(H)

Worksop Town FC
David Morgan

Mossley AFC
Mike Jaffe
League Round 18
S T A R T I N G L I N E U P S WORKSOP TOWN FC MOSSLEY AFC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Andrew Ryan 6 1 7 Gk Carlton Fortune-West 5 2 7 Df Harley Watson 11 1 12 Sw Paul MacKenzie 9 2 11 Df Don Edwards 11 1 12 Df William Cockham 15 1 16 Df Taylor Saunders 8 1 9 Df Louie Bentinck 11 1 12 Mf Laurence Sansom 13 2 15 Df Sying Yáng 3 2 5 Mf Kieran Lawrence 12 1 13 Mf Kuan-Yin Zhu 14 0 14 Mf Callum McGuire 11 1 12 Mf Zachary Bell 13 1 14 Mf Luis Gonzalez 10 0 10 Mf George Thomas 6 2 8 Fw Peder Laursen 12 2 14 Fw Nico Fuchs 11 2 13 Fw Lewis Hill 12 2 14 Fw Isak Ekström 10 2 12 Fw Laurence Newman 7 2 9 Fw Eirik Iversen 6 2 8 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 7 0 33 50 37 ROSTER TOTALS 7 11 33 36 33 0 0 0 0 0 HARDNESS 0 3 2 2 3 0 0 4 2 3 HOME ADVANTAGE 0 0 0 0 0 0 0 4 2 4 GREAT PERFORMANCE POINTS 2 0 0 0 3 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 7 0 41 54 44 T O T A L S 9 14 35 38 39 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Andrew Ryan: Chance of booking = 4.5% | Random number = 28.8 (no booking) Chance of straight red card = 0.75% | Random number = 54.17 (no red card) Df Harley Watson: Chance of booking = 4.5% | Random number = 82.41 (no booking) Chance of second booking = 0.75% | Random number = 36.64 (no red card) Df Don Edwards: Chance of booking = 4.5% | Random number = 94.1 (no booking) Chance of second booking = 0.75% | Random number = 65.55 (no red card) Df Taylor Saunders: Chance of booking = 4.5% | Random number = 62.24 (no booking) Chance of second booking = 0.75% | Random number = 84.47 (no red card) Mf Laurence Sansom: Chance of booking = 4.5% | Random number = 31.67 (no booking) Chance of second booking = 0.75% | Random number = 16.39 (no red card) Mf Kieran Lawrence: Chance of booking = 4.5% | Random number = 97.91 (no booking) Chance of second booking = 0.75% | Random number = 88.48 (no red card) Mf Callum McGuire: Chance of booking = 4.5% | Random number = 13.61 (no booking) Chance of second booking = 0.75% | Random number = 60.82 (no red card) Mf Luis Gonzalez: Chance of booking = 4.5% | Random number = 53.9 (no booking) Chance of second booking = 0.75% | Random number = 33.08 (no red card) Fw Peder Laursen: Chance of booking = 4.5% | Random number = 88.06 (no booking) Chance of second booking = 0.75% | Random number = 56.78 (no red card) Fw Lewis Hill: Chance of booking = 4.5% | Random number = 65.95 (no booking) Chance of second booking = 0.75% | Random number = 18.78 (no red card) Fw Laurence Newman: Chance of booking = 4.5% | Random number = 41.03 (no booking) Chance of second booking = 0.75% | Random number = 30.85 (no red card) ******* MOSSLEY AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 10 - Gk Hardness = 0 Gk Carlton Fortune-West: Chance of booking = 4.5% | Random number = 8.15 (no booking) Chance of straight red card = 0.75% | Random number = 20.31 (no red card) Sw Paul MacKenzie: Chance of booking = 19.5% | Random number = 71.57 (no booking) Chance of second booking = 3.25% | Random number = 90.59 (no red card) Df William Cockham: Chance of booking = 19.5% | Random number = 8.59 (BOOKED!) Chance of second booking = 3.25% | Random number = 94.65 (no second yellow) Df Louie Bentinck: Chance of booking = 19.5% | Random number = 54.9 (no booking) Chance of second booking = 3.25% | Random number = 13.85 (no red card) Df Sying Yáng: Chance of booking = 19.5% | Random number = 73.0 (no booking) Chance of second booking = 3.25% | Random number = 81.47 (no red card) Mf Kuan-Yin Zhu: Chance of booking = 19.5% | Random number = 67.14 (no booking) Chance of second booking = 3.25% | Random number = 49.58 (no red card) Mf Zachary Bell: Chance of booking = 19.5% | Random number = 16.64 (BOOKED!) Chance of second