(H)

Kendal Town FC
Ian Lindsay

Swindon Supermarine FC
John Blazel
League Round 12
S T A R T I N G L I N E U P S KENDAL TOWN FC SWINDON SUPERMARINE FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Dominic Lloyd 16 2 18 Gk Ryan Caron 15 2 17 Sw Robin Spoor 17 2 19 Df Mason Shaw 13 2 15 Df Gonzalo Sanz 15 2 17 Df Daniel Baldwin 8 2 10 Df Frank Vandermark 8 2 10 Mf Lewis Coppell 13 1 14 Mf George Armstrong 12 2 14 Mf Ryan White 13 1 14 Mf Albert Wise 8 2 10 Mf Ryan Ludley 11 2 13 Fw Jermaine Rogers 13 2 15 Mf Owen Roberts 10 2 12 Fw Cong Li 16 2 18 Mf Mons Nygård 9 2 11 Fw Marcelo Guzman 8 2 10 Fw Jermaine Bennett 13 1 14 Fw Algernon James 8 2 10 Fw Raphaël Soulie 12 1 13 Fw Oscar Williams 4 2 6 Fw Kai Williams 9 2 11 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 18 19 27 24 59 ROSTER TOTALS 17 0 25 64 38 0 0 0 0 0 HARDNESS 1 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 3 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 21 19 27 24 68 T O T A L S 18 0 25 64 38 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* KENDAL TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Dominic Lloyd: Chance of booking = 4.5% | Random number = 71.62 (no booking) Chance of straight red card = 0.75% | Random number = 59.38 (no red card) Sw Robin Spoor: Chance of booking = 4.5% | Random number = 5.73 (no booking) Chance of second booking = 0.75% | Random number = 43.62 (no red card) Df Gonzalo Sanz: Chance of booking = 4.5% | Random number = 45.3 (no booking) Chance of second booking = 0.75% | Random number = 95.19 (no red card) Df Frank Vandermark: Chance of booking = 4.5% | Random number = 19.9 (no booking) Chance of second booking = 0.75% | Random number = 66.37 (no red card) Mf George Armstrong: Chance of booking = 4.5% | Random number = 90.55 (no booking) Chance of second booking = 0.75% | Random number = 52.93 (no red card) Mf Albert Wise: Chance of booking = 4.5% | Random number = 76.37 (no booking) Chance of second booking = 0.75% | Random number = 15.72 (no red card) Fw Jermaine Rogers: Chance of booking = 4.5% | Random number = 59.16 (no booking) Chance of second booking = 0.75% | Random number = 34.22 (no red card) Fw Cong Li: Chance of booking = 4.5% | Random number = 90.55 (no booking) Chance of second booking = 0.75% | Random number = 22.46 (no red card) Fw Marcelo Guzman: Chance of booking = 4.5% | Random number = 15.83 (no booking) Chance of second booking = 0.75% | Random number = 16.06 (no red card) Fw Algernon James: Chance of booking = 4.5% | Random number = 47.9 (no booking) Chance of second booking = 0.75% | Random number = 29.35 (no red card) Fw Oscar Williams: Chance of booking = 4.5% | Random number = 90.87 (no booking) Chance of second booking = 0.75% | Random number = 82.99 (no red card) ******* SWINDON SUPERMARINE FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Ryan Caron: Chance of booking = 6.75% | Random number = 38.78 (no booking) Chance of straight red card = 1.0% | Random number = 55.99 (no red card) Df Mason Shaw: Chance of booking = 6.0% | Random number = 65.34 (no booking) Chance of second booking = 1.0% | Random number = 78.61 (no red card) Df Daniel Baldwin: Chance of booking = 6.0% | Random number = 29.11 (no booking) Chance of second booking = 1.0% | Random number = 46.33 (no red card) Mf Lewis Coppell: Chance of booking = 6.0% | Random number = 58.57 (no booking) Chance of second booking = 1.0% | Random number = 36.49 (no red card) Mf Ryan White: Chance of booking = 6.0% | Random number = 3.01 (BOOKED!) Chance of second booking = 1.0% | Random number = 52.58 (no second yellow) Mf Ryan Ludley: Chance of booking = 6.0% | Random number = 97.32 (no booking) Chance of second booking = 1.0% | Random number = 73.04 (no red card) Mf Owen Roberts: Chance of booking = 6.0% | Random number = 26.91 (no booking) Chance of second booking = 1.0% | Random number = 59.96 (no red card) Mf Mons Nygård: Chance of booking = 6.0% | Random number = 1.06 (BOOKED!) Chance of second booking = 1.0% | Random number = 13.83 (no second yellow) Fw Jermaine Bennett: Chance of booking = 6.0% | Random number = 63.75 (no booking) Chance of second booking = 1.0% | Random number = 66.47 (no red card) Fw Raphaël Soulie: Chance of booking = 6.0% | Random number = 94.5 (no booking) Chance of second booking = 1.0% | Random number = 72.11 (no red card) Fw Kai Williams: Chance of booking = 6.0% | Random number = 52.38 (no booking) Chance of second booking = 1.0% | Random number = 36.59 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* KENDAL TOWN FC CHANCES FOR INJURY ******* - Kendal Town FC Team Hardness = 0 - Swindon Supermarine FC Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Dominic Lloyd: Chance of injury = 1.62% | Random number = 35.78 (no injury) Sw Robin Spoor: Chance of injury = 3.25% | Random number = 54.0 (no injury) Df Gonzalo Sanz: Chance of