Session 10 Coaches Poll deadline in 86 hours and 43 minutes
If your team was NMR this season please see the rules for NMR forgiveness (Section 14) and email the commish instructions BEFORE the session 10 deadline...
If an age V or higher player would retire at end of season you can convert him to an age I BRB BEFORE the session 10 deadline...
Compo is a kind soul and wants to remind you to use ALL REMAINING GPP this session. They do not carry over...
Session 10 orders needed from:
MSWL UNITEDMSWL U2WCTMVL
Sunday, July 5th, 2026 - 03:16:40 AM (gmt)
 
ball MSWL UNITED ② Season 42 // Landing
 
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(H)
Marine FC
Derek Purvis
 
Worksop Town FC
David Morgan
 
 
League Round 16
 
 
 
 
S  T  A  R  T  I  N  G      L  I  N  E  U  P  S

MARINE FC                                  WORKSOP TOWN FC

Ps Player Name            SL  FIT  LVL     Ps Player Name            SL  FIT  LVL
----------------------------------------------------------------------------------
Gk George Lindsay          7    2    9     Gk Stansislav Kozlov       7    2    9
Sw Joachim Solberg         6    2    8     Df Gordon Jackson         14    1   15
Df Damien Rodriguez        8    2   10     Df Taylor Saunders         9    2   11
Df Andres Bianchi          7    2    9     Df Cooper Jones            5    2    7
Df Afonso Gomes            7    2    9     Mf Toby Annesleyy         11    0   11
Mf Miksa Kelemen           8    2   10     Mf Miguel González        11   -1   10
Mf Jack Barry              7    2    9     Mf Giuseppe Orlando        8    2   10
Mf Jake Allen              6    2    8     Mf Manuel Flores           7    2    9
Fw Liam McColl            12    1   13     Fw Henry Hall             11    0   11
Fw Agustín Rubio           8    2   10     Fw Leon Bailey             9    1   10
Fw Alexander Murphy        8    2   10     Fw Michael Johnson         8    1    9

      Gk Sw Df Mf Fw   A R E A  T O T A L S    Gk Sw Df Mf Fw
-----------------------------------------------------------------------
       9  8 28 27 33        ROSTER TOTALS       9  0 33 40 30    
       0  0  0  0  0          HARDNESS          0  0  0  0  0    
       0  0  3  3  3       HOME ADVANTAGE       0  0  0  0  0    
       0  0  0  0  0  GREAT PERFORMANCE POINTS  0  0  0  0  0    
       0  0  0  0  0        PLAY FOR DRAW       0  0  0  0  0    
=======================================================================
       9  8 31 30 36         T O T A L S        9  0 33 40 30    

============================================================================
============================================================================
B  O  O  K  I  N  G  S

Each player is next given a chance for a yellow/red card.  The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn.  If the 
random number is less than or equal to the player's yellow/red card 
chance then the player is sent off.  Note that the chances are as follows:
	- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
	- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))

If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card.  Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.

*******  MARINE FC YELLOW/RED CARD CHANCES *******
   - Team Hardness = 0
   - Gk   Hardness = 0

Gk George Lindsay: Chance of booking = 4.5% | Random number = 87.82 (no booking) 
   Chance of straight red card = 0.75% | Random number = 85.97 (no red card)

Sw Joachim Solberg: Chance of booking = 4.5% | Random number = 11.56 (no booking) 
   Chance of second booking = 0.75% | Random number = 10.02 (no red card)

Df Damien Rodriguez: Chance of booking = 4.5% | Random number = 74.79 (no booking) 
   Chance of second booking = 0.75% | Random number = 11.61 (no red card)

Df Andres Bianchi: Chance of booking = 4.5% | Random number = 32.44 (no booking) 
   Chance of second booking = 0.75% | Random number = 78.12 (no red card)

Df Afonso Gomes: Chance of booking = 4.5% | Random number = 30.07 (no booking) 
   Chance of second booking = 0.75% | Random number = 17.93 (no red card)

Mf Miksa Kelemen: Chance of booking = 4.5% | Random number = 72.75 (no booking) 
   Chance of second booking = 0.75% | Random number = 50.17 (no red card)