booking = 3.25% | Random number = 57.32 (no second yellow) Mf George Thomas: Chance of booking = 19.5% | Random number = 75.64 (no booking) Chance of second booking = 3.25% | Random number = 0.72 (STRAIGHT RED CARD! SENT OFF!!!) George Thomas new match skill level = 3 George Thomas new match total level = 5 Fw Nico Fuchs: Chance of booking = 19.5% | Random number = 57.57 (no booking) Chance of second booking = 3.25% | Random number = 81.63 (no red card) Fw Isak Ekström: Chance of booking = 19.5% | Random number = 7.28 (BOOKED!) Chance of second booking = 3.25% | Random number = 81.04 (no second yellow) Fw Eirik Iversen: Chance of booking = 19.5% | Random number = 30.29 (no booking) Chance of second booking = 3.25% | Random number = 31.22 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - Mossley AFC Team Hardness = 10 - All (except Gk) chance of injury = 10.0% - Gk chance of injury = 5.0% Gk Andrew Ryan: Chance of injury = 5.0% | Random number = 37.24 (no injury) Df Harley Watson: Chance of injury = 10.0% | Random number = 27.67 (no injury) Df Don Edwards: Chance of injury = 10.0% | Random number = 52.34 (no injury) Df Taylor Saunders: Chance of injury = 10.0% | Random number = 4.36 (INJURED!) Targeted fitness lost = 1 Taylor Saunders is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off. Taylor Saunders new match skill level = 4 Taylor Saunders new match total level = 5 Mf Laurence Sansom: Chance of injury = 10.0% | Random number = 90.97 (no injury) Mf Kieran Lawrence: Chance of injury = 10.0% | Random number = 82.49 (no injury) Mf Callum McGuire: Chance of injury = 10.0% | Random number = 31.31 (no injury) Mf Luis Gonzalez: Chance of injury = 10.0% | Random number = 10.91 (no injury) Fw Peder Laursen: Chance of injury = 10.0% | Random number = 36.54 (no injury) Fw Lewis Hill: Chance of injury = 10.0% | Random number = 75.85 (no injury) Fw Laurence Newman: Chance of injury = 10.0% | Random number = 89.77 (no injury) ******* MOSSLEY AFC CHANCES FOR INJURY ******* - Mossley AFC Team Hardness = 10 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 5.0% - Gk chance of injury = 2.5% Gk Carlton Fortune-West: Chance of injury = 2.5% | Random number = 31.37 (no injury) Sw Paul MacKenzie: Chance of injury = 5.0% | Random number = 18.84 (no injury) Df William Cockham: Chance of injury = 5.0% | Random number = 61.64 (no injury) Df Louie Bentinck: Chance of injury = 5.0% | Random number = 36.0 (no injury) Df Sying Yáng: Chance of injury = 5.0% | Random number = 6.78 (no injury) Mf Kuan-Yin Zhu: Chance of injury = 5.0% | Random number = 15.73 (no injury) Mf Zachary Bell: Chance of injury = 5.0% | Random number = 78.48 (no injury) Mf George Thomas: Chance of injury = 5.0% | Random number = 42.69 (no injury) Fw Nico Fuchs: Chance of injury = 5.0% | Random number = 61.93 (no injury) Fw Isak Ekström: Chance of injury = 5.0% | Random number = 51.49 (no injury) Fw Eirik Iversen: Chance of injury = 5.0% | Random number = 83.87 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 10; (10 10% chances of yielding PKs) - PK Taker: Laurence Sansom SL 13 - Defending Gk: Carlton Fortune-West SL 5 1: Chance of PK occurring = 10% | Random number = 16 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 69 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 90 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 96 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 80 (no penalty kick) 6: Chance of PK occurring = 10% | Random number = 56 (no penalty kick) 7: Chance of PK occurring = 10% | Random number = 39 (no penalty kick) 8: Chance of PK occurring = 10% | Random number = 60 (no penalty kick) 9: Chance of PK occurring = 10% | Random number = 22 (no penalty kick) 10: Chance of PK occurring = 10% | Random number = 47 (no penalty kick) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: William Cockham SL 15 - Defending Gk: Andrew Ryan SL 6 intRndPk = 27 1: Chance of PK occurring = 5% | Random number = 27 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 7 0 37 54 44 Mossley AFC 9 14 35 35 39 Worksop Town FC Fw Attacks = 9 (44 - 35); result rounded up Worksop Town FC Mf Attacks = 10 ((54 - 35) / 2) ; result rounded up Worksop Town FC Df Attacks = 0 ((37 - 39) / 5; rounded up) Worksop Town FC Total Attacks = 19 1: Attack for Mf Luis Gonzalez Chance of Sw stopping attack = 58% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 12 (Shot Off Target) 2: Attack for Mf Laurence Sansom Chance of Sw stopping attack = 58% | Random number = 95 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 41 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 46.43 (Shot Saved by Gk) 3: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 59 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 59.52 (Shot Saved by Gk) 4: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 79.14 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 55 (Sw stopped attack) 6: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 1 (Sw stopped attack) 7: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 23.21 (Shot Saved by Gk) 8: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 29 (Sw stopped attack) 9: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 100 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 78.72 (GOOOOOAAAAALLLLL!!!!!) 10: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 71 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 10.32 (Shot Saved by Gk) 11: Attack for Fw Laurence Newman Chance of Sw stopping attack = 58% | Random number = 58 (Sw stopped attack) 12: Attack for Fw Laurence Newman Chance of Sw stopping attack = 58% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 14 (Shot Off Target) 13: Attack for Fw Peder Laursen Chance of Sw stopping attack = 58% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 42 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 58.6 (Shot Saved by Gk) 14: Attack for Fw Peder Laursen Chance of Sw stopping attack = 58% | Random number = 60 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 53 (Shot On Target) Chance of Gk Save = 60.25% | Random number = 46.08 (Shot Saved by Gk) 15: Attack for Fw Peder Laursen Chance of Sw stopping attack = 58% | Random number = 19 (Sw stopped attack) 16: Attack for Fw Laurence Newman Chance of Sw stopping attack = 58% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 11 (Shot Off Target) 17: Attack for Fw Peder Laursen Chance of Sw stopping attack = 58% | Random number = 9 (Sw stopped attack) 18: Attack for Fw Lewis Hill Chance of Sw stopping attack = 58% | Random number = 35 (Sw stopped attack) 19: Attack for Fw Lewis Hill Chance of Sw stopping attack = 58% | Random number = 50 (Sw stopped attack) ******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Mossley AFC 9 14 35 35 39 Worksop Town FC 7 0 37 54 44 Mossley AFC Fw Attacks = 2 (39 - 37); result rounded up Mossley AFC Mf Attacks = 0 ((35 - 54) / 2; rounded up) Mossley AFC Df Attacks = 0 ((35 - 44) / 3; rounded up) Mossley AFC Total Attacks = 2 1: Attack for Fw Isak Ekström Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 98 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 64.22 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Fw Nico Fuchs Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC Chance of Shot Off Target = 35% | Random number = 48 (Shot On Target) Chance of Gk Save = 55.75% | Random number = 14.51 (Shot Saved by Gk) =============================================== F I N A L S C O R E WORKSOP TOWN FC 2 - MOSSLEY AFC 1
Match Notes

Good luck David
Mike (Mossley AFC) 03/07 - 4:31 PM


Nice win to end the season.....
David (Worksop Town FC) 03/09 - 10:39 PM