(H)

Bridgwater Town
Martyn Hathaway

Mossley AFC
Mike Jaffe
League Round 12
S T A R T I N G L I N E U P S BRIDGWATER TOWN MOSSLEY AFC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Owen Brudenell 10 0 10 Gk Mateo Romano 10 0 10 Sw Luiz Dias 10 0 10 Sw Jake James 8 0 8 Df Jamie Whiteside 16 2 18 Df Louie Bentinck 11 1 12 Df Josh Martin 8 2 10 Df Andrea De Luca 10 0 10 Fw Chuck Knox 12 2 14 Df Eoin O'Neal 8 2 10 Fw Tristan Pichard 9 2 11 Mf Kuan-Yin Zhu 12 -1 11 Mf Geoffrey Simpson 10 2 12 Mf Zachary Bell 12 0 12 Mf Patrick Gallaher 8 2 10 Mf Algenon White 7 1 8 Fw Conall Walsh 14 0 14 Mf Callum Davies 7 1 8 Fw Jay Meldrum 8 2 10 Fw Isak Ekström 10 2 12 Fw Riley Holland 7 2 9 Fw George Moore 8 1 9 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 10 10 28 22 58 ROSTER TOTALS 10 8 32 39 21 0 0 0 0 2 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 1 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 10 10 28 23 69 T O T A L S 10 8 32 39 21 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES ******* - Team Hardness = 2 - Gk Hardness = 0 Gk Owen Brudenell: Chance of booking = 4.5% | Random number = 97.88 (no booking) Chance of straight red card = 0.75% | Random number = 6.52 (no red card) Sw Luiz Dias: Chance of booking = 7.5% | Random number = 88.48 (no booking) Chance of second booking = 1.25% | Random number = 55.81 (no red card) Df Jamie Whiteside: Chance of booking = 7.5% | Random number = 75.36 (no booking) Chance of second booking = 1.25% | Random number = 28.44 (no red card) Df Josh Martin: Chance of booking = 7.5% | Random number = 47.5 (no booking) Chance of second booking = 1.25% | Random number = 20.91 (no red card) Fw Chuck Knox: Chance of booking = 7.5% | Random number = 54.12 (no booking) Chance of second booking = 1.25% | Random number = 87.15 (no red card) Fw Tristan Pichard: Chance of booking = 7.5% | Random number = 44.84 (no booking) Chance of second booking = 1.25% | Random number = 16.31 (no red card) Mf Geoffrey Simpson: Chance of booking = 7.5% | Random number = 58.34 (no booking) Chance of second booking = 1.25% | Random number = 84.31 (no red card) Mf Patrick Gallaher: Chance of booking = 7.5% | Random number = 80.73 (no booking) Chance of second booking = 1.25% | Random number = 16.23 (no red card) Fw Conall Walsh: Chance of booking = 7.5% | Random number = 16.43 (no booking) Chance of second booking = 1.25% | Random number = 5.89 (no red card) Fw Jay Meldrum: Chance of booking = 7.5% | Random number = 11.82 (no booking) Chance of second booking = 1.25% | Random number = 65.73 (no red card) Fw Riley Holland: Chance of booking = 7.5% | Random number = 27.42 (no booking) Chance of second booking = 1.25% | Random number = 69.66 (no red card) ******* MOSSLEY AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Mateo Romano: Chance of booking = 4.5% | Random number = 29.98 (no booking) Chance of straight red card = 0.75% | Random number = 11.08 (no red card) Sw Jake James: Chance of booking = 4.5% | Random number = 31.73 (no booking) Chance of second booking = 0.75% | Random number = 77.9 (no red card) Df Louie Bentinck: Chance of booking = 4.5% | Random number = 54.61 (no booking) Chance of second booking = 0.75% | Random number = 10.06 (no red card) Df Andrea De Luca: Chance of booking = 4.5% | Random number = 64.23 (no booking) Chance of second booking = 0.75% | Random number = 70.0 (no red card) Df Eoin O'Neal: Chance of booking = 4.5% | Random number = 51.87 (no booking) Chance of second booking = 0.75% | Random number = 63.78 (no red card) Mf Kuan-Yin Zhu: Chance of booking = 4.5% | Random number = 24.16 (no booking) Chance of second booking = 0.75% | Random number = 61.08 (no red card) Mf Zachary Bell: Chance of booking = 4.5% | Random number = 39.49 (no booking) Chance of second booking = 0.75% | Random number = 68.75 (no red card) Mf Algenon White: Chance of booking = 4.5% | Random number = 36.74 (no booking) Chance of second booking = 0.75% | Random number = 40.11 (no red card) Mf Callum Davies: Chance of booking = 4.5% | Random number = 2.97 (BOOKED!) Chance of second booking = 0.75% | Random number = 58.6 (no second yellow) Fw Isak Ekström: Chance of booking = 4.5% | Random number = 8.69 (no booking) Chance of second booking = 0.75% | Random number = 42.5 (no red card) Fw George Moore: Chance of booking = 4.5% | Random number = 37.96 (no booking) Chance of second booking = 0.75% | Random number = 64.8 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* BRIDGWATER TOWN CHANCES FOR INJURY ******* - Bridgwater Town Team Hardness = 2 - Mossley AFC Team Hardness = 0 - All (except Gk) chance of injury = 3.0% - Gk