(H)

Clevedon Town FC
Bryce Kalmbach

Marine FC
Derek Purvis
FA Shield Round 1
S T A R T I N G L I N E U P S
CLEVEDON TOWN FC MARINE FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Thibaut Pouliquen 12 2 14 Gk Riley Lennon 3 2 5
Sw Niels Pedersen 15 0 15 Sw Joachim Solberg 3 2 5
Df Christopher Kerr 13 0 13 Df Craig Lynch 7 0 7
Df Finn Kelly 12 0 12 Df Niall Dunn 6 -1 5
Df Marcos Cunha 6 2 8 Df Damien Rodriguez 5 2 7
Df Hernan Gutierrez 6 2 8 Mf Rory MacDonald 6 0 6
Mf Callum McCarthy 10 2 12 Mf Jake Allen 3 2 5
Mf Oliver Chaffersey 10 0 10 Fw Liam McColl 8 0 8
Fw Max Black 14 0 14 Fw Alexander Murphy 7 0 7
Fw Francis Richards 16 1 17 Fw Agustín Rubio 6 0 6
Fw Glen Cole 10 2 12 Fw Joel Sansom 6 1 7
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
-----------------------------------------------------------------------
14 15 41 22 43 ROSTER TOTALS 5 5 19 11 28
0 0 0 0 0 HARDNESS 0 0 0 0 0
0 0 0 4 5 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
=======================================================================
14 15 41 26 48 T O T A L S 5 5 19 11 28
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* CLEVEDON TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Thibaut Pouliquen: Chance of booking = 4.5% | Random number = 23.99 (no booking)
Chance of straight red card = 0.75% | Random number = 83.31 (no red card)
Sw Niels Pedersen: Chance of booking = 4.5% | Random number = 8.52 (no booking)
Chance of second booking = 0.75% | Random number = 63.92 (no red card)
Df Christopher Kerr: Chance of booking = 4.5% | Random number = 55.61 (no booking)
Chance of second booking = 0.75% | Random number = 98.93 (no red card)
Df Finn Kelly: Chance of booking = 4.5% | Random number = 34.11 (no booking)
Chance of second booking = 0.75% | Random number = 46.35 (no red card)
Df Marcos Cunha: Chance of booking = 4.5% | Random number = 21.62 (no booking)
Chance of second booking = 0.75% | Random number = 81.94 (no red card)
Df Hernan Gutierrez: Chance of booking = 4.5% | Random number = 29.65 (no booking)
Chance of second booking = 0.75% | Random number = 91.46 (no red card)
Mf Callum McCarthy: Chance of booking = 4.5% | Random number = 24.32 (no booking)
Chance of second booking = 0.75% | Random number = 57.07 (no red card)
Mf Oliver Chaffersey: Chance of booking = 4.5% | Random number = 63.5 (no booking)
Chance of second booking = 0.75% | Random number = 45.93 (no red card)
Fw Max Black: Chance of booking = 4.5% | Random number = 14.05 (no booking)
Chance of second booking = 0.75% | Random number = 45.39 (no red card)
Fw Francis Richards: Chance of booking = 4.5% | Random number = 56.32 (no booking)
Chance of second booking = 0.75% | Random number = 50.38 (no red card)
Fw Glen Cole: Chance of booking = 4.5% | Random number = 67.0 (no booking)
Chance of second booking = 0.75% | Random number = 15.35 (no red card)
******* MARINE FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Riley Lennon: Chance of booking = 4.5% | Random number = 90.24 (no booking)
Chance of straight red card = 0.75% | Random number = 83.78 (no red card)
Sw Joachim Solberg: Chance of booking = 4.5% | Random number = 65.34 (no booking)
Chance of second booking = 0.75% | Random number = 40.42 (no red card)
Df Craig Lynch: Chance of booking = 4.5% | Random number = 43.7 (no booking)
Chance of second booking = 0.75% | Random number = 99.42 (no red card)
Df Niall Dunn: Chance of booking = 4.5% | Random number = 4.05 (BOOKED!)
