(H)
Chasetown FC
Paul Cockayne
Worksop Town FC
David Morgan
League Round 11
S T A R T I N G L I N E U P S CHASETOWN FC WORKSOP TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Niklas Kaiser 15 2 17 Gk Gerald Dohm 3 2 5 Sw David Gardner 14 0 14 Sw Alfie Wood 3 2 5 Mf Carlos Rodriguez 12 0 12 Df Don Edwards 13 1 14 Df Arno Christiaens 13 -1 12 Df Liam Åkesson 14 1 15 Df Jake Whyte 8 2 10 Df Don Griffiths 9 0 9 Fw Leor Chadad 12 0 12 Df Taylor Saunders 4 2 6 Fw Diego Ribeiro 11 0 11 Mf Kieran Lawrence 13 1 14 Mf Finley Harris 8 0 8 Mf Callum McGuire 12 1 13 Fw Scott Shaw 14 -2 12 Mf Benjamin Robinson 9 -1 8 Fw Ryan Clemence 16 0 16 Fw Alexander Kilkenny 11 0 11 Fw Albert Ramos 4 2 6 Fw Lewis Hill 10 2 12 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 17 14 22 20 57 ROSTER TOTALS 5 5 44 35 23 0 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 2 7 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 17 14 22 22 64 T O T A L S 5 5 44 35 23 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* CHASETOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Niklas Kaiser: Chance of booking = 4.5% | Random number = 69.6 (no booking) Chance of straight red card = 0.75% | Random number = 14.42 (no red card) Sw David Gardner: Chance of booking = 4.5% | Random number = 94.73 (no booking) Chance of second booking = 0.75% | Random number = 61.4 (no red card) Mf Carlos Rodriguez: Chance of booking = 4.5% | Random number = 88.64 (no booking) Chance of second booking = 0.75% | Random number = 6.39 (no red card) Df Arno Christiaens: Chance of booking = 4.5% | Random number = 30.31 (no booking) Chance of second booking = 0.75% | Random number = 75.64 (no red card) Df Jake Whyte: Chance of booking = 4.5% | Random number = 93.83 (no booking) Chance of second booking = 0.75% | Random number = 21.51 (no red card) Fw Leor Chadad: Chance of booking = 4.5% | Random number = 81.54 (no booking) Chance of second booking = 0.75% | Random number = 54.87 (no red card) Fw Diego Ribeiro: Chance of booking = 4.5% | Random number = 98.8 (no booking) Chance of second booking = 0.75% | Random number = 0.5 (STRAIGHT RED CARD! SENT OFF!!!) Diego Ribeiro new match skill level = 6 Diego Ribeiro new match total level = 6 Mf Finley Harris: Chance of booking = 4.5% | Random number = 41.97 (no booking) Chance of second booking = 0.75% | Random number = 99.87 (no red card) Fw Scott Shaw: Chance of booking = 4.5% | Random number = 48.35 (no booking) Chance of second booking = 0.75% | Random number = 53.55 (no red card) Fw Ryan Clemence: Chance of booking = 4.5% | Random number = 29.74 (no booking) Chance of second booking = 0.75% | Random number = 25.55 (no red card) Fw Albert Ramos: Chance of booking = 4.5% | Random number = 83.38 (no booking) Chance of second booking = 0.75% | Random number = 30.82 (no red card) ******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Gerald Dohm: Chance of booking = 4.5% | Random number = 65.27 (no booking) Chance of straight red card = 0.75% | Random number = 95.91 (no red card) Sw Alfie Wood: Chance of booking = 4.5% | Random number = 67.01 (no booking) Chance of second booking = 0.75% | Random number = 41.59 (no red card) Df Don Edwards: Chance of booking = 4.5% | Random number = 36.82 (no booking) Chance of second booking = 0.75% | Random number = 12.95 (no red card) Df Liam Åkesson: Chance of booking = 4.5% | Random number = 84.08 (no booking) Chance of second booking = 0.75% | Random number = 25.68 (no red card) Df Don Griffiths: Chance of booking = 4.5% | Random number = 4.85 (no booking) Chance of second booking = 0.75% | Random number = 47.81 (no red card) Df Taylor Saunders: Chance of booking = 4.5% | Random number = 5.4 (no booking) Chance of second booking = 0.75% | Random number = 63.67 (no red card) Mf Kieran Lawrence: Chance of booking = 4.5% | Random number = 54.69 (no booking) Chance of second booking = 0.75% | Random