(N)

Chasetown FC
Paul Cockayne

Rainworth Miners Welfare FC
Non League IV
AP Cup Group (3)
Create NMR Lineup S T A R T I N G L I N E U P S CHASETOWN FC RAINWORTH MINERS WELFARE FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Niklas Kaiser 13 0 13 Gk Willem Landseer 10 0 10 Sw David Gardner 13 0 13 Sw Marty Harrison 11 0 11 Df Carlos Rodriguez 13 0 13 Df Jens Blucher 11 -1 10 Df Jake Whyte 11 1 12 Df Don Carr 10 -1 9 Mf Leor Chadad 13 0 13 Df Samuel Ferguson 9 -1 8 Mf Diego Ribeiro 12 0 12 Mf Kyle Brides 12 -1 11 Mf Finley Harris 11 0 11 Mf Barry White 9 -1 8 Mf Alf Jenssen 6 2 8 Mf Jamie Singh 8 -1 7 Mf Scott Shaw 14 0 14 Mf Napoleon Bonneau 8 2 10 Fw Gerry Ruddle 11 1 12 Fw Marco Mazza 11 -1 10 Fw Albert Ramos 6 2 8 Fw Lars Voorhees 11 -1 10 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 13 13 25 58 20 ROSTER TOTALS 10 11 27 36 20 0 0 0 0 0 HARDNESS 0 2 0 1 1 0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 13 13 25 58 20 T O T A L S 10 13 27 37 21 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* CHASETOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Niklas Kaiser: Chance of booking = 4.5% | Random number = 86.71 (no booking) Chance of straight red card = 0.75% | Random number = 44.78 (no red card) Sw David Gardner: Chance of booking = 4.5% | Random number = 20.28 (no booking) Chance of second booking = 0.75% | Random number = 3.92 (no red card) Df Carlos Rodriguez: Chance of booking = 4.5% | Random number = 37.56 (no booking) Chance of second booking = 0.75% | Random number = 1.21 (no red card) Df Jake Whyte: Chance of booking = 4.5% | Random number = 80.91 (no booking) Chance of second booking = 0.75% | Random number = 58.48 (no red card) Mf Leor Chadad: Chance of booking = 4.5% | Random number = 49.39 (no booking) Chance of second booking = 0.75% | Random number = 97.9 (no red card) Mf Diego Ribeiro: Chance of booking = 4.5% | Random number = 85.3 (no booking) Chance of second booking = 0.75% | Random number = 38.57 (no red card) Mf Finley Harris: Chance of booking = 4.5% | Random number = 16.73 (no booking) Chance of second booking = 0.75% | Random number = 61.73 (no red card) Mf Alf Jenssen: Chance of booking = 4.5% | Random number = 59.4 (no booking) Chance of second booking = 0.75% | Random number = 53.29 (no red card) Mf Scott Shaw: Chance of booking = 4.5% | Random number = 2.31 (BOOKED!) Chance of second booking = 0.75% | Random number = 84.06 (no second yellow) Fw Gerry Ruddle: Chance of booking = 4.5% | Random number = 94.09 (no booking) Chance of second booking = 0.75% | Random number = 59.05 (no red card) Fw Albert Ramos: Chance of booking = 4.5% | Random number = 38.54 (no booking) Chance of second booking = 0.75% | Random number = 9.32 (no red card) ******* RAINWORTH MINERS WELFARE FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 4 - Gk Hardness = 0 Gk Willem Landseer: Chance of booking = 4.5% | Random number = 88.64 (no booking) Chance of straight red card = 0.75% | Random number = 72.95 (no red card) Sw Marty Harrison: Chance of booking = 10.5% | Random number = 74.68 (no booking) Chance of second booking = 1.75% | Random number = 49.05 (no red card) Df Jens Blucher: Chance of booking = 10.5% | Random number = 57.87 (no booking) Chance of second booking = 1.75% | Random number = 3.11 (no red card) Df Don Carr: Chance of booking = 10.5% | Random number = 78.36 (no booking) Chance of second booking = 1.75% | Random number = 38.14 (no red card) Df Samuel Ferguson: Chance of booking = 10.5% | Random number = 97.0 (no booking) Chance of second booking = 1.75% | Random number = 36.78 (no red card) Mf Kyle Brides: Chance of booking = 10.5% | Random number = 90.12 (no booking) Chance of second booking = 1.75% | Random number = 57.35 (no red card) Mf Barry White: Chance of booking = 10.5% | Random number = 44.7 (no booking) Chance of second booking = 1.75% | Random number = 13.55 (no red card) Mf Jamie Singh: Chance of booking = 10.5% | Random number = 89.52 (no booking) Chance of second booking = 1.75% | Random number = 68.42 (no red card) Mf Napoleon Bonneau: Chance of booking = 10.5% | Random number = 45.66 (no booking) Chance of second booking = 1.75% | Random number = 91.7 (no red card) Fw Marco Mazza: Chance of booking = 10.5% | Random number = 77.72 (no booking) Chance of second booking = 1.75% | Random number = 25.86 (no red card) Fw Lars Voorhees: Chance of booking = 10.5% | Random number = 13.36 (no booking) Chance of second booking = 1.75% | Random number = 27.5 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* CHASETOWN FC CHANCES FOR INJURY ******* - Chasetown FC Team Hardness = 0 - Rainworth Miners Welfare FC Team Hardness = 4 - All (except Gk) chance of injury = 5.5% - Gk chance of injury = 2.75% Gk Niklas Kaiser: Chance of injury = 2.75% | Random number = 3.48 (no injury) Sw David Gardner: Chance of injury = 5.5% | Random number = 36.46 (no injury) Df Carlos Rodriguez: Chance of injury = 5.5% | Random number = 86.42 (no injury) Df Jake Whyte: Chance of injury = 5.5% | Random number = 80.27 (no injury) Mf Leor Chadad: Chance of injury = 5.5% | Random number = 55.67 (no injury) Mf Diego Ribeiro: Chance of injury = 5.5% | Random number = 19.9 (no injury) Mf Finley Harris: Chance of injury = 5.5% | Random number = 10.3 (no injury) Mf Alf Jenssen: Chance of injury = 5.5% | Random number = 49.7 (no injury) Mf Scott Shaw: Chance of injury = 5.5% | Random number = 37.39 (no injury) Fw Gerry Ruddle: Chance of injury = 5.5% | Random number = 34.18 (no injury) Fw Albert Ramos: Chance of injury = 5.5% | Random number = 6.04 (no injury) ******* RAINWORTH MINERS WELFARE FC CHANCES FOR INJURY ******* - Rainworth Miners Welfare FC Team Hardness = 4 - Chasetown FC Team Hardness = 0 - All (except Gk) chance of injury = 3.5% - Gk chance of injury = 1.75% Gk Willem Landseer: Chance of injury = 1.75% | Random number = 13.73 (no injury) Sw Marty Harrison: Chance of injury = 3.5% | Random number = 11.43 (no injury) Df Jens Blucher: Chance of injury = 3.5% | Random number = 6.8 (no injury) Df Don Carr: Chance of injury = 3.5% | Random number = 47.29 (no injury) Df Samuel Ferguson: Chance of injury = 3.5% | Random number = 85.14 (no injury) Mf Kyle Brides: Chance of injury = 3.5% | Random number = 69.6 (no injury) Mf Barry White: Chance of injury = 3.5% | Random number = 40.97 (no injury) Mf Jamie Singh: Chance of injury = 3.5% | Random number = 47.69 (no injury) Mf Napoleon Bonneau: Chance of injury = 3.5% | Random number = 76.58 (no injury) Fw Marco Mazza: Chance of injury = 3.5% | Random number = 85.18 (no injury) Fw Lars Voorhees: Chance of injury = 3.5% | Random number = 16.54 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* RAINWORTH MINERS WELFARE FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 4; (4 10% chances of yielding PKs) - PK Taker: Scott Shaw SL 14 - Defending Gk: Willem Landseer SL 10 1: Chance of PK occurring = 10% | Random number = 79 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 61 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 55 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 20 (no penalty kick) ******* CHASETOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Kyle Brides SL 12 - Defending Gk: Niklas Kaiser SL 13 intRndPk = 37 1: Chance of PK occurring = 5% | Random number = 37 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* CHASETOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chasetown FC 13 13 25 58 20 Rainworth Miners Welfare FC10 13 27 37 21 Chasetown FC Fw Attacks = 0 (20 - 27) Chasetown FC Mf Attacks = 11 ((58 - 37) / 2) ; result rounded up Chasetown FC Df Attacks = 2 ((25 - 21) / 3); result rounded up Chasetown FC Total Attacks = 13 1: Attack for Df Jake Whyte Chance of Sw stopping attack = 56% | Random number = 25 (Sw stopped attack) 2: Attack for Df Jake Whyte Chance of Sw stopping attack = 56% | Random number = 78 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 28.82 (Shot Saved by Gk) 3: Attack for Mf Diego Ribeiro Chance of Sw stopping attack = 56% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 17.45 (Shot Saved by Gk) 4: Attack for Mf Alf Jenssen Chance of Sw stopping attack = 56% | Random number = 9 (Sw stopped attack) 5: Attack for Mf Scott Shaw Chance of Sw stopping attack = 56% | Random number = 29 (Sw stopped attack) 6: Attack for Mf Scott Shaw Chance of Sw stopping attack = 56% | Random number = 50 (Sw stopped attack) 7: Attack for Mf Scott Shaw Chance of Sw stopping attack = 56% | Random number = 43 (Sw stopped attack) 8: Attack for Mf Diego Ribeiro Chance of Sw stopping attack = 56% | Random number = 73 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 71.02 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Mf Leor Chadad Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 41 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 49.94 (Shot Saved by Gk) 10: Attack for Mf Diego Ribeiro Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 90 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 72.95 (GOOOOOAAAAALLLLL!!!!!) 11: Attack for Mf Alf Jenssen Chance of Sw stopping attack = 56% | Random number = 6 (Sw stopped attack) 12: Attack for Mf Scott Shaw Chance of Sw stopping attack = 56% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 13 (Shot Off Target) 13: Attack for Mf Leor Chadad Chance of Sw stopping attack = 56% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 22 (Shot Off Target) ******* RAINWORTH MINERS WELFARE FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Rainworth Miners Welfare FC10 13 27 37 21 Chasetown FC 13 13 25 58 20 Rainworth Miners Welfare FC Fw Attacks = 0 (21 - 25) Rainworth Miners Welfare FC Mf Attacks = 0 ((37 - 58) / 2; rounded up) Rainworth Miners Welfare FC Df Attacks = 3 ((27 - 20) / 3); result rounded up Rainworth Miners Welfare FC Total Attacks = 3 1: Attack for Df Jens Blucher Chance of Sw stopping attack = 56% | Random number = 52 (Sw stopped attack) 2: Attack for Df Samuel Ferguson Chance of Sw stopping attack = 56% | Random number = 60 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 37.34 (Shot Saved by Gk) 3: Attack for Df Samuel Ferguson Chance of Sw stopping attack = 56% | Random number = 21 (Sw stopped attack) =============================================== F I N A L S C O R E CHASETOWN FC 2 - RAINWORTH MINERS WELFARE FC 0
Match Notes

Chasetown need to simply better Carlton's result or not have FGR overtake them on 8 goals worth of difference. Welfare essentially thru but a big margin loss could see them out
John (AFC Rushden & Diamonds) 01/05 - 6:56 AM

Looks like I need a win here to progress...
Paul (Chasetown FC) 01/08 - 7:47 PM


,Well I got a win, but not sure I've progressed
Paul (Chasetown FC) 01/11 - 7:56 PM