Chance of second booking = 0.75% | Random number = 34.93 (no second yellow)
Df Damien Rodriguez: Chance of booking = 4.5% | Random number = 31.08 (no booking)
Chance of second booking = 0.75% | Random number = 68.0 (no red card)
Mf Rory MacDonald: Chance of booking = 4.5% | Random number = 81.41 (no booking)
Chance of second booking = 0.75% | Random number = 89.79 (no red card)
Mf Jake Allen: Chance of booking = 4.5% | Random number = 69.97 (no booking)
Chance of second booking = 0.75% | Random number = 28.37 (no red card)
Fw Liam McColl: Chance of booking = 4.5% | Random number = 30.42 (no booking)
Chance of second booking = 0.75% | Random number = 16.99 (no red card)
Fw Alexander Murphy: Chance of booking = 4.5% | Random number = 90.08 (no booking)
Chance of second booking = 0.75% | Random number = 41.12 (no red card)
Fw Agustín Rubio: Chance of booking = 4.5% | Random number = 67.94 (no booking)
Chance of second booking = 0.75% | Random number = 4.63 (no red card)
Fw Joel Sansom: Chance of booking = 4.5% | Random number = 95.45 (no booking)
Chance of second booking = 0.75% | Random number = 34.57 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* CLEVEDON TOWN FC CHANCES FOR INJURY *******
- Clevedon Town FC Team Hardness = 0
- Marine FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Thibaut Pouliquen: Chance of injury = 1.25% | Random number = 87.69 (no injury)
Sw Niels Pedersen: Chance of injury = 2.5% | Random number = 79.86 (no injury)
Df Christopher Kerr: Chance of injury = 2.5% | Random number = 80.49 (no injury)
Df Finn Kelly: Chance of injury = 2.5% | Random number = 87.94 (no injury)
Df Marcos Cunha: Chance of injury = 2.5% | Random number = 65.34 (no injury)
Df Hernan Gutierrez: Chance of injury = 2.5% | Random number = 88.83 (no injury)
Mf Callum McCarthy: Chance of injury = 2.5% | Random number = 96.79 (no injury)
Mf Oliver Chaffersey: Chance of injury = 2.5% | Random number = 55.5 (no injury)
Fw Max Black: Chance of injury = 2.5% | Random number = 61.68 (no injury)
Fw Francis Richards: Chance of injury = 2.5% | Random number = 91.42 (no injury)
Fw Glen Cole: Chance of injury = 2.5% | Random number = 59.15 (no injury)
******* MARINE FC CHANCES FOR INJURY *******
- Marine FC Team Hardness = 0
- Clevedon Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Riley Lennon: Chance of injury = 1.25% | Random number = 8.54 (no injury)
Sw Joachim Solberg: Chance of injury = 2.5% | Random number = 96.99 (no injury)
Df Craig Lynch: Chance of injury = 2.5% | Random number = 54.15 (no injury)
Df Niall Dunn: Chance of injury = 2.5% | Random number = 94.96 (no injury)
Df Damien Rodriguez: Chance of injury = 2.5% | Random number = 3.29 (no injury)
Mf Rory MacDonald: Chance of injury = 2.5% | Random number = 18.51 (no injury)
Mf Jake Allen: Chance of injury = 2.5% | Random number = 88.29 (no injury)
Fw Liam McColl: Chance of injury = 2.5% | Random number = 39.83 (no injury)
Fw Alexander Murphy: Chance of injury = 2.5% | Random number = 20.77 (no injury)
Fw Agustín Rubio: Chance of injury = 2.5% | Random number = 43.22 (no injury)
Fw Joel Sansom: Chance of injury = 2.5% | Random number = 69.54 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* MARINE FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Francis Richards SL 16
- Defending Gk: Riley Lennon SL 3
intRndPk = 3
1: Chance of PK occurring = 5% | Random number = 3 (PENALTY KICK!)
Chance of scoring = 95% | Random number = 76 (PENALTY KICK GOOOAAALLL!!!)
