(N)

Shepshed Dynamo FC
Alon Atie

Chasetown FC
Paul Cockayne
AP Cup Group (1)
S T A R T I N G L I N E U P S
SHEPSHED DYNAMO FC CHASETOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
----------------------------------------------------------------------------------
Gk George Cockham 12 0 12 Gk Daniel Bell 10 0 10
Df Matty Barrett 12 0 12 Sw Diego Lombardo 13 0 13
Df Ye Zhou 5 2 7 Mf Jake Whyte 10 0 10
Mf Ze'ev Yitzchak 10 0 10 Df Arthur East 10 0 10
Mf Patrick Torres 10 0 10 Df Carlos Rodriguez 9 0 9
Mf Joseph Terry 6 0 6 Fw Alf Jenssen 11 0 11
Mf Louis Ferdinand 5 2 7 Mf Finley Harris 10 0 10
Fw Archie Hill 13 0 13 Fw Jamie Newton 14 0 14
Fw Ollie O'Brien 16 0 16 Fw Albert Ramos 13 0 13
Fw Reece Reid 10 0 10 Fw Arthur Lampton 10 0 10
Fw Pedro Guerrero 10 0 10 Fw Charlie Sullivan 8 0 8
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
-----------------------------------------------------------------------
12 0 19 33 49 ROSTER TOTALS 10 13 19 20 56
0 0 0 0 0 HARDNESS 0 0 0 0 0
0 0 0 0 0 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
=======================================================================
12 0 19 33 49 T O T A L S 10 13 19 20 56
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* SHEPSHED DYNAMO FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk George Cockham: Chance of booking = 4.5% | Random number = 92.03 (no booking)
Chance of straight red card = 0.75% | Random number = 7.34 (no red card)
Df Matty Barrett: Chance of booking = 4.5% | Random number = 46.93 (no booking)
Chance of second booking = 0.75% | Random number = 20.52 (no red card)
Df Ye Zhou: Chance of booking = 4.5% | Random number = 99.15 (no booking)
Chance of second booking = 0.75% | Random number = 21.66 (no red card)
Mf Ze'ev Yitzchak: Chance of booking = 4.5% | Random number = 55.1 (no booking)
Chance of second booking = 0.75% | Random number = 9.88 (no red card)
Mf Patrick Torres: Chance of booking = 4.5% | Random number = 79.06 (no booking)
Chance of second booking = 0.75% | Random number = 60.53 (no red card)
Mf Joseph Terry: Chance of booking = 4.5% | Random number = 60.76 (no booking)
Chance of second booking = 0.75% | Random number = 55.24 (no red card)
Mf Louis Ferdinand: Chance of booking = 4.5% | Random number = 88.98 (no booking)
Chance of second booking = 0.75% | Random number = 49.08 (no red card)
Fw Archie Hill: Chance of booking = 4.5% | Random number = 51.92 (no booking)
Chance of second booking = 0.75% | Random number = 49.48 (no red card)
Fw Ollie O'Brien: Chance of booking = 4.5% | Random number = 65.99 (no booking)
Chance of second booking = 0.75% | Random number = 72.44 (no red card)
Fw Reece Reid: Chance of booking = 4.5% | Random number = 89.83 (no booking)
Chance of second booking = 0.75% | Random number = 55.62 (no red card)
Fw Pedro Guerrero: Chance of booking = 4.5% | Random number = 44.23 (no booking)
Chance of second booking = 0.75% | Random number = 87.45 (no red card)
******* CHASETOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Daniel Bell: Chance of booking = 4.5% | Random number = 55.77 (no booking)
Chance of straight red card = 0.75% | Random number = 0.14 (no red card)
Sw Diego Lombardo: Chance of booking = 4.5% | Random number = 13.58 (no booking)
Chance of second booking = 0.75% | Random number = 63.18 (no red card)
Mf Jake Whyte: Chance of booking = 4.5% | Random number = 76.45 (no booking)
Chance of second booking = 0.75% | Random number = 29.59 (no red card)
Df Arthur East: Chance of booking = 4.5% | Random number = 3.62 (BOOKED!)
