(H)

Worksop Town FC
David Morgan

Mossley AFC
Mike Jaffe
League Round 11
S T A R T I N G L I N E U P S
WORKSOP TOWN FC MOSSLEY AFC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Tyler Banks 11 0 11 Gk Alexandre Charlier 10 0 10
Df Gordon Jackson 12 1 13 Sw Gordon Gregory 4 2 6
Df Taylor Saunders 12 1 13 Df Erik Meyer 12 2 14
Df Harley Watson 8 0 8 Df William Cockham 7 1 8
Df Kyle Elder 4 2 6 Df Billy Slater 4 2 6
Mf Toby Annesleyy 10 0 10 Df Neil Smith 2 2 4
Mf Kieran Lawrence 5 1 6 Mf George Thomas 10 1 11
Mf Giuseppe Orlando 4 2 6 Mf Kuan-Yin Zhu 10 1 11
Fw Leon Bailey 11 0 11 Mf Giorgio Testa 6 2 8
Fw Peder Laursen 9 1 10 Fw Luca Bell 13 0 13
Fw Michael Johnson 4 2 6 Fw Sam Lewis 8 0 8
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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11 0 40 22 27 ROSTER TOTALS 10 6 32 30 21
0 0 0 0 0 HARDNESS 0 0 0 0 0
0 0 2 5 2 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 3 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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11 0 42 27 29 T O T A L S 10 6 35 30 21
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* WORKSOP TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Tyler Banks: Chance of booking = 4.5% | Random number = 58.84 (no booking)
Chance of straight red card = 0.75% | Random number = 95.62 (no red card)
Df Gordon Jackson: Chance of booking = 4.5% | Random number = 73.8 (no booking)
Chance of second booking = 0.75% | Random number = 14.81 (no red card)
Df Taylor Saunders: Chance of booking = 4.5% | Random number = 40.3 (no booking)
Chance of second booking = 0.75% | Random number = 31.09 (no red card)
Df Harley Watson: Chance of booking = 4.5% | Random number = 27.52 (no booking)
Chance of second booking = 0.75% | Random number = 42.36 (no red card)
Df Kyle Elder: Chance of booking = 4.5% | Random number = 98.13 (no booking)
Chance of second booking = 0.75% | Random number = 89.08 (no red card)
Mf Toby Annesleyy: Chance of booking = 4.5% | Random number = 22.87 (no booking)
Chance of second booking = 0.75% | Random number = 35.82 (no red card)
Mf Kieran Lawrence: Chance of booking = 4.5% | Random number = 24.96 (no booking)
Chance of second booking = 0.75% | Random number = 20.79 (no red card)
Mf Giuseppe Orlando: Chance of booking = 4.5% | Random number = 74.81 (no booking)
Chance of second booking = 0.75% | Random number = 56.34 (no red card)
Fw Leon Bailey: Chance of booking = 4.5% | Random number = 31.25 (no booking)
Chance of second booking = 0.75% | Random number = 99.32 (no red card)
Fw Peder Laursen: Chance of booking = 4.5% | Random number = 21.94 (no booking)
Chance of second booking = 0.75% | Random number = 48.28 (no red card)
Fw Michael Johnson: Chance of booking = 4.5% | Random number = 44.93 (no booking)
Chance of second booking = 0.75% | Random number = 35.63 (no red card)
******* MOSSLEY AFC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Alexandre Charlier: Chance of booking = 4.5% | Random number = 56.9 (no booking)
Chance of straight red card = 0.75% | Random number = 81.2 (no red card)
Sw Gordon Gregory: Chance of booking = 4.5% | Random number = 22.23 (no booking)
Chance of second booking = 0.75% | Random number = 69.31 (no red card)
Df Erik Meyer: Chance of booking = 4.5% | Random number = 15.2 (no booking)
Chance of second booking = 0.75% | Random number = 8.22 (no red card)
Df William Cockham: Chance of booking = 4.5% | Random number = 79.62 (no booking)
Chance of second booking = 0.75% | Random number = 15.48 (no red card)