number = 27.72 (no red card) Mf Callum McGuire: Chance of booking = 4.5% | Random number = 67.54 (no booking) Chance of second booking = 0.75% | Random number = 39.07 (no red card) Mf Benjamin Robinson: Chance of booking = 4.5% | Random number = 1.82 (BOOKED!) Chance of second booking = 0.75% | Random number = 69.92 (no second yellow) Fw Alexander Kilkenny: Chance of booking = 4.5% | Random number = 51.63 (no booking) Chance of second booking = 0.75% | Random number = 24.34 (no red card) Fw Lewis Hill: Chance of booking = 4.5% | Random number = 1.04 (BOOKED!) Chance of second booking = 0.75% | Random number = 38.67 (no second yellow) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* CHASETOWN FC CHANCES FOR INJURY ******* - Chasetown FC Team Hardness = 0 - Worksop Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Niklas Kaiser: Chance of injury = 1.25% | Random number = 23.36 (no injury) Sw David Gardner: Chance of injury = 2.5% | Random number = 69.66 (no injury) Mf Carlos Rodriguez: Chance of injury = 2.5% | Random number = 86.33 (no injury) Df Arno Christiaens: Chance of injury = 2.5% | Random number = 9.6 (no injury) Df Jake Whyte: Chance of injury = 2.5% | Random number = 14.48 (no injury) Fw Leor Chadad: Chance of injury = 2.5% | Random number = 83.13 (no injury) Fw Diego Ribeiro: Chance of injury = 2.5% | Random number = 54.92 (no injury) Mf Finley Harris: Chance of injury = 2.5% | Random number = 94.59 (no injury) Fw Scott Shaw: Chance of injury = 2.5% | Random number = 80.5 (no injury) Fw Ryan Clemence: Chance of injury = 2.5% | Random number = 91.25 (no injury) Fw Albert Ramos: Chance of injury = 2.5% | Random number = 18.68 (no injury) ******* WORKSOP TOWN FC CHANCES FOR INJURY ******* - Worksop Town FC Team Hardness = 0 - Chasetown FC Team Hardness = 0 - All (except Gk) chance of injury = 2.5% - Gk chance of injury = 1.25% Gk Gerald Dohm: Chance of injury = 1.25% | Random number = 65.9 (no injury) Sw Alfie Wood: Chance of injury = 2.5% | Random number = 36.45 (no injury) Df Don Edwards: Chance of injury = 2.5% | Random number = 83.56 (no injury) Df Liam Åkesson: Chance of injury = 2.5% | Random number = 41.66 (no injury) Df Don Griffiths: Chance of injury = 2.5% | Random number = 20.37 (no injury) Df Taylor Saunders: Chance of injury = 2.5% | Random number = 65.26 (no injury) Mf Kieran Lawrence: Chance of injury = 2.5% | Random number = 58.39 (no injury) Mf Callum McGuire: Chance of injury = 2.5% | Random number = 48.54 (no injury) Mf Benjamin Robinson: Chance of injury = 2.5% | Random number = 41.39 (no injury) Fw Alexander Kilkenny: Chance of injury = 2.5% | Random number = 85.06 (no injury) Fw Lewis Hill: Chance of injury = 2.5% | Random number = 67.71 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Ryan Clemence SL 16 - Defending Gk: Gerald Dohm SL 3 intRndPk = 39 1: Chance of PK occurring = 5% | Random number = 39 (no penalty kick) ******* CHASETOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Liam Åkesson SL 14 - Defending Gk: Niklas Kaiser SL 15 intRndPk = 69 1: Chance of PK occurring = 5% | Random number = 69 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* CHASETOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Chasetown FC 17 14 22 22 59 Worksop Town FC 5 5 44 35 23 Chasetown FC Fw Attacks = 15 (59 - 44); result rounded up Chasetown FC Mf Attacks = 0 ((22 - 35) / 2; rounded up) Chasetown FC Df Attacks = 0 ((22 - 23) / 3; rounded up) Chasetown FC Total Attacks = 15 1: Attack for Fw Scott Shaw Chance of Sw stopping attack = 40% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 9 (Shot Off Target) 2: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 31 (Shot Off Target) 3: Attack for Fw Leor Chadad Chance of Sw stopping attack = 40% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 98.32 (GOOOOOAAAAALLLLL!!!!!) 