Chance of second booking = 0.75% | Random number = 30.03 (no second yellow)
Df Carlos Rodriguez: Chance of booking = 4.5% | Random number = 25.87 (no booking)
Chance of second booking = 0.75% | Random number = 19.96 (no red card)
Fw Alf Jenssen: Chance of booking = 4.5% | Random number = 96.16 (no booking)
Chance of second booking = 0.75% | Random number = 5.05 (no red card)
Mf Finley Harris: Chance of booking = 4.5% | Random number = 79.65 (no booking)
Chance of second booking = 0.75% | Random number = 51.83 (no red card)
Fw Jamie Newton: Chance of booking = 4.5% | Random number = 83.77 (no booking)
Chance of second booking = 0.75% | Random number = 92.93 (no red card)
Fw Albert Ramos: Chance of booking = 4.5% | Random number = 61.07 (no booking)
Chance of second booking = 0.75% | Random number = 56.52 (no red card)
Fw Arthur Lampton: Chance of booking = 4.5% | Random number = 84.92 (no booking)
Chance of second booking = 0.75% | Random number = 25.55 (no red card)
Fw Charlie Sullivan: Chance of booking = 4.5% | Random number = 20.81 (no booking)
Chance of second booking = 0.75% | Random number = 64.88 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* SHEPSHED DYNAMO FC CHANCES FOR INJURY *******
- Shepshed Dynamo FC Team Hardness = 0
- Chasetown FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk George Cockham: Chance of injury = 1.25% | Random number = 32.98 (no injury)
Df Matty Barrett: Chance of injury = 2.5% | Random number = 55.52 (no injury)
Df Ye Zhou: Chance of injury = 2.5% | Random number = 26.23 (no injury)
Mf Ze'ev Yitzchak: Chance of injury = 2.5% | Random number = 77.74 (no injury)
Mf Patrick Torres: Chance of injury = 2.5% | Random number = 7.95 (no injury)
Mf Joseph Terry: Chance of injury = 2.5% | Random number = 90.66 (no injury)
Mf Louis Ferdinand: Chance of injury = 2.5% | Random number = 28.31 (no injury)
Fw Archie Hill: Chance of injury = 2.5% | Random number = 52.8 (no injury)
Fw Ollie O'Brien: Chance of injury = 2.5% | Random number = 60.74 (no injury)
Fw Reece Reid: Chance of injury = 2.5% | Random number = 94.29 (no injury)
Fw Pedro Guerrero: Chance of injury = 2.5% | Random number = 24.89 (no injury)
******* CHASETOWN FC CHANCES FOR INJURY *******
- Chasetown FC Team Hardness = 0
- Shepshed Dynamo FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Daniel Bell: Chance of injury = 1.25% | Random number = 44.11 (no injury)
Sw Diego Lombardo: Chance of injury = 2.5% | Random number = 55.62 (no injury)
Mf Jake Whyte: Chance of injury = 2.5% | Random number = 48.05 (no injury)
Df Arthur East: Chance of injury = 2.5% | Random number = 2.64 (no injury)
Df Carlos Rodriguez: Chance of injury = 2.5% | Random number = 62.39 (no injury)
Fw Alf Jenssen: Chance of injury = 2.5% | Random number = 96.56 (no injury)
Mf Finley Harris: Chance of injury = 2.5% | Random number = 90.34 (no injury)
Fw Jamie Newton: Chance of injury = 2.5% | Random number = 71.19 (no injury)
Fw Albert Ramos: Chance of injury = 2.5% | Random number = 76.58 (no injury)
Fw Arthur Lampton: Chance of injury = 2.5% | Random number = 90.38 (no injury)
Fw Charlie Sullivan: Chance of injury = 2.5% | Random number = 28.75 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* CHASETOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Ollie O'Brien SL 16
- Defending Gk: Daniel Bell SL 10
intRndPk = 55
1: Chance of PK occurring = 5% | Random number = 55 (no penalty kick)
******* SHEPSHED DYNAMO FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Jamie Newton SL 14
- Defending Gk: George Cockham SL 12
intRndPk = 59
1: Chance of PK occurring = 5% | Random number = 59 (no penalty kick)
============================================================================
============================================================================
A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* SHEPSHED DYNAMO FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Shepshed Dynamo FC 12 0 19 33 49
Chasetown FC 10 13 19 20 56
Shepshed Dynamo FC Fw Attacks = 30 (49 - 19); result rounded up
Shepshed Dynamo FC Mf Attacks = 7 ((33 - 20) / 2) ; result rounded up
Shepshed Dynamo FC Df Attacks = 0 ((19 - 56) / 5; rounded up)
Shepshed Dynamo FC Total Attacks = 37
1: Attack for Mf Joseph Terry
Chance of Sw stopping attack = 56% | Random number = 27 (Sw stopped attack)
2: Attack for Mf Ze'ev Yitzchak
Chance of Sw stopping attack = 56% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 16.51 (Shot Saved by Gk)
3: Attack for Mf Ze'ev Yitzchak
Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 39.43 (Shot Saved by Gk)
4: Attack for Mf Patrick Torres
Chance of Sw stopping attack = 56% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 97.54 (GOOOOOAAAAALLLLL!!!!!)
5: Attack for Mf Louis Ferdinand
Chance of Sw stopping attack = 56% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 96 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 73.9 (GOOOOOAAAAALLLLL!!!!!)
6: Attack for Mf Joseph Terry
Chance of Sw stopping attack = 56% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 47 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 48.22 (Shot Saved by Gk)
7: Attack for Mf Patrick Torres
Chance of Sw stopping attack = 56% | Random number = 33 (Sw stopped attack)
8: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 54 (Sw stopped attack)
9: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 14 (Shot Off Target)
10: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 41 (Sw stopped attack)
11: Attack for Fw Archie Hill
Chance of Sw stopping attack = 56% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 100 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 62.63 (GOOOOOAAAAALLLLL!!!!!)