chance of injury = 1.5% Gk Owen Brudenell: Chance of injury = 1.5% | Random number = 90.82 (no injury) Sw Luiz Dias: Chance of injury = 3.0% | Random number = 32.74 (no injury) Df Jamie Whiteside: Chance of injury = 3.0% | Random number = 30.0 (no injury) Df Josh Martin: Chance of injury = 3.0% | Random number = 80.18 (no injury) Fw Chuck Knox: Chance of injury = 3.0% | Random number = 94.73 (no injury) Fw Tristan Pichard: Chance of injury = 3.0% | Random number = 98.11 (no injury) Mf Geoffrey Simpson: Chance of injury = 3.0% | Random number = 35.25 (no injury) Mf Patrick Gallaher: Chance of injury = 3.0% | Random number = 42.62 (no injury) Fw Conall Walsh: Chance of injury = 3.0% | Random number = 35.37 (no injury) Fw Jay Meldrum: Chance of injury = 3.0% | Random number = 59.29 (no injury) Fw Riley Holland: Chance of injury = 3.0% | Random number = 22.91 (no injury) ******* MOSSLEY AFC CHANCES FOR INJURY ******* - Mossley AFC Team Hardness = 0 - Bridgwater Town Team Hardness = 2 - All (except Gk) chance of injury = 4.0% - Gk chance of injury = 2.0% Gk Mateo Romano: Chance of injury = 2.0% | Random number = 29.82 (no injury) Sw Jake James: Chance of injury = 4.0% | Random number = 77.96 (no injury) Df Louie Bentinck: Chance of injury = 4.0% | Random number = 26.38 (no injury) Df Andrea De Luca: Chance of injury = 4.0% | Random number = 6.74 (no injury) Df Eoin O'Neal: Chance of injury = 4.0% | Random number = 64.6 (no injury) Mf Kuan-Yin Zhu: Chance of injury = 4.0% | Random number = 1.85 (INJURED!) Targeted fitness lost = 3 Kuan-Yin Zhu is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session) Kuan-Yin Zhu new match skill level = 6 Kuan-Yin Zhu new match total level = 5 Mf Zachary Bell: Chance of injury = 4.0% | Random number = 29.51 (no injury) Mf Algenon White: Chance of injury = 4.0% | Random number = 40.02 (no injury) Mf Callum Davies: Chance of injury = 4.0% | Random number = 22.76 (no injury) Fw Isak Ekström: Chance of injury = 4.0% | Random number = 69.36 (no injury) Fw George Moore: Chance of injury = 4.0% | Random number = 97.7 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Jamie Whiteside SL 16 - Defending Gk: Mateo Romano SL 10 intRndPk = 53 1: Chance of PK occurring = 5% | Random number = 53 (no penalty kick) ******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 2; (2 10% chances of yielding PKs) - PK Taker: Zachary Bell SL 12 - Defending Gk: Owen Brudenell SL 10 1: Chance of PK occurring = 10% | Random number = 1 (PENALTY KICK!) Chance of scoring = 78% | Random number = 9 (PENALTY KICK GOOOAAALLL!!!) 2: Chance of PK occurring = 10% | Random number = 42 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bridgwater Town 10 10 28 23 69 Mossley AFC 10 8 32 33 21 Bridgwater Town Fw Attacks = 37 (69 - 32); result rounded up Bridgwater Town Mf Attacks = 0 ((23 - 33) / 2; rounded up) Bridgwater Town Df Attacks = 3 ((28 - 21) / 3); result rounded up Bridgwater Town Total Attacks = 40 1: Attack for Df Josh Martin Chance of Sw stopping attack = 46% | Random number = 28 (Sw stopped attack) 2: Attack for Df Jamie Whiteside Chance of Sw stopping attack = 46% | Random number = 11 (Sw stopped attack) 3: Attack for Df Josh Martin Chance of Sw stopping attack = 46% | Random number = 23 (Sw stopped attack) 4: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 1 (Sw stopped attack) 5: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 48 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 7.29 (Shot Saved by Gk) 6: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 7: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 30 (Sw stopped attack) 8: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 26.63 (Shot Saved by Gk) 9: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 92.81 (GOOOOOAAAAALLLLL!!!!!) 10: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 40 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 79.6 (GOOOOOAAAAALLLLL!!!!!) 11: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 7 (Shot Off Target) 12: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 39 (Shot Off Target) 13: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 62 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 66 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 42.63 (Shot Saved by Gk) 14: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 55 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 48 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 89.62 (GOOOOOAAAAALLLLL!!!!!) 