injury = 3.25% | Random number = 60.61 (no injury) Df Frank Vandermark: Chance of injury = 3.25% | Random number = 18.06 (no injury) Mf George Armstrong: Chance of injury = 3.25% | Random number = 24.0 (no injury) Mf Albert Wise: Chance of injury = 3.25% | Random number = 42.96 (no injury) Fw Jermaine Rogers: Chance of injury = 3.25% | Random number = 25.46 (no injury) Fw Cong Li: Chance of injury = 3.25% | Random number = 35.55 (no injury) Fw Marcelo Guzman: Chance of injury = 3.25% | Random number = 3.6 (no injury) Fw Algernon James: Chance of injury = 3.25% | Random number = 70.56 (no injury) Fw Oscar Williams: Chance of injury = 3.25% | Random number = 19.52 (no injury) ******* SWINDON SUPERMARINE FC CHANCES FOR INJURY ******* - Swindon Supermarine FC Team Hardness = 1 - Kendal Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Ryan Caron: Chance of injury = 1.37% | Random number = 35.97 (no injury) Df Mason Shaw: Chance of injury = 2.75% | Random number = 42.85 (no injury) Df Daniel Baldwin: Chance of injury = 2.75% | Random number = 87.46 (no injury) Mf Lewis Coppell: Chance of injury = 2.75% | Random number = 57.28 (no injury) Mf Ryan White: Chance of injury = 2.75% | Random number = 29.1 (no injury) Mf Ryan Ludley: Chance of injury = 2.75% | Random number = 82.43 (no injury) Mf Owen Roberts: Chance of injury = 2.75% | Random number = 30.92 (no injury) Mf Mons Nygård: Chance of injury = 2.75% | Random number = 99.2 (no injury) Fw Jermaine Bennett: Chance of injury = 2.75% | Random number = 4.31 (no injury) Fw Raphaël Soulie: Chance of injury = 2.75% | Random number = 35.18 (no injury) Fw Kai Williams: Chance of injury = 2.75% | Random number = 31.81 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* SWINDON SUPERMARINE FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Cong Li SL 16 - Defending Gk: Ryan Caron SL 15 1: Chance of PK occurring = 10% | Random number = 55 (no penalty kick) ******* KENDAL TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Mason Shaw SL 13 - Defending Gk: Dominic Lloyd SL 16 intRndPk = 74 1: Chance of PK occurring = 5% | Random number = 74 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* KENDAL TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Kendal Town FC 21 19 27 24 68 Swindon Supermarine FC 18 0 25 64 38 Swindon Supermarine FC is using Offside Trap! Kendal Town FC Fw Attacks = 22 (68 - 25) * 0.5 (OST Multiplier) ; result rounded up Kendal Town FC Mf Attacks = 0 ((24 - 64) / 2; rounded up) Kendal Town FC Df Attacks = 0 ((27 - 38) / 3; rounded up) Kendal Town FC Total Attacks = 22 1: Attack for Fw Cong Li Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 35% | Random number = 32 (Shot Off Target) 2: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 3: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 35% | Random number = 56 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 96.15 (GOOOOOAAAAALLLLL!!!!!) 4: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 35% | Random number = 45 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 95.74 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Fw Marcelo Guzman Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 21 (Shot Off Target) 6: Attack for Fw Marcelo Guzman Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 29 (Shot Off Target) 7: Attack for Fw Marcelo Guzman Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 89 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 52.55 (Shot Saved by Gk) 8: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 74 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 27.7 (Shot Saved by Gk) 9: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 39 (Shot Off Target) 10: Attack for Fw Oscar Williams Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 46 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 21.94 (Shot Saved by Gk) 11: Attack for Fw Cong Li Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 18 (Shot Off Target) 12: Attack for Fw Cong Li Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 42 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 38.31 (Shot Saved by Gk) 13: Attack for Fw Algernon James Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 20 (Shot Off Target) 14: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 62 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 56.79 (Shot Saved by Gk) 15: Attack for Fw Algernon James Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 6 (Shot Off Target) 16: Attack for Fw Cong Li Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 49 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 21.39 (Shot Saved by Gk) 17: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 87 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 7.9 (Shot Saved by Gk) 18: Attack for Fw Cong Li Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 19 (Shot Off Target) 19: Attack for Fw Oscar Williams Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 55 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 64.72 (Shot Saved by Gk) 20: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 13 (Shot Off Target) 21: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 40% | Random number = 89 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 85.97 (GOOOOOAAAAALLLLL!!!!!) 