% | Random number = 79.17 (no injury)
Df Afonso Gomes: Chance of injury = 7.0% | Random number = 22.82 (no injury)
Df Andres Bianchi: Chance of injury = 7.0% | Random number = 46.07 (no injury)
Df Damien Rodriguez: Chance of injury = 7.0% | Random number = 84.84 (no injury)
Df Craig Lynch: Chance of injury = 7.0% | Random number = 33.84 (no injury)
Mf Jack Barry: Chance of injury = 7.0% | Random number = 57.13 (no injury)
Mf Jake Allen: Chance of injury = 7.0% | Random number = 95.68 (no injury)
Mf Kong Wú: Chance of injury = 7.0% | Random number = 19.11 (no injury)
Fw Alexander Murphy: Chance of injury = 7.0% | Random number = 59.57 (no injury)
Fw Liam McColl: Chance of injury = 7.0% | Random number = 66.53 (no injury)
Fw Wayne Lawrence: Chance of injury = 7.0% | Random number = 99.97 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* MARINE FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Napoleon Bonneau SL 11
- Defending Gk: Riley Lennon SL 2
intRndPk = 89
1: Chance of PK occurring = 5% | Random number = 89 (no penalty kick)
******* RAINWORTH MINERS WELFARE FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 6; (6 10% chances of yielding PKs)
- PK Taker: Jack Barry SL 10
- Defending Gk: Nathan Parslow SL 6
1: Chance of PK occurring = 10% | Random number = 39 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 18 (no penalty kick)
3: Chance of PK occurring = 10% | Random number = 60 (no penalty kick)
4: Chance of PK occurring = 10% | Random number = 30 (no penalty kick)
5: Chance of PK occurring = 10% | Random number = 60 (no penalty kick)
6: Chance of PK occurring = 10% | Random number = 23 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* RAINWORTH MINERS WELFARE FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Rainworth Miners Welfare FC9 6 21 29 14
Marine FC 4 0 25 18 21
Marine FC is using Offside Trap!
Rainworth Miners Welfare FC Fw Attacks = 0 (14 - 25)
Rainworth Miners Welfare FC Mf Attacks = 11 ((29 - 18) / 2) * 2.0 (OST Multiplier) ; result rounded up
Rainworth Miners Welfare FC Df Attacks = 0 ((21 - 21) / 3; rounded up)
Rainworth Miners Welfare FC Total Attacks = 11
1: Attack for Mf Napoleon Bonneau
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 37 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 86.47 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Mf Napoleon Bonneau
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 9 (Shot Off Target)
3: Attack for Mf Philipp Schulz
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 1.49 (Shot Saved by Gk)
4: Attack for Mf Philipp Schulz
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 15 (Shot Off Target)
5: Attack for Mf Napoleon Bonneau
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 10.2 (Shot Saved by Gk)
6: Attack for Mf Harry King
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target)
7: Attack for Mf Harry King
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 16 (Shot Off Target)
8: Attack for Mf Napoleon Bonneau
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 12 (Shot Off Target)
9: Attack for Mf Napoleon Bonneau
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 6.47 (Shot Saved by Gk)
10: Attack for Mf Harry King
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 84.46 (GOOOOOAAAAALLLLL!!!!!)
11: Attack for Mf Harry King
Chance of Sw stopping attack = 0; no Sw playing for Marine FC
Chance of Shot Off Target = 40% | Random number = 69 (Shot On Target)
Chance of Gk Save = 49.0% | Random number = 10.33 (Shot Saved by Gk)
******* MARINE FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Marine FC 4 0 25 18 21
Rainworth Miners Welfare FC9 6 21 29 14
Marine FC Fw Attacks = 0 (21 - 21)
Marine FC Mf Attacks = 0 ((18 - 29) / 2; rounded up)
Marine FC Df Attacks = 3 ((25 - 14) / 5); result rounded up
Marine FC Total Attacks = 3
1: Attack for Df Afonso Gomes
Chance of Sw stopping attack = 42% | Random number = 11 (Sw stopped attack)
2: Attack for Df Afonso Gomes
Chance of Sw stopping attack = 42% | Random number = 6 (Sw stopped attack)
3: Attack for Df Andres Bianchi
Chance of Sw stopping attack = 42% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 17 (Shot Off Target)
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F I N A L S C O R E
RAINWORTH MINERS WELFARE FC 2 - MARINE FC 0