4: Attack for Fw Albert Ramos Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 96 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 31.37 (Shot Saved by Gk) 5: Attack for Fw Leor Chadad Chance of Sw stopping attack = 40% | Random number = 41 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target) 6: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 71 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 70.92 (GOOOOOAAAAALLLLL!!!!!) 7: Attack for Fw Albert Ramos Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 87 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 16.33 (Shot Saved by Gk) 8: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 62 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 22 (Shot Off Target) 9: Attack for Fw Diego Ribeiro Chance of Sw stopping attack = 40% | Random number = 18 (Sw stopped attack) 10: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 27 (Sw stopped attack) 11: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 53 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 75 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 0.52 (Shot Saved by Gk) 12: Attack for Fw Scott Shaw Chance of Sw stopping attack = 40% | Random number = 43 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 80 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 61.83 (GOOOOOAAAAALLLLL!!!!!) 13: Attack for Fw Ryan Clemence Chance of Sw stopping attack = 40% | Random number = 52 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 31 (Shot Off Target) 14: Attack for Fw Scott Shaw Chance of Sw stopping attack = 40% | Random number = 68 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 48 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 85.82 (GOOOOOAAAAALLLLL!!!!!) 15: Attack for Fw Albert Ramos Chance of Sw stopping attack = 40% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 50% | Random number = 73 (Shot On Target) Chance of Gk Save = 51.25% | Random number = 74.19 (GOOOOOAAAAALLLLL!!!!!) ******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Worksop Town FC 5 5 44 35 23 Chasetown FC 17 14 22 22 59 Worksop Town FC Fw Attacks = 1 (23 - 22); result rounded up Worksop Town FC Mf Attacks = 7 ((35 - 22) / 2) ; result rounded up Worksop Town FC Df Attacks = 0 ((44 - 59) / 3; rounded up) Worksop Town FC Total Attacks = 8 1: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 46 (Sw stopped attack) 2: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 57 (Sw stopped attack) 3: Attack for Mf Benjamin Robinson Chance of Sw stopping attack = 58% | Random number = 18 (Sw stopped attack) 4: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 60 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 74 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 87.1 (GOOOOOAAAAALLLLL!!!!!) 5: Attack for Mf Callum McGuire Chance of Sw stopping attack = 58% | Random number = 22 (Sw stopped attack) 6: Attack for Mf Benjamin Robinson Chance of Sw stopping attack = 58% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 81 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 78.51 (GOOOOOAAAAALLLLL!!!!!) 7: Attack for Mf Kieran Lawrence Chance of Sw stopping attack = 58% | Random number = 13 (Sw stopped attack) 8: Attack for Fw Alexander Kilkenny Chance of Sw stopping attack = 58% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 96 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 57.57 (Shot Saved by Gk) =============================================== F I N A L S C O R E CHASETOWN FC 5 - WORKSOP TOWN FC 2
Match Notes
Hoping for something here !!
David (Worksop Town FC) 06/28 - 4:19 PM
Something....like a drubbing?
Paul (Chasetown FC) 06/28 - 7:26 PM
I like this pre-match banter...
Allan (Harrogate Railway AFC) 06/28 - 9:08 PM
but will it spur Worksop on or scare them off?
Vick (Halifax Town AFC) 06/29 - 11:27 AM
Didn't expect that!!!
David (Worksop Town FC) 06/30 - 11:32 AM
Not quite a drubbing, but good enough...
Paul (Chasetown FC) 07/04 - 10:50 AM