(H)
Worksop Town FC
David Morgan
Chasetown FC
Paul Cockayne
League Round 2
S T A R T I N G L I N E U P S WORKSOP TOWN FC CHASETOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Andrew Ryan 10 1 11 Gk Canute Thorsen 13 0 13 Df Liam Åkesson 13 0 13 Df Arno Christiaens 13 0 13 Df Don Griffiths 9 0 9 Df Carlos Rodriguez 11 0 11 Df Harley Watson 6 2 8 Df Martin Navarro 7 0 7 Df Alfie McLean 5 0 5 Df Jake Whyte 6 2 8 Mf Max Webb 11 0 11 Mf Leor Chadad 11 0 11 Mf Kieran Lawrence 10 1 11 Mf Mika Schmidt 7 0 7 Mf Benjamin Robinson 9 -1 8 Mf Finley Harris 6 2 8 Mf Federico Tosato 5 1 6 Mf Aaron Jackson 6 0 6 Fw Alexander Kilkenny 11 0 11 Mf Alf Jenssen 2 2 4 Fw Harry Dowson 9 0 9 Fw Scott Shaw 13 0 13 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 11 0 35 36 20 ROSTER TOTALS 13 0 39 36 13 0 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 3 3 3 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 11 0 38 39 23 T O T A L S 13 0 39 36 13 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Andrew Ryan: Chance of booking = 4.5% | Random number = 2.6 (no booking) Chance of straight red card = 0.75% | Random number = 71.99 (no red card) Df Liam Åkesson: Chance of booking = 4.5% | Random number = 74.09 (no booking) Chance of second booking = 0.75% | Random number = 93.92 (no red card) Df Don Griffiths: Chance of booking = 4.5% | Random number = 8.63 (no booking) Chance of second booking = 0.75% | Random number = 60.14 (no red card) Df Harley Watson: Chance of booking = 4.5% | Random number = 91.64 (no booking) Chance of second booking = 0.75% | Random number = 39.64 (no red card) Df Alfie McLean: Chance of booking = 4.5% | Random number = 58.35 (no booking) Chance of second booking = 0.75% | Random number = 75.68 (no red card) Mf Max Webb: Chance of booking = 4.5% | Random number = 40.94 (no booking) Chance of second booking = 0.75% | Random number = 37.67 (no red card) Mf Kieran Lawrence: Chance of booking = 4.5% | Random number = 78.34 (no booking) Chance of second booking = 0.75% | Random number = 65.94 (no red card) Mf Benjamin Robinson: Chance of booking = 4.5% | Random number = 61.61 (no booking) Chance of second booking = 0.75% | Random number = 53.32 (no red card) Mf Federico Tosato: Chance of booking = 4.5% | Random number = 64.82 (no booking) Chance of second booking = 0.75% | Random number = 26.48 (no red card) Fw Alexander Kilkenny: Chance of booking = 4.5% | Random number = 10.51 (no booking) Chance of second booking = 0.75% | Random number = 23.93 (no red card) Fw Harry Dowson: Chance of booking = 4.5% | Random number = 94.0 (no booking) Chance of second booking = 0.75% | Random number = 43.04 (no red card) ******* CHASETOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Canute Thorsen: Chance of booking = 4.5% | Random number = 18.03 (no booking) Chance of straight red card = 0.75% | Random number = 85.35 (no red card) Df Arno Christiaens: Chance of booking = 4.5% | Random number = 80.11 (no booking) Chance of second booking = 0.75% | Random number = 13.35 (no red card) Df Carlos Rodriguez: Chance of booking = 4.5% | Random number = 78.23 (no booking) Chance of second booking = 0.75% | Random number = 44.35 (no red card) Df Martin Navarro: Chance of booking = 4.5% | Random number = 29.39 (no booking) Chance of second booking = 0.75% | Random number = 98.77 (no red card) Df Jake Whyte: Chance of booking = 4.5% | Random number = 73.82 (no booking) Chance of second booking = 0.75% | Random number = 90.11 (no red card) Mf Leor Chadad: Chance of booking = 4.5% | Random number = 13.8 (no booking) Chance of second booking = 0.75% | Random number = 2.92 (no red card) Mf Mika Schmidt: Chance of booking = 4.5% | Random number = 47.01 (no booking) Chance of second booking = 0.75% | Random number = 37.8 (no red card) Mf Finley Harris: Chance of booking = 4.5% | Random number = 60.91 (no booking) Chance of second booking = 0.75% | Random number = 50.54 (no red card) Mf Aaron Jackson: Chance of booking = 4.5% | Random number = 72.72 (no booking) Chance of second booking = 0.75% | Random number = 94.16 (no red card) Mf Alf Jenssen: Chance of booking = 4.5% | Random number = 34.11 (no booking) Chance of second booking = 0.75% | Random number = 97.64 (no red card) Fw Scott Shaw: Chance of booking = 4.5% | Random number = 48.62 (no booking) Chance of second booking = 0.75% | Random number = 53.41 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - Chasetown FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Andrew Ryan: Chance of injury = 1.25% | Random number = 69.55 (no injury) Df Liam Åkesson: Chance of injury = 2.5% | Random number = 40.01 (no injury) Df Don Griffiths: Chance of injury = 2.5% | Random number = 34.34 (no injury) Df Harley Watson: Chance of injury = 2.5% | Random number = 78.49 (no injury) Df Alfie McLean: Chance of injury = 2.5% | Random number = 2.85 (no injury) Mf Max Webb: Chance of injury = 2.5% | Random number = 10.85 (no injury) Mf Kieran Lawrence: Chance of injury = 2.5% | Random number = 64.66 (no injury) Mf Benjamin Robinson: Chance of injury = 2.5% | Random number = 65.73 (no injury) Mf Federico Tosato: Chance of injury = 2.5% | Random number = 93.17 (no injury) Fw Alexander Kilkenny: Chance of injury = 2.5% | Random number = 88.94 (no injury) Fw Harry Dowson: Chance of injury = 2.5% | Random number = 12.49 (no injury) ******* CHASETOWN FC CHANCES FOR INJURY ******* - Chasetown FC Team Hardness = 0 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Canute Thorsen: Chance of injury = 1.25% | Random number = 95.69 (no injury) Df Arno Christiaens: Chance of injury = 2.5% | Random number = 60.38 (no injury) Df Carlos Rodriguez: Chance of injury = 2.5% | Random number = 7.4 (no injury) Df Martin Navarro: Chance of injury = 2.5% | Random number = 9.66 (no injury) Df Jake Whyte: Chance of injury = 2.5% | Random number = 59.02 (no injury) Mf Leor Chadad: Chance of injury = 2.5% | Random number = 52.28 (no injury) Mf Mika Schmidt: Chance of injury = 2.5% | Random number = 74.47 (no injury) Mf Finley Harris: Chance of injury = 2.5% | Random number = 10.01 (no injury) Mf Aaron Jackson: Chance of injury = 2.5% | Random number = 27.8 (no injury) Mf Alf Jenssen: Chance of injury = 2.5% | Random number = 27.64 (no injury) Fw Scott Shaw: Chance of injury = 2.5% | Random number = 96.25 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* CHASETOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Liam Åkesson SL 13 - Defending Gk: Canute Thorsen SL 13 intRndPk = 65 1: Chance of PK occurring = 5% | Random number = 65 (no penalty kick) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Arno Christiaens SL 13 - Defending Gk: Andrew Ryan SL 10 intRndPk = 91 1: Chance of PK occurring = 5% | Random number = 91 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 11 0 38 39 23 Chasetown FC 13 0 39 36 13 Chasetown FC is using Offside Trap! Worksop Town FC Fw Attacks = 0 (23 - 39) Worksop Town FC Mf Attacks = 3 ((39 - 36) / 2) * 2.0 (OST Multiplier) ; result rounded up Worksop Town FC Df Attacks = 5 ((38 - 13) / 5); result rounded up Worksop Town FC Total Attacks = 8 1: Attack for Df Alfie McLean Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 39.91 (Shot Saved by Gk) 2: Attack for Df Alfie McLean Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 35% | Random number = 88 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 91.05 (GOOOOOAAAAALLLLL!!!!!) 3: Attack for Df Alfie McLean Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 35% | Random number = 25 (Shot Off Target) 4: Attack for Df Liam Åkesson Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 48.21 (Shot Saved by Gk) 5: Attack for Df Don Griffiths Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 88.45 (GOOOOOAAAAALLLLL!!!!!) 6: Attack for Mf Max Webb Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 40% | Random number = 6 (Shot Off Target) 7: Attack for Mf Federico Tosato Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 40% | Random number = 47 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 69.1 (Shot Saved by Gk) 8: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 0; no Sw playing for Chasetown FC Chance of Shot Off Target = 40% | Random number = 4 (Shot Off Target) ******* CHASETOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chasetown FC 13 0 39 36 13 Worksop Town FC 11 0 38 39 23 Chasetown FC Fw Attacks = 0 (13 - 38) Chasetown FC Mf Attacks = 0 ((36 - 39) / 2; rounded up) Chasetown FC Df Attacks = 4 ((39 - 23) / 5); result rounded up Chasetown FC Total Attacks = 4 1: Attack for Df Arno Christiaens Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 64.75% | Random number = 86.94 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Df Arno Christiaens Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 3: Attack for Df Carlos Rodriguez Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 55 (Shot On Target) Chance of Gk Save = 64.75% | Random number = 89.1 (GOOOOOAAAAALLLLL!!!!!) 4: Attack for Df Arno Christiaens Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 40% | Random number = 39 (Shot Off Target) =============================================== F I N A L S C O R E WORKSOP TOWN FC 2 - CHASETOWN FC 2
Match Notes
Have won our last three meetings, so maybe....
Paul (Chasetown FC) 05/23 - 5:12 PM
Happy with this result...
Paul (Chasetown FC) 05/26 - 11:20 AM
Take that result.....
David (Worksop Town FC) 05/27 - 3:05 PM