(H)

Bridgwater Town
Martyn Hathaway

Chippenham Town FC
Mike Parnaby
League Round 15
S T A R T I N G L I N E U P S
BRIDGWATER TOWN CHIPPENHAM TOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Joe Richman 9 2 11 Gk John Clemence 9 2 11
Sw Lucas Moore 14 0 14 Sw Reece Hamilton 6 2 8
Df John Tufnel 14 1 15 Df Bryan Price 12 1 13
Mf Josh Martin 11 -1 10 Df Nathan Doyle 11 2 13
Mf André Carvalho 9 0 9 Df Diego Torres 9 2 11
Df Cesar Ruiz 9 2 11 Df Peter Hewitt 5 2 7
Fw Melker Lundin 13 0 13 Mf David Kirk 12 2 14
Fw Patrick Gallaher 12 0 12 Mf Tony Long 9 2 11
Fw Jay Meldrum 14 0 14 Mf Michael Schulz 5 0 5
Fw George Taylor 9 2 11 Fw Elias Blucher 9 2 11
Fw Conall Walsh 7 2 9 Fw Stewart Ruby 5 2 7
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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11 14 26 19 59 ROSTER TOTALS 11 8 44 30 18
0 0 0 1 0 HARDNESS 0 0 0 0 0
0 0 0 2 7 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 7 0
=======================================================================
11 14 26 22 66 T O T A L S 11 8 44 37 18
============================================================================
============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 0
Gk Joe Richman: Chance of booking = 4.5% | Random number = 77.96 (no booking)
Chance of straight red card = 0.75% | Random number = 39.27 (no red card)
Sw Lucas Moore: Chance of booking = 6.0% | Random number = 15.68 (no booking)
Chance of second booking = 1.0% | Random number = 26.2 (no red card)
Df John Tufnel: Chance of booking = 6.0% | Random number = 53.62 (no booking)
Chance of second booking = 1.0% | Random number = 51.45 (no red card)
Mf Josh Martin: Chance of booking = 6.0% | Random number = 92.54 (no booking)
Chance of second booking = 1.0% | Random number = 92.44 (no red card)
Mf André Carvalho: Chance of booking = 6.0% | Random number = 48.26 (no booking)
Chance of second booking = 1.0% | Random number = 76.99 (no red card)
Df Cesar Ruiz: Chance of booking = 6.0% | Random number = 16.31 (no booking)
Chance of second booking = 1.0% | Random number = 88.57 (no red card)
Fw Melker Lundin: Chance of booking = 6.0% | Random number = 78.25 (no booking)
Chance of second booking = 1.0% | Random number = 43.87 (no red card)
Fw Patrick Gallaher: Chance of booking = 6.0% | Random number = 62.96 (no booking)
Chance of second booking = 1.0% | Random number = 43.62 (no red card)
Fw Jay Meldrum: Chance of booking = 6.0% | Random number = 64.95 (no booking)
Chance of second booking = 1.0% | Random number = 2.64 (no red card)
Fw George Taylor: Chance of booking = 6.0% | Random number = 65.57 (no booking)
Chance of second booking = 1.0% | Random number = 33.06 (no red card)
Fw Conall Walsh: Chance of booking = 6.0% | Random number = 55.62 (no booking)
Chance of second booking = 1.0% | Random number = 8.12 (no red card)
******* CHIPPENHAM TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk John Clemence: Chance of booking = 4.5% | Random number = 65.01 (no booking)
Chance of straight red card = 0.75% | Random number = 48.93 (no red card)
Sw Reece Hamilton: Chance of booking = 4.5% | Random number = 18.85 (no booking)
Chance of second booking = 0.75% | Random number = 33.26 (no red card)
Df Bryan Price: Chance of booking = 4.5% | Random number = 90.03 (no booking)
Chance of second booking = 0.75% | Random number = 55.18 (no red card)
Df Nathan Doyle: Chance of booking = 4.5% | Random number = 83.91 (no booking)
Chance of second booking = 0.75% | Random number = 93.4 (no red card)
Df Diego Torres: Chance of booking = 4.5% | Random number = 21.03 (no booking)
Chance of second booking = 0.75% | Random number = 92.38 (no red card)
Df Peter Hewitt: Chance of booking = 4.5% | Random number = 74.4 (no booking)
Chance of second booking = 0.75% | Random number = 20.58 (no red card)
Mf David Kirk: Chance of booking = 4.5% | Random number = 15.8 (no booking)
Chance of second booking = 0.75% | Random number = 69.23 (no red card)
Mf Tony Long: Chance of booking = 4.5% | Random number = 84.7 (no booking)
