(H)

AFC Rushden & Diamonds
John Holden

Worksop Town FC
David Morgan
FA Cup Round 1
S T A R T I N G L I N E U P S AFC RUSHDEN & DIAMONDS WORKSOP TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gordon Wilkins 12 0 12 Gk Måns Jonasson 2 2 4 Df Markus Jacobsen 10 0 10 Df Taylor Saunders 5 2 7 Df Gareth Trickelbank 5 2 7 Df Don Griffiths 5 0 5 Df Axel Lacour 2 2 4 Df Gordon Jackson 2 2 4 Mf Christopher Cannon 5 2 7 Mf Max Webb 9 0 9 Mf Thomas Thomsen 4 0 4 Mf Laurence Sansom 8 0 8 Mf Gabriel Welbeck 2 2 4 Mf Yevgeniy Zaytsev 5 2 7 Fw William Hay 10 0 10 Mf Benjamin Robinson 5 0 5 Fw Sam East 5 2 7 Fw Peder Laursen 8 0 8 Fw Fernando Cano 2 2 4 Fw Alexander Kilkenny 8 0 8 Fw Jose Soria 2 2 4 Fw Laurence Newman 5 2 7 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 12 0 21 15 25 ROSTER TOTALS 4 0 16 29 23 0 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 12 0 21 15 34 T O T A L S 4 0 16 29 23 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Gordon Wilkins: Chance of booking = 4.5% | Random number = 23.54 (no booking) Chance of straight red card = 0.75% | Random number = 12.17 (no red card) Df Markus Jacobsen: Chance of booking = 4.5% | Random number = 62.59 (no booking) Chance of second booking = 0.75% | Random number = 4.79 (no red card) Df Gareth Trickelbank: Chance of booking = 4.5% | Random number = 51.72 (no booking) Chance of second booking = 0.75% | Random number = 21.39 (no red card) Df Axel Lacour: Chance of booking = 4.5% | Random number = 64.46 (no booking) Chance of second booking = 0.75% | Random number = 40.16 (no red card) Mf Christopher Cannon: Chance of booking = 4.5% | Random number = 82.54 (no booking) Chance of second booking = 0.75% | Random number = 30.93 (no red card) Mf Thomas Thomsen: Chance of booking = 4.5% | Random number = 99.79 (no booking) Chance of second booking = 0.75% | Random number = 15.22 (no red card) Mf Gabriel Welbeck: Chance of booking = 4.5% | Random number = 81.86 (no booking) Chance of second booking = 0.75% | Random number = 71.68 (no red card) Fw William Hay: Chance of booking = 4.5% | Random number = 8.63 (no booking) Chance of second booking = 0.75% | Random number = 62.56 (no red card) Fw Sam East: Chance of booking = 4.5% | Random number = 98.91 (no booking) Chance of second booking = 0.75% | Random number = 23.6 (no red card) Fw Fernando Cano: Chance of booking = 4.5% | Random number = 98.52 (no booking) Chance of second booking = 0.75% | Random number = 35.23 (no red card) Fw Jose Soria: Chance of booking = 4.5% | Random number = 78.43 (no booking) Chance of second booking = 0.75% | Random number = 36.86 (no red card) ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Måns Jonasson: Chance of booking = 4.5% | Random number = 67.3 (no booking) Chance of straight red card = 0.75% | Random number = 54.16 (no red card) Df Taylor Saunders: Chance of booking = 4.5% | Random number = 58.38 (no booking) Chance of second booking = 0.75% | Random number = 98.1 (no red card) Df Don Griffiths: Chance of booking = 4.5% | Random number = 15.88 (no booking) Chance of second booking = 0.75% | Random number = 2.39 (no red card) Df Gordon Jackson: Chance of booking = 4.5% | Random number = 47.41 (no booking) Chance of second booking = 0.75% | Random number = 78.3 (no red card) Mf Max Webb: Chance of booking = 4.5% | Random number = 70.21 (no booking) Chance of second booking = 0.75% | Random number = 29.43 (no red card) Mf Laurence Sansom: Chance of booking = 4.5% | Random number = 26.95 (no booking) Chance of second booking = 0.75% | Random number = 53.26 (no red card) Mf Yevgeniy Zaytsev: Chance of booking = 4.5% | Random number = 63.65 (no booking) Chance of second booking = 0.75% | Random number = 98.0 (no red card) Mf Benjamin Robinson: Chance of booking = 4.5% | Random number = 18.67 (no booking) Chance of second booking = 0.75% | Random number = 93.72 (no red card) Fw Peder Laursen: Chance of booking = 4.5% | Random number = 28.44 (no booking) Chance of second booking = 0.75% | Random number = 11.53 (no red card) Fw Alexander Kilkenny: Chance of booking = 4.5% | Random number = 1.14 (BOOKED!) Chance of second booking = 0.75% | Random number = 45.84 (no second yellow) Fw Laurence Newman: Chance of booking = 4.5% | Random number = 61.69 (no booking) Chance of second booking = 0.75% | Random number = 40.63 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 0 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Gordon Wilkins: Chance of injury = 1.25% | Random number = 57.16 (no injury) Df Markus Jacobsen: Chance of injury = 2.5% | Random number = 25.19 (no injury) Df Gareth Trickelbank: Chance of injury = 2.5% | Random number = 13.7 (no injury) Df Axel Lacour: Chance of injury = 2.5% | Random number = 56.85 (no injury) Mf Christopher Cannon: Chance of injury = 2.5% | Random number = 99.64 (no injury) Mf Thomas Thomsen: Chance of injury = 2.5% | Random number = 27.28 (no injury) Mf Gabriel Welbeck: Chance of injury = 2.5% | Random number = 30.94 (no injury) Fw William Hay: Chance of injury = 2.5% | Random number = 86.96 (no injury) Fw Sam East: Chance of injury = 2.5% | Random number = 33.95 (no injury) Fw Fernando Cano: Chance of injury = 