Mf Jack Barry: Chance of booking = 4.5% | Random number = 85.76 (no booking) 
   Chance of second booking = 0.75% | Random number = 57.1 (no red card)

Mf Jake Allen: Chance of booking = 4.5% | Random number = 15.12 (no booking) 
   Chance of second booking = 0.75% | Random number = 99.3 (no red card)

Fw Liam McColl: Chance of booking = 4.5% | Random number = 56.74 (no booking) 
   Chance of second booking = 0.75% | Random number = 76.13 (no red card)

Fw Agustín Rubio: Chance of booking = 4.5% | Random number = 78.7 (no booking) 
   Chance of second booking = 0.75% | Random number = 19.22 (no red card)

Fw Alexander Murphy: Chance of booking = 4.5% | Random number = 68.32 (no booking) 
   Chance of second booking = 0.75% | Random number = 16.33 (no red card)

*******  WORKSOP TOWN FC YELLOW/RED CARD CHANCES *******
   - Team Hardness = 0
   - Gk   Hardness = 0

Gk Stansislav Kozlov: Chance of booking = 4.5% | Random number = 72.56 (no booking) 
   Chance of straight red card = 0.75% | Random number = 47.43 (no red card)

Df Gordon Jackson: Chance of booking = 4.5% | Random number = 3.35 (BOOKED!) 
   Chance of second booking = 0.75% | Random number = 51.19 (no second yellow)

Df Taylor Saunders: Chance of booking = 4.5% | Random number = 46.46 (no booking) 
   Chance of second booking = 0.75% | Random number = 63.18 (no red card)

Df Cooper Jones: Chance of booking = 4.5% | Random number = 79.76 (no booking) 
   Chance of second booking = 0.75% | Random number = 3.74 (no red card)

Mf Toby Annesleyy: Chance of booking = 4.5% | Random number = 59.0 (no booking) 
   Chance of second booking = 0.75% | Random number = 87.47 (no red card)

Mf Miguel González: Chance of booking = 4.5% | Random number = 84.62 (no booking) 
   Chance of second booking = 0.75% | Random number = 4.57 (no red card)

Mf Giuseppe Orlando: Chance of booking = 4.5% | Random number = 66.33 (no booking) 
   Chance of second booking = 0.75% | Random number = 50.44 (no red card)

Mf Manuel Flores: Chance of booking = 4.5% | Random number = 4.75 (no booking) 
   Chance of second booking = 0.75% | Random number = 84.1 (no red card)

Fw Henry Hall: Chance of booking = 4.5% | Random number = 60.37 (no booking) 
   Chance of second booking = 0.75% | Random number = 78.09 (no red card)

Fw Leon Bailey: Chance of booking = 4.5% | Random number = 76.61 (no booking) 
   Chance of second booking = 0.75% | Random number = 27.88 (no red card)

Fw Michael Johnson: Chance of booking = 4.5% | Random number = 34.43 (no booking) 
   Chance of second booking = 0.75% | Random number = 4.19 (no red card)
============================================================================
============================================================================
I  N  J  U  R  I  E  S

A major consequence of hardness is that your opponents get injured. 
For each player the chance of injury is:   
  ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
    For example if your team has a hardness of 8 and the opposition has a hardness of 4,
    the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.

The chance is halved for the opposition Gk. A player plays at half 
his normal level (skill plus fitness) in the match in which he is injured.

Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost. 
This fitness loss (if any) takes place at the end of the session, for 
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.


