(H)

Tonbridge Angels
Andy Shaw

Goole AFC
Non League III
FA Cup Round 2
Create NMR Lineup S T A R T I N G L I N E U P S TONBRIDGE ANGELS GOOLE AFC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Luca Werner 6 2 8 Gk Charles Munier 11 0 11 Sw Trevor Wallace 13 2 15 Df Simon Grange 11 -1 10 Df Earl Kelly 13 1 14 Df Evan Buckley 8 -1 7 Df Agostino Beretta 16 0 16 Df Haavard Ødegård 8 0 8 Df Luke Crowley 11 2 13 Df Andrew Marshall 8 2 10 Df Mathias Sørensen 6 2 8 Df Carlton Sturridge 8 2 10 Mf Joe Barrett 13 2 15 Mf Algernon Taylor 11 -1 10 Mf Kunio Yamamoto 11 1 12 Mf Glenn James 11 1 12 Mf Bailey Oakes 3 2 5 Mf Luis Miguel Gallardo 8 -1 7 Fw Liam Thwaite 13 2 15 Fw Paul Schmitt 10 -1 9 Fw Matais Juarez 12 2 14 Fw Ignacio Muslera 10 -1 9 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 8 15 51 32 29 ROSTER TOTALS 11 0 45 29 18 2 0 0 0 0 HARDNESS 1 0 2 2 0 0 0 0 2 7 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 10 15 51 34 36 T O T A L S 12 0 47 31 18 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* TONBRIDGE ANGELS YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 2 Gk Luca Werner: Chance of booking = 9.0% | Random number = 16.01 (no booking) Chance of straight red card = 1.25% | Random number = 96.95 (no red card) Sw Trevor Wallace: Chance of booking = 7.5% | Random number = 31.45 (no booking) Chance of second booking = 1.25% | Random number = 97.89 (no red card) Df Earl Kelly: Chance of booking = 7.5% | Random number = 50.13 (no booking) Chance of second booking = 1.25% | Random number = 84.81 (no red card) Df Agostino Beretta: Chance of booking = 7.5% | Random number = 82.72 (no booking) Chance of second booking = 1.25% | Random number = 34.84 (no red card) Df Luke Crowley: Chance of booking = 7.5% | Random number = 73.18 (no booking) Chance of second booking = 1.25% | Random number = 52.56 (no red card) Df Mathias Sørensen: Chance of booking = 7.5% | Random number = 90.99 (no booking) Chance of second booking = 1.25% | Random number = 57.08 (no red card) Mf Joe Barrett: Chance of booking = 7.5% | Random number = 94.33 (no booking) Chance of second booking = 1.25% | Random number = 71.94 (no red card) Mf Kunio Yamamoto: Chance of booking = 7.5% | Random number = 95.95 (no booking) Chance of second booking = 1.25% | Random number = 65.84 (no red card) Mf Bailey Oakes: Chance of booking = 7.5% | Random number = 45.63 (no booking) Chance of second booking = 1.25% | Random number = 27.9 (no red card) Fw Liam Thwaite: Chance of booking = 7.5% | Random number = 94.07 (no booking) Chance of second booking = 1.25% | Random number = 7.75 (no red card) Fw Matais Juarez: Chance of booking = 7.5% | Random number = 34.4 (no booking) Chance of second booking = 1.25% | Random number = 83.54 (no red card) ******* GOOLE AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 5 - Gk Hardness = 1 Gk Charles Munier: Chance of booking = 6.75% | Random number = 0.75 (no booking) Chance of straight red card = 1.0% | Random number = 37.38 (no red card) Df Simon Grange: Chance of booking = 12.0% | Random number = 42.25 (no booking) Chance of second booking = 2.0% | Random number = 33.5 (no red card) Df Evan Buckley: Chance of booking = 12.0% | Random number = 98.93 (no booking) Chance of second booking = 2.0% | Random number = 20.33 (no red card) Df Haavard Ødegård: Chance of booking = 12.0% | Random number = 97.31 (no booking) Chance of second booking = 2.0% | Random number = 68.85 (no red card) Df Andrew Marshall: Chance of booking = 12.0% | Random number = 62.49 (no booking) Chance of second booking = 2.0% | Random number = 96.74 (no red card) Df Carlton Sturridge: Chance of booking = 12.0% | Random number = 0.58 (BOOKED!) Chance of second booking = 2.0% | Random number = 9.47 (no second yellow) Mf Algernon Taylor: Chance of booking = 12.0% | Random number = 71.97 (no booking) Chance of second booking = 2.0% | Random number = 48.71 (no red card) Mf Glenn James: Chance of booking = 12.0% | Random number = 54.85 (no booking) Chance of second booking = 2.0% | Random number = 50.15 (no red card) Mf Luis Miguel Gallardo: Chance of booking = 12.0% | Random number = 6.06 (BOOKED!) Chance of second booking = 2.0% | Random number = 36.1 (no second yellow) Fw Paul Schmitt: Chance of booking = 12.0% | Random number = 25.38 (no booking) Chance of second booking = 2.0% | Random number = 13.74 (no red card) Fw Ignacio Muslera: Chance of booking = 12.0% | Random number = 85.21 (no booking) Chance of second booking = 2.0% | Random number = 22.08 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* TONBRIDGE ANGELS CHANCES FOR INJURY ******* - Tonbridge Angels Team Hardness = 2 - Goole AFC Team Hardness = 5 - All (except Gk) chance of injury = 6.75% - Gk chance of injury = 3.37% Gk Luca Werner: Chance of injury = 3.37% | Random number = 73.05 (no injury) Sw Trevor Wallace: Chance of injury = 6.75% | Random number = 37.02 (no injury) Df Earl Kelly: Chance of injury = 6.75% | Random number = 17.43 (no injury) Df Agostino Beretta: Chance of injury = 6.75% | Random number = 30.22 (no injury) Df Luke Crowley: Chance of injury = 6.75% | Random number = 76.26 (no injury) Df Mathias Sørensen: Chance of injury = 6.75% | Random number = 47.65 (no injury) Mf Joe Barrett: Chance of injury = 6.75% | Random number = 44.26 (no injury) Mf Kunio Yamamoto: Chance of injury = 6.75% | Random