Chance of second booking = 0.75% | Random number = 44.49 (no red card)
Mf Michael Schulz: Chance of booking = 4.5% | Random number = 14.98 (no booking)
Chance of second booking = 0.75% | Random number = 16.99 (no red card)
Fw Elias Blucher: Chance of booking = 4.5% | Random number = 64.06 (no booking)
Chance of second booking = 0.75% | Random number = 85.03 (no red card)
Fw Stewart Ruby: Chance of booking = 4.5% | Random number = 83.87 (no booking)
Chance of second booking = 0.75% | Random number = 7.23 (no red card)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 1
- Chippenham Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.75%
- Gk chance of injury = 1.37%
Gk Joe Richman: Chance of injury = 1.37% | Random number = 88.22 (no injury)
Sw Lucas Moore: Chance of injury = 2.75% | Random number = 20.27 (no injury)
Df John Tufnel: Chance of injury = 2.75% | Random number = 56.8 (no injury)
Mf Josh Martin: Chance of injury = 2.75% | Random number = 85.68 (no injury)
Mf André Carvalho: Chance of injury = 2.75% | Random number = 92.25 (no injury)
Df Cesar Ruiz: Chance of injury = 2.75% | Random number = 17.37 (no injury)
Fw Melker Lundin: Chance of injury = 2.75% | Random number = 97.1 (no injury)
Fw Patrick Gallaher: Chance of injury = 2.75% | Random number = 46.91 (no injury)
Fw Jay Meldrum: Chance of injury = 2.75% | Random number = 60.0 (no injury)
Fw George Taylor: Chance of injury = 2.75% | Random number = 79.91 (no injury)
Fw Conall Walsh: Chance of injury = 2.75% | Random number = 14.14 (no injury)
******* CHIPPENHAM TOWN FC CHANCES FOR INJURY *******
- Chippenham Town FC Team Hardness = 0
- Bridgwater Town Team Hardness = 1
- All (except Gk) chance of injury = 3.25%
- Gk chance of injury = 1.62%
Gk John Clemence: Chance of injury = 1.62% | Random number = 29.43 (no injury)
Sw Reece Hamilton: Chance of injury = 3.25% | Random number = 20.02 (no injury)
Df Bryan Price: Chance of injury = 3.25% | Random number = 73.99 (no injury)
Df Nathan Doyle: Chance of injury = 3.25% | Random number = 74.7 (no injury)
Df Diego Torres: Chance of injury = 3.25% | Random number = 99.12 (no injury)
Df Peter Hewitt: Chance of injury = 3.25% | Random number = 56.52 (no injury)
Mf David Kirk: Chance of injury = 3.25% | Random number = 46.87 (no injury)
Mf Tony Long: Chance of injury = 3.25% | Random number = 44.77 (no injury)
Mf Michael Schulz: Chance of injury = 3.25% | Random number = 42.69 (no injury)
Fw Elias Blucher: Chance of injury = 3.25% | Random number = 63.21 (no injury)
Fw Stewart Ruby: Chance of injury = 3.25% | Random number = 80.24 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* CHIPPENHAM TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: John Tufnel SL 14
- Defending Gk: John Clemence SL 9
intRndPk = 41
1: Chance of PK occurring = 5% | Random number = 41 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Bryan Price SL 12
- Defending Gk: Joe Richman SL 9
1: Chance of PK occurring = 10% | Random number = 98 (no penalty kick)
============================================================================
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 11 14 26 22 66
Chippenham Town FC 11 8 44 37 18
Bridgwater Town Fw Attacks = 22 (66 - 44); result rounded up
Bridgwater Town Mf Attacks = 0 ((22 - 37) / 2; rounded up)
Bridgwater Town Df Attacks = 3 ((26 - 18) / 3); result rounded up
Bridgwater Town Total Attacks = 25
1: Attack for Df John Tufnel
Chance of Sw stopping attack = 46% | Random number = 4 (Sw stopped attack)
2: Attack for Df John Tufnel
Chance of Sw stopping attack = 46% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target)
3: Attack for Df Cesar Ruiz
Chance of Sw stopping attack = 46% | Random number = 31 (Sw stopped attack)
4: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 46% | Random number = 8 (Sw stopped attack)
5: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 46% | Random number = 26 (Sw stopped attack)
6: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 46% | Random number = 8 (Sw stopped attack)
7: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 46% | Random number = 22 (Sw stopped attack)