*******  MARINE FC CHANCES FOR INJURY *******
   - Marine FC Team Hardness = 0
   - Worksop Town FC Team Hardness = 0
   - All (except Gk) chance of injury = 2.5%
   - Gk chance of injury = 1.25%
Gk George Lindsay: Chance of injury = 1.25% | Random number = 52.37 (no injury) 
Sw Joachim Solberg: Chance of injury = 2.5% | Random number = 45.34 (no injury) 
Df Damien Rodriguez: Chance of injury = 2.5% | Random number = 7.53 (no injury) 
Df Andres Bianchi: Chance of injury = 2.5% | Random number = 20.8 (no injury) 
Df Afonso Gomes: Chance of injury = 2.5% | Random number = 31.92 (no injury) 
Mf Miksa Kelemen: Chance of injury = 2.5% | Random number = 17.49 (no injury) 
Mf Jack Barry: Chance of injury = 2.5% | Random number = 16.83 (no injury) 
Mf Jake Allen: Chance of injury = 2.5% | Random number = 71.03 (no injury) 
Fw Liam McColl: Chance of injury = 2.5% | Random number = 80.34 (no injury) 
Fw Agustín Rubio: Chance of injury = 2.5% | Random number = 30.03 (no injury) 
Fw Alexander Murphy: Chance of injury = 2.5% | Random number = 79.96 (no injury) 

*******  WORKSOP TOWN FC CHANCES FOR INJURY *******
   - Worksop Town FC Team Hardness = 0
   - Marine FC Team Hardness = 0
   - All (except Gk) chance of injury = 2.5%
   - Gk chance of injury = 1.25%
Gk Stansislav Kozlov: Chance of injury = 1.25% | Random number = 20.35 (no injury) 
Df Gordon Jackson: Chance of injury = 2.5% | Random number = 0.08 (INJURED!) 
      Targeted fitness lost = 1
      Gordon Jackson is being assisted by the Physio.  He won't lose any fitness points, but he'll have to come off.
      Gordon Jackson new match skill level =  7
      Gordon Jackson new match total level =  8
Df Taylor Saunders: Chance of injury = 2.5% | Random number = 12.73 (no injury) 
Df Cooper Jones: Chance of injury = 2.5% | Random number = 85.08 (no injury) 
Mf Toby Annesleyy: Chance of injury = 2.5% | Random number = 10.29 (no injury) 
Mf Miguel González: Chance of injury = 2.5% | Random number = 13.47 (no injury) 
Mf Giuseppe Orlando: Chance of injury = 2.5% | Random number = 41.61 (no injury) 
Mf Manuel Flores: Chance of injury = 2.5% | Random number = 99.85 (no injury) 
Fw Henry Hall: Chance of injury = 2.5% | Random number = 50.92 (no injury) 
Fw Leon Bailey: Chance of injury = 2.5% | Random number = 4.37 (no injury) 
Fw Michael Johnson: Chance of injury = 2.5% | Random number = 73.39 (no injury) 
============================================================================
============================================================================
P  E  N  A  L  T  Y     K  I  C  K  S

There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance. 
The chance of a penalty being scored is: 
  50 + (4 x penalty takers skill) - (2 x Gk skill)  %    (to a maximum 95%)

*******  WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 0; (1 5% chance of yielding a PK)
   - PK Taker: Liam McColl SL 12
   - Defending Gk: Stansislav Kozlov SL 7

     intRndPk = 96
1: Chance of PK occurring = 5% | Random number = 96 (no penalty kick)

*******  MARINE FC CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 0; (1 5% chance of yielding a PK)
   - PK Taker: Toby Annesleyy SL 11
   - Defending Gk: George Lindsay SL 7

     intRndPk = 18
1: Chance of PK occurring = 5% | Random number = 18 (no penalty kick)
============================================================================
============================================================================
A  T  T  A  C  K  I  N  G      C  H  A  N  C  E  S      &      S  H  O  T  S

  (i)   If team A's Fw area total is greater than team B's Df area total, 
        then A earns a number of attacks equal to the difference.
        Note: A Sw  does NOT add his levels to the Df in this league! 

  (ii)  The team with the highest Mf area total gets attacks equal to half
        the difference.

  (iii) If team A's Df area total is greater than team B's Fw total, then  
        team A earns a number of attacks equal to one fifth of the difference.
        If team A is playing a sweeper behind the defence, this rises to one 
        third of the difference.  All fractions of attacks are rounded up, 
        and then each of the attacks is treated as follows to see how many 
        produce shots, then goals: 

  (iv)  Attacks have first to beat the Sw (if playing!).  For each attack,
        there is a percentage chance of it being stopped equal to:
              30 + (Sw level x 2) % 
        (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the 
        Sw become shots.