Df Billy Slater: Chance of booking = 4.5% | Random number = 6.1 (no booking)
Chance of second booking = 0.75% | Random number = 1.98 (no red card)
Df Neil Smith: Chance of booking = 4.5% | Random number = 19.16 (no booking)
Chance of second booking = 0.75% | Random number = 73.94 (no red card)
Mf George Thomas: Chance of booking = 4.5% | Random number = 10.08 (no booking)
Chance of second booking = 0.75% | Random number = 87.01 (no red card)
Mf Kuan-Yin Zhu: Chance of booking = 4.5% | Random number = 12.48 (no booking)
Chance of second booking = 0.75% | Random number = 70.26 (no red card)
Mf Giorgio Testa: Chance of booking = 4.5% | Random number = 25.43 (no booking)
Chance of second booking = 0.75% | Random number = 54.73 (no red card)
Fw Luca Bell: Chance of booking = 4.5% | Random number = 22.76 (no booking)
Chance of second booking = 0.75% | Random number = 22.76 (no red card)
Fw Sam Lewis: Chance of booking = 4.5% | Random number = 96.73 (no booking)
Chance of second booking = 0.75% | Random number = 32.55 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* WORKSOP TOWN FC CHANCES FOR INJURY *******
- Worksop Town FC Team Hardness = 0
- Mossley AFC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Tyler Banks: Chance of injury = 1.25% | Random number = 61.18 (no injury)
Df Gordon Jackson: Chance of injury = 2.5% | Random number = 5.61 (no injury)
Df Taylor Saunders: Chance of injury = 2.5% | Random number = 25.79 (no injury)
Df Harley Watson: Chance of injury = 2.5% | Random number = 82.76 (no injury)
Df Kyle Elder: Chance of injury = 2.5% | Random number = 59.19 (no injury)
Mf Toby Annesleyy: Chance of injury = 2.5% | Random number = 43.79 (no injury)
Mf Kieran Lawrence: Chance of injury = 2.5% | Random number = 95.56 (no injury)
Mf Giuseppe Orlando: Chance of injury = 2.5% | Random number = 1.41 (INJURED!)
Targeted fitness lost = 0
Giuseppe Orlando is being assisted by the Physio and appears to be just fine.
Fw Leon Bailey: Chance of injury = 2.5% | Random number = 62.66 (no injury)
Fw Peder Laursen: Chance of injury = 2.5% | Random number = 50.12 (no injury)
Fw Michael Johnson: Chance of injury = 2.5% | Random number = 13.91 (no injury)
******* MOSSLEY AFC CHANCES FOR INJURY *******
- Mossley AFC Team Hardness = 0
- Worksop Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.5%
- Gk chance of injury = 1.25%
Gk Alexandre Charlier: Chance of injury = 1.25% | Random number = 2.11 (no injury)
Sw Gordon Gregory: Chance of injury = 2.5% | Random number = 41.74 (no injury)
Df Erik Meyer: Chance of injury = 2.5% | Random number = 42.5 (no injury)
Df William Cockham: Chance of injury = 2.5% | Random number = 67.02 (no injury)
Df Billy Slater: Chance of injury = 2.5% | Random number = 86.66 (no injury)
Df Neil Smith: Chance of injury = 2.5% | Random number = 9.68 (no injury)
Mf George Thomas: Chance of injury = 2.5% | Random number = 0.02 (INJURED!)
Targeted fitness lost = 1
George Thomas is being assisted by the Physio. He won't lose any fitness points, but he'll have to come off.
George Thomas new match skill level = 5
George Thomas new match total level = 6
Mf Kuan-Yin Zhu: Chance of injury = 2.5% | Random number = 46.22 (no injury)
Mf Giorgio Testa: Chance of injury = 2.5% | Random number = 51.55 (no injury)
Fw Luca Bell: Chance of injury = 2.5% | Random number = 51.64 (no injury)
Fw Sam Lewis: Chance of injury = 2.5% | Random number = 5.52 (no injury)
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* MOSSLEY AFC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Gordon Jackson SL 12
- Defending Gk: Alexandre Charlier SL 