8: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 46% | Random number = 52 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 50 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 28.79 (Shot Saved by Gk)
9: Attack for Fw George Taylor
Chance of Sw stopping attack = 46% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 58.75 (Shot Saved by Gk)
10: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 46% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 69.3 (GOOOOOAAAAALLLLL!!!!!)
11: Attack for Fw George Taylor
Chance of Sw stopping attack = 46% | Random number = 70 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 39 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 53.33 (Shot Saved by Gk)
12: Attack for Fw George Taylor
Chance of Sw stopping attack = 46% | Random number = 79 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 17 (Shot Off Target)
13: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 46% | Random number = 39 (Sw stopped attack)
14: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 46% | Random number = 87 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target)
15: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 46% | Random number = 72 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 48.47 (Shot Saved by Gk)
16: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 46% | Random number = 69 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
17: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 46% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 18 (Shot Off Target)
18: Attack for Fw George Taylor
Chance of Sw stopping attack = 46% | Random number = 52 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 46.9 (Shot Saved by Gk)
19: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 46% | Random number = 53 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
20: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 46% | Random number = 97 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 59.27 (Shot Saved by Gk)
21: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 46% | Random number = 85 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 23.76 (Shot Saved by Gk)
22: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 46% | Random number = 8 (Sw stopped attack)
23: Attack for Fw Patrick Gallaher
Chance of Sw stopping attack = 46% | Random number = 92 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 0.82 (Shot Saved by Gk)
24: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 46% | Random number = 91 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 18 (Shot Off Target)
25: Attack for Fw Conall Walsh
Chance of Sw stopping attack = 46% | Random number = 63 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target)
******* CHIPPENHAM TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Chippenham Town FC 11 8 44 37 18
Bridgwater Town 11 14 26 22 66
Chippenham Town FC is Playing For A Draw!
Chippenham Town FC Fw Attacks = 0 (18 - 26)
Chippenham Town FC Mf Attacks = 4 ((37 - 22) / 2) * 0.5 (Play For Draw Multiplier); result rounded up
Chippenham Town FC Df Attacks = 0 ((44 - 66) / 3; rounded up)
Chippenham Town FC Total Attacks = 4
1: Attack for Mf Tony Long
Chance of Sw stopping attack = 58% | Random number = 70 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target)
2: Attack for Mf David Kirk
Chance of Sw stopping attack = 58% | Random number = 18 (Sw stopped attack)
3: Attack for Mf Tony Long
Chance of Sw stopping attack = 58% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 39.54 (Shot Saved by Gk)
4: Attack for Mf David Kirk
Chance of Sw stopping attack = 58% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 57 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 36.48 (Shot Saved by Gk)
===============================================
F I N A L S C O R E
BRIDGWATER TOWN 1 - CHIPPENHAM TOWN FC 0
Match Notes
Could go either way!
Mike (Chippenham Town FC) 03/02 - 2:39 PM

Closer than it should have been, we were never in this one!
Mike (Chippenham Town FC) 03/08 - 10:39 AM