  (v)   Each shot has a 35% chance of being off-target. If a side has scored
        2 goals this rises to 40%, then by a further 5% after each goal scored,
        to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)

  (vi)  Finally, on-target shots come up against the  Gk. This is similar to 
        the Sw test, but the percentage is:
        40 + (Gk level x 2.25) % 

  Notes: If the defense is playing offside trap then the offensive team has
         their Fw attacks cut in half and theor Mf attacks doubled.

         A team choosing to PFD has 7 extra levels to split between Sw, 
         Df and Mf areas, but their attacks for each area will be halved 
         (round up fractions).

*******  MARINE FC ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Marine FC                9   8  31  30  36
  Worksop Town FC          9   0  26  40  30

Marine FC Fw Attacks = 10 (36 - 26); result rounded up
Marine FC Mf Attacks = 0 ((30 - 40) / 2;  rounded up)
Marine FC Df Attacks = 1 ((31 - 30) / 3); result rounded up
Marine FC Total Attacks = 11

1: Attack for Df Afonso Gomes
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 48.32 (Shot Saved by Gk) 
2: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 61.36 (GOOOOOAAAAALLLLL!!!!!) 
3: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 35% | Random number = 62 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 85.56 (GOOOOOAAAAALLLLL!!!!!) 
4: Attack for Fw Agustín Rubio
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 40% | Random number = 97 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 49.71 (Shot Saved by Gk) 
5: Attack for Fw Agustín Rubio
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 40% | Random number = 93 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 28.37 (Shot Saved by Gk) 
6: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 40% | Random number = 28 (Shot Off Target) 
7: Attack for Fw Liam McColl
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 40% | Random number = 77 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 23.21 (Shot Saved by Gk) 
8: Attack for Fw Agustín Rubio
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 40% | Random number = 100 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 71.23 (GOOOOOAAAAALLLLL!!!!!) 
9: Attack for Fw Liam McColl
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 45% | Random number = 41 (Shot Off Target) 
10: Attack for Fw Alexander Murphy
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 45% | Random number = 64 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 61.06 (GOOOOOAAAAALLLLL!!!!!) 
11: Attack for Fw Liam McColl
    Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
     Chance of Shot Off Target = 50% | Random number = 72 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 30.22 (Shot Saved by Gk) 

*******  WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Worksop Town FC          9   0  26  40  30
  Marine FC                9   8  31  30  36

Worksop Town FC Fw Attacks = 0 (30 - 31)
Worksop Town FC Mf Attacks = 5 ((40 - 30) / 2) ; result rounded up
Worksop Town FC Df Attacks = 0 ((26 - 36) / 5;  rounded up)
Worksop Town FC Total Attacks = 5

1: Attack for Mf Miguel González
    Chance of Sw stopping attack = 46% | Random number = 3 (Sw stopped attack) 
2: Attack for Mf Toby Annesleyy
    Chance of Sw stopping attack = 46% | Random number = 4 (Sw stopped attack) 
3: Attack for Mf Miguel González
    Chance of Sw stopping attack = 46% | Random number = 58 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 5.22 (Shot Saved by Gk) 
4: Attack for Mf Miguel González
    Chance of Sw stopping attack = 46% | Random number = 49 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target) 
      Chance of Gk Save = 60.25% | Random number = 38.49 (Shot Saved by Gk) 
5: Attack for Mf Giuseppe Orlando
    Chance of Sw stopping attack = 46% | Random number = 10 (Sw stopped attack) 
===============================================
     F  I  N  A  L         S  C  O  R  E
MARINE FC 4  -  WORKSOP TOWN FC 0
 
Match Notes
All the best, Derek...
David (Worksop Town FC) 07/02 - 3:09 PM  
Marine are a fortress at home but David Morgan has his warriors road-hardened and ready. Worksop don't travel to crumble — this one could be closer than it looks.
Olmec Head Axel (Rainworth Miners Welfare FC) 07/03 - 7:30 PM  
 
 
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