2.5% | Random number = 76.84 (no injury) Fw Jose Soria: Chance of injury = 2.5% | Random number = 95.42 (no injury) ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Måns Jonasson: Chance of injury = 1.25% | Random number = 99.43 (no injury) Df Taylor Saunders: Chance of injury = 2.5% | Random number = 83.29 (no injury) Df Don Griffiths: Chance of injury = 2.5% | Random number = 88.07 (no injury) Df Gordon Jackson: Chance of injury = 2.5% | Random number = 31.09 (no injury) Mf Max Webb: Chance of injury = 2.5% | Random number = 74.39 (no injury) Mf Laurence Sansom: Chance of injury = 2.5% | Random number = 1.08 (INJURED!) Targeted fitness lost = 2 Laurence Sansom is being assisted by the Physio. He will lose 1 fitness points (deducted at end of session) Laurence Sansom new match skill level = 4 Laurence Sansom new match total level = 4 Mf Yevgeniy Zaytsev: Chance of injury = 2.5% | Random number = 13.73 (no injury) Mf Benjamin Robinson: Chance of injury = 2.5% | Random number = 73.49 (no injury) Fw Peder Laursen: Chance of injury = 2.5% | Random number = 44.58 (no injury) Fw Alexander Kilkenny: Chance of injury = 2.5% | Random number = 38.6 (no injury) Fw Laurence Newman: Chance of injury = 2.5% | Random number = 25.76 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Markus Jacobsen SL 10 - Defending Gk: Måns Jonasson SL 2 intRndPk = 6 1: Chance of PK occurring = 5% | Random number = 6 (no penalty kick) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Max Webb SL 9 - Defending Gk: Gordon Wilkins SL 12 intRndPk = 74 1: Chance of PK occurring = 5% | Random number = 74 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 12 0 21 15 34 Worksop Town FC 4 0 16 25 23 AFC Rushden & Diamonds Fw Attacks = 18 (34 - 16); result rounded up AFC Rushden & Diamonds Mf Attacks = 0 ((15 - 25) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 0 ((21 - 23) / 5; rounded up) AFC Rushden & Diamonds Total Attacks = 18 1: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 57.31 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 3: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 26 (Shot Off Target) 4: Attack for Fw Fernando Cano Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 14 (Shot Off Target) 5: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 86.85 (GOOOOOAAAAALLLLL!!!!!) 6: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 40% | Random number = 23 (Shot Off Target) 7: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 40% | Random number = 73 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 66.69 (GOOOOOAAAAALLLLL!!!!!) 8: Attack for Fw Fernando Cano Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 45% | Random number = 93 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 72.93 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 19 (Shot Off Target) 10: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 50% | Random number = 100 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 67.76 (GOOOOOAAAAALLLLL!!!!!) 11: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 55% | Random number = 72 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 58.4 (GOOOOOAAAAALLLLL!!!!!) 12: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 87 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 34.68 (Shot Saved by Gk) 13: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 38 (Shot Off Target) 14: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 20 (Shot Off Target) 15: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 63 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 27.93 (Shot Saved by Gk) 16: Attack for Fw William Hay Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 94 (Shot On Target) Chance of Gk Save = 49.0% | Random number = 3.74 (Shot Saved by Gk) 17: Attack for Fw Sam East Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 35 (Shot Off Target) 18: Attack for Fw Fernando Cano Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 60% | Random number = 1 (Shot Off Target) ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 4 0 16 25 23 AFC Rushden & Diamonds 12 0 21 15 34 Worksop Town FC Fw Attacks = 2 (23 - 21); result rounded up Worksop Town FC Mf Attacks = 5 ((25 - 15) / 2) ; result rounded up Worksop Town FC Df Attacks = 0 ((16 - 34) / 5; rounded up) Worksop Town FC Total Attacks = 7 1: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target) 2: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 6.6 (Shot Saved by Gk) 3: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 1 (Shot Off Target) 4: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 11 (Shot Off Target) 5: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 24.78 (Shot Saved by Gk) 6: Attack for Fw Peder Laursen Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 3.17 (Shot Saved by Gk) 7: Attack for Fw Alexander Kilkenny Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 67.0% | Random number = 36.28 (Shot Saved by Gk) =============================================== F I N A L S C O R E AFC RUSHDEN & DIAMONDS 6 - WORKSOP TOWN FC 0
Match Notes

Bye bye FA Cup!!
David (Worksop Town FC) 01/05 - 6:33 PM

We got out-liminated here
John (AFC Rushden & Diamonds) 01/15 - 6:04 AM