******* CLEVEDON TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Liam McColl SL 8
- Defending Gk: Thibaut Pouliquen SL 12
intRndPk = 28
1: Chance of PK occurring = 5% | Random number = 28 (no penalty kick)
============================================================================
============================================================================
A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* CLEVEDON TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Clevedon Town FC 14 15 41 26 48
Marine FC 5 5 19 11 28
Clevedon Town FC Fw Attacks = 29 (48 - 19); result rounded up
Clevedon Town FC Mf Attacks = 8 ((26 - 11) / 2) ; result rounded up
Clevedon Town FC Df Attacks = 5 ((41 - 28) / 3); result rounded up
Clevedon Town FC Total Attacks = 42
1: Attack for Df Finn Kelly
Chance of Sw stopping attack = 40% | Random number = 14 (Sw stopped attack)
2: Attack for Df Hernan Gutierrez
Chance of Sw stopping attack = 40% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 29 (Shot Off Target)
3: Attack for Df Finn Kelly
Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 81 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 5.95 (Shot Saved by Gk)
4: Attack for Df Christopher Kerr
Chance of Sw stopping attack = 40% | Random number = 14 (Sw stopped attack)
5: Attack for Df Marcos Cunha
Chance of Sw stopping attack = 40% | Random number = 15 (Sw stopped attack)
6: Attack for Mf Oliver Chaffersey
Chance of Sw stopping attack = 40% | Random number = 16 (Sw stopped attack)
7: Attack for Mf Callum McCarthy
Chance of Sw stopping attack = 40% | Random number = 60 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target)
8: Attack for Mf Callum McCarthy
Chance of Sw stopping attack = 40% | Random number = 56 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 33.53 (Shot Saved by Gk)
9: Attack for Mf Callum McCarthy
Chance of Sw stopping attack = 40% | Random number = 17 (Sw stopped attack)
10: Attack for Mf Callum McCarthy
Chance of Sw stopping attack = 40% | Random number = 71 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 33 (Shot Off Target)
11: Attack for Mf Callum McCarthy
Chance of Sw stopping attack = 40% | Random number = 44 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 18 (Shot Off Target)
12: Attack for Mf Oliver Chaffersey
Chance of Sw stopping attack = 40% | Random number = 56 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 68 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 21.7 (Shot Saved by Gk)
13: Attack for Mf Oliver Chaffersey
Chance of Sw stopping attack = 40% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 49.41 (Shot Saved by Gk)
14: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 71 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 76.05 (GOOOOOAAAAALLLLL!!!!!)
15: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 96 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 95 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 73.93 (GOOOOOAAAAALLLLL!!!!!)
16: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 48 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 97 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 23.68 (Shot Saved by Gk)
17: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 64 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 25.09 (Shot Saved by Gk)
18: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 48 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 5 (Shot Off Target)
19: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 11 (Shot Off Target)
20: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 5 (Sw stopped attack)
21: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 30 (Sw stopped attack)
22: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 39 (Sw stopped attack)
23: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 89 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 79 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 42.92 (Shot Saved by Gk)
24: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 36 (Sw stopped attack)
25: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 58 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 55 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 68.69 (GOOOOOAAAAALLLLL!!!!!)
26: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 78 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 78 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 18.96 (Shot Saved by Gk)
27: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 60 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 79 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 68.37 (GOOOOOAAAAALLLLL!!!!!)
28: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 4 (Sw stopped attack)
29: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 90 (Sw did not stop attack!!)
Chance of Shot Off Target = 55% | Random number = 88 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 81.24 (GOOOOOAAAAALLLLL!!!!!)
30: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 6 (Sw stopped attack)
31: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 77 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 57 (Shot Off Target)
32: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 91 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 30.59 (Shot Saved by Gk)
33: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 58 (Shot Off Target)
34: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 16 (Sw stopped attack)
35: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 3 (Shot Off Target)
36: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 29 (Sw stopped attack)
37: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 6 (Sw stopped attack)
38: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 3 (Sw stopped attack)
39: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 40 (Sw stopped attack)
40: Attack for Fw Max Black
Chance of Sw stopping attack = 40% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 85 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 2.11 (Shot Saved by Gk)
41: Attack for Fw Glen Cole
Chance of Sw stopping attack = 40% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 60% | Random number = 91 (Shot On Target)
Chance of Gk Save = 51.25% | Random number = 34.35 (Shot Saved by Gk)
42: Attack for Fw Francis Richards
Chance of Sw stopping attack = 40% | Random number = 5 (Sw stopped attack)
******* MARINE FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Marine FC 5 5 19 11 28
Clevedon Town FC 14 15 41 26 48
Marine FC Fw Attacks = 0 (28 - 41)
Marine FC Mf Attacks = 0 ((11 - 26) / 2; rounded up)
Marine FC Df Attacks = 0 ((19 - 48) / 3; rounded up)
Marine FC Total Attacks = 0
===============================================
F I N A L S C O R E
CLEVEDON TOWN FC 6 - MARINE FC 0
Match Notes
Clevedon hosting Marine — two sides ready to go to war on home soil. The crowd will either lift them or crush them. Big test tonight.
Olmec Head Axel (Rainworth Miners Welfare FC) 05/18 - 7:30 PM