22: Attack for Fw Jermaine Rogers Chance of Sw stopping attack = 0; no Sw playing for Swindon Supermarine FC Chance of Shot Off Target = 45% | Random number = 80 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 24.19 (Shot Saved by Gk) ******* SWINDON SUPERMARINE FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Swindon Supermarine FC 18 0 25 64 38 Kendal Town FC 21 19 27 24 68 Swindon Supermarine FC Fw Attacks = 11 (38 - 27); result rounded up Swindon Supermarine FC Mf Attacks = 20 ((64 - 24) / 2) ; result rounded up Swindon Supermarine FC Df Attacks = 0 ((25 - 68) / 5; rounded up) Swindon Supermarine FC Total Attacks = 31 1: Attack for Mf Owen Roberts Chance of Sw stopping attack = 68% | Random number = 52 (Sw stopped attack) 2: Attack for Mf Owen Roberts Chance of Sw stopping attack = 68% | Random number = 7 (Sw stopped attack) 3: Attack for Mf Lewis Coppell Chance of Sw stopping attack = 68% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 86.15 (Shot Saved by Gk) 4: Attack for Mf Ryan Ludley Chance of Sw stopping attack = 68% | Random number = 9 (Sw stopped attack) 5: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target) 6: Attack for Mf Lewis Coppell Chance of Sw stopping attack = 68% | Random number = 64 (Sw stopped attack) 7: Attack for Mf Ryan Ludley Chance of Sw stopping attack = 68% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 62 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 63.66 (Shot Saved by Gk) 8: Attack for Mf Mons Nygård Chance of Sw stopping attack = 68% | Random number = 23 (Sw stopped attack) 9: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 10: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 55 (Sw stopped attack) 11: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 20 (Sw stopped attack) 12: Attack for Mf Ryan Ludley Chance of Sw stopping attack = 68% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 70 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 72.46 (Shot Saved by Gk) 13: Attack for Mf Lewis Coppell Chance of Sw stopping attack = 68% | Random number = 47 (Sw stopped attack) 14: Attack for Mf Mons Nygård Chance of Sw stopping attack = 68% | Random number = 26 (Sw stopped attack) 15: Attack for Mf Mons Nygård Chance of Sw stopping attack = 68% | Random number = 45 (Sw stopped attack) 16: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 52 (Sw stopped attack) 17: Attack for Mf Ryan Ludley Chance of Sw stopping attack = 68% | Random number = 8 (Sw stopped attack) 18: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 80 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 8.52 (Shot Saved by Gk) 19: Attack for Mf Ryan White Chance of Sw stopping attack = 68% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 93 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 79.42 (Shot Saved by Gk) 20: Attack for Mf Ryan Ludley Chance of Sw stopping attack = 68% | Random number = 60 (Sw stopped attack) 21: Attack for Fw Kai Williams Chance of Sw stopping attack = 68% | Random number = 53 (Sw stopped attack) 22: Attack for Fw Kai Williams Chance of Sw stopping attack = 68% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 81.87 (Shot Saved by Gk) 23: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 39 (Sw stopped attack) 24: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 7 (Sw stopped attack) 25: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 97.48 (GOOOOOAAAAALLLLL!!!!!) 26: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 27: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 26 (Sw stopped attack) 28: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 90 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 91 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 88.29 (GOOOOOAAAAALLLLL!!!!!) 29: Attack for Fw Kai Williams Chance of Sw stopping attack = 68% | Random number = 58 (Sw stopped attack) 30: Attack for Fw Raphaël Soulie Chance of Sw stopping attack = 68% | Random number = 20 (Sw stopped attack) 31: Attack for Fw Kai Williams Chance of Sw stopping attack = 68% | Random number = 70 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 99 (Shot On Target) Chance of Gk Save = 87.25% | Random number = 75.06 (Shot Saved by Gk) =============================================== F I N A L S C O R E KENDAL TOWN FC 3 - SWINDON SUPERMARINE FC 2
Match Notes

You know John Blazel is looking to make a clean break in this one
Dave (AFC Wimbledon) 07/02 - 12:49 PM