number = 95.38 (no injury) Mf Bailey Oakes: Chance of injury = 6.75% | Random number = 68.47 (no injury) Fw Liam Thwaite: Chance of injury = 6.75% | Random number = 73.96 (no injury) Fw Matais Juarez: Chance of injury = 6.75% | Random number = 52.92 (no injury) ******* GOOLE AFC CHANCES FOR INJURY ******* - Goole AFC Team Hardness = 5 - Tonbridge Angels Team Hardness = 2 - All (except Gk) chance of injury = 5.25% - Gk chance of injury = 2.62% Gk Charles Munier: Chance of injury = 2.62% | Random number = 27.21 (no injury) Df Simon Grange: Chance of injury = 5.25% | Random number = 15.14 (no injury) Df Evan Buckley: Chance of injury = 5.25% | Random number = 27.8 (no injury) Df Haavard Ødegård: Chance of injury = 5.25% | Random number = 80.41 (no injury) Df Andrew Marshall: Chance of injury = 5.25% | Random number = 74.38 (no injury) Df Carlton Sturridge: Chance of injury = 5.25% | Random number = 36.81 (no injury) Mf Algernon Taylor: Chance of injury = 5.25% | Random number = 81.37 (no injury) Mf Glenn James: Chance of injury = 5.25% | Random number = 74.31 (no injury) Mf Luis Miguel Gallardo: Chance of injury = 5.25% | Random number = 82.69 (no injury) Fw Paul Schmitt: Chance of injury = 5.25% | Random number = 80.6 (no injury) Fw Ignacio Muslera: Chance of injury = 5.25% | Random number = 60.8 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* GOOLE AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 5; (5 10% chances of yielding PKs) - PK Taker: Agostino Beretta SL 16 - Defending Gk: Charles Munier SL 11 1: Chance of PK occurring = 10% | Random number = 39 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 24 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 93 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 100 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 51 (no penalty kick) ******* TONBRIDGE ANGELS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Simon Grange SL 11 - Defending Gk: Luca Werner SL 6 1: Chance of PK occurring = 10% | Random number = 2 (PENALTY KICK!) Chance of scoring = 82% | Random number = 40 (PENALTY KICK GOOOAAALLL!!!) 2: Chance of PK occurring = 10% | Random number = 42 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* TONBRIDGE ANGELS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Tonbridge Angels 10 15 51 34 36 Goole AFC 12 0 47 31 18 Tonbridge Angels Fw Attacks = 0 (36 - 47) Tonbridge Angels Mf Attacks = 2 ((34 - 31) / 2) ; result rounded up Tonbridge Angels Df Attacks = 11 ((51 - 18) / 3); result rounded up Tonbridge Angels Total Attacks = 13 1: Attack for Df Earl Kelly Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 35% | Random number = 56 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 31.43 (Shot Saved by Gk) 2: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target) 3: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 35% | Random number = 29 (Shot Off Target) 4: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 35% | Random number = 54 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 90.03 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 88.99 (GOOOOOAAAAALLLLL!!!!!) 6: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 40% | Random number = 88 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 37.63 (Shot Saved by Gk) 7: Attack for Df Agostino Beretta Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 40% | Random number = 52 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 7.99 (Shot Saved by Gk) 8: Attack for Df Earl Kelly Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 40% | Random number = 45 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 95.16 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Df Luke Crowley Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 45% | Random number = 43 (Shot Off Target) 10: Attack for Df Earl Kelly Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 45% | Random number = 8 (Shot Off Target) 11: Attack for Df Earl Kelly Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 45% | Random number = 71 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 20.47 (Shot Saved by Gk) 12: Attack for Mf Joe Barrett Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 45% | Random number = 3 (Shot Off Target) 13: Attack for Mf Kunio Yamamoto Chance of Sw stopping attack = 0; no Sw playing for Goole AFC Chance of Shot Off Target = 45% | Random number = 14 (Shot Off Target) ******* GOOLE AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Goole AFC 12 0 47 31 18 Tonbridge Angels 10 15 51 34 36 Goole AFC Fw Attacks = 0 (18 - 51) Goole AFC Mf Attacks = 0 ((31 - 34) / 2; rounded up) Goole AFC Df Attacks = 3 ((47 - 36) / 5); result rounded up Goole AFC Total Attacks = 3 1: Attack for Df Andrew Marshall Chance of Sw stopping attack = 60% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 21 (Shot Off Target) 2: Attack for Df Simon Grange Chance of Sw stopping attack = 60% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 3: Attack for Df Simon Grange Chance of Sw stopping attack = 60% | Random number = 29 (Sw stopped attack) =============================================== F I N A L S C O R E TONBRIDGE ANGELS 3 - GOOLE AFC 1
Match Notes

A game we should win and make the quarterfinals.
Andy (Tonbridge Angels) 01/17 - 7:33 PM


Just happy to win and make the next round.
Andy (Tonbridge Angels) 01/24 - 6:21 PM