15: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 89 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 33 (Shot Off Target) 16: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 13 (Shot Off Target) 17: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 48 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 31 (Shot Off Target) 18: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 22 (Sw stopped attack) 19: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 67 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 63 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 21.78 (Shot Saved by Gk) 20: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 2 (Sw stopped attack) 21: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 78 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 61 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 14.46 (Shot Saved by Gk) 22: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 100 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 87.93 (GOOOOOAAAAALLLLL!!!!!) 23: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 50% | Random number = 98 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 71.47 (GOOOOOAAAAALLLLL!!!!!) 24: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 55% | Random number = 96 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 77.26 (GOOOOOAAAAALLLLL!!!!!) 25: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 1 (Sw stopped attack) 26: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 36 (Sw stopped attack) 27: Attack for Fw Tristan Pichard Chance of Sw stopping attack = 46% | Random number = 18 (Sw stopped attack) 28: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 58 (Sw did not stop attack!!) Chance of Shot Off Target = 60% | Random number = 82 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 81.74 (GOOOOOAAAAALLLLL!!!!!) 29: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 65% | Random number = 92 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 42.96 (Shot Saved by Gk) 30: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 48 (Sw did not stop attack!!) Chance of Shot Off Target = 65% | Random number = 48 (Shot Off Target) 31: Attack for Fw Jay Meldrum Chance of Sw stopping attack = 46% | Random number = 18 (Sw stopped attack) 32: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 30 (Sw stopped attack) 33: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 48 (Sw did not stop attack!!) Chance of Shot Off Target = 65% | Random number = 67 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 86.51 (GOOOOOAAAAALLLLL!!!!!) 34: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 44 (Sw stopped attack) 35: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 70% | Random number = 86 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 12.76 (Shot Saved by Gk) 36: Attack for Fw Conall Walsh Chance of Sw stopping attack = 46% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 70% | Random number = 13 (Shot Off Target) 37: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 25 (Sw stopped attack) 38: Attack for Fw Chuck Knox Chance of Sw stopping attack = 46% | Random number = 49 (Sw did not stop attack!!) Chance of Shot Off Target = 70% | Random number = 9 (Shot Off Target) 39: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 33 (Sw stopped attack) 40: Attack for Fw Riley Holland Chance of Sw stopping attack = 46% | Random number = 59 (Sw did not stop attack!!) Chance of Shot Off Target = 70% | Random number = 76 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 84.72 (GOOOOOAAAAALLLLL!!!!!) ******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Mossley AFC 10 8 32 33 21 Bridgwater Town 10 10 28 23 69 Mossley AFC Fw Attacks = 0 (21 - 28) Mossley AFC Mf Attacks = 5 ((33 - 23) / 2) ; result rounded up Mossley AFC Df Attacks = 0 ((32 - 69) / 3; rounded up) Mossley AFC Total Attacks = 5 1: Attack for Mf Zachary Bell Chance of Sw stopping attack = 50% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 12.38 (Shot Saved by Gk) 2: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 28 (Sw stopped attack) 3: Attack for Mf Callum Davies Chance of Sw stopping attack = 50% | Random number = 29 (Sw stopped attack) 4: Attack for Mf Zachary Bell Chance of Sw stopping attack = 50% | Random number = 24 (Sw stopped attack) 5: Attack for Mf Algenon White Chance of Sw stopping attack = 50% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 38 (Shot On Target) Chance of Gk Save = 62.5% | Random number = 4.01 (Shot Saved by Gk) =============================================== F I N A L S C O R E BRIDGWATER TOWN 9 - MOSSLEY AFC 1
Match Notes

Good luck Martyn
Mike (Mossley AFC) 02/12 - 10:14 PM


Martyn puts some serious firepower up front in this one
Mike (Mossley AFC) 02/15 - 9:31 PM