12: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 61 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 79 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 10.03 (Shot Saved by Gk)
13: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 4 (Shot Off Target)
14: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 18 (Sw stopped attack)
15: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 52 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 35.39 (Shot Saved by Gk)
16: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 88 (Sw did not stop attack!!)
Chance of Shot Off Target = 45% | Random number = 58 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 72.58 (GOOOOOAAAAALLLLL!!!!!)
17: Attack for Fw Archie Hill
Chance of Sw stopping attack = 56% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 88 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 9.83 (Shot Saved by Gk)
18: Attack for Fw Archie Hill
Chance of Sw stopping attack = 56% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 42 (Shot Off Target)
19: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 31 (Sw stopped attack)
20: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 78 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 11 (Shot Off Target)
21: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 12 (Sw stopped attack)
22: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 23 (Sw stopped attack)
23: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 53 (Sw stopped attack)
24: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 95 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 99 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 34.28 (Shot Saved by Gk)
25: Attack for Fw Archie Hill
Chance of Sw stopping attack = 56% | Random number = 78 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 11 (Shot Off Target)
26: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 48 (Sw stopped attack)
27: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 15 (Sw stopped attack)
28: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 18 (Sw stopped attack)
29: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 11 (Sw stopped attack)
30: Attack for Fw Reece Reid
Chance of Sw stopping attack = 56% | Random number = 17 (Sw stopped attack)
31: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 29 (Sw stopped attack)
32: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 16 (Shot Off Target)
33: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 71 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 48 (Shot Off Target)
34: Attack for Fw Ollie O'Brien
Chance of Sw stopping attack = 56% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 20 (Shot Off Target)
35: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 21 (Sw stopped attack)
36: Attack for Fw Pedro Guerrero
Chance of Sw stopping attack = 56% | Random number = 77 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 100 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 10.9 (Shot Saved by Gk)
37: Attack for Fw Archie Hill
Chance of Sw stopping attack = 56% | Random number = 71 (Sw did not stop attack!!)
Chance of Shot Off Target = 50% | Random number = 22 (Shot Off Target)
******* CHASETOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Chasetown FC 10 13 19 20 56
Shepshed Dynamo FC 12 0 19 33 49
Shepshed Dynamo FC is using Offside Trap!
Chasetown FC Fw Attacks = 19 (56 - 19) * 0.5 (OST Multiplier) ; result rounded up
Chasetown FC Mf Attacks = 0 ((20 - 33) / 2; rounded up)
Chasetown FC Df Attacks = 0 ((19 - 49) / 3; rounded up)
Chasetown FC Total Attacks = 19
1: Attack for Fw Arthur Lampton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 35% | Random number = 55 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 93.11 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Fw Alf Jenssen
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 35% | Random number = 74 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 92.98 (GOOOOOAAAAALLLLL!!!!!)
3: Attack for Fw Albert Ramos
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 40% | Random number = 50 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 52.07 (Shot Saved by Gk)
4: Attack for Fw Charlie Sullivan
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 40% | Random number = 51 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 75.4 (GOOOOOAAAAALLLLL!!!!!)
5: Attack for Fw Charlie Sullivan
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 45% | Random number = 56 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 88.61 (GOOOOOAAAAALLLLL!!!!!)
6: Attack for Fw Alf Jenssen
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 17 (Shot Off Target)
7: Attack for Fw Albert Ramos
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 21 (Shot Off Target)
8: Attack for Fw Charlie Sullivan
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 36 (Shot Off Target)
9: Attack for Fw Arthur Lampton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 2 (Shot Off Target)
10: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 81 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 49.16 (Shot Saved by Gk)
11: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 1 (Shot Off Target)
12: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 79 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 42.4 (Shot Saved by Gk)
13: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 22 (Shot Off Target)
14: Attack for Fw Alf Jenssen
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 66 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 28.11 (Shot Saved by Gk)
15: Attack for Fw Albert Ramos
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 28 (Shot Off Target)
16: Attack for Fw Charlie Sullivan
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 28 (Shot Off Target)
17: Attack for Fw Albert Ramos
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 70 (Shot On Target)
Chance of Gk Save = 67.0% | Random number = 23.51 (Shot Saved by Gk)
18: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 36 (Shot Off Target)
19: Attack for Fw Jamie Newton
Chance of Sw stopping attack = 0; no Sw playing for Shepshed Dynamo FC
Chance of Shot Off Target = 50% | Random number = 37 (Shot Off Target)
===============================================
F I N A L S C O R E
SHEPSHED DYNAMO FC 4 - CHASETOWN FC 4
Match Notes
Last Chasetown win over Shepshed in the AP was back in season 6. 2 draws in 6 attempts since then. Can Paul flip the script this season?
Kevin (FC United of Manchester) 12/22 - 7:49 PM
Definitely attempting a bit of script flipping here!
Paul (Chasetown FC) 01/09 - 3:18 PM

Great comeback from 3-0 down!
Paul (Chasetown FC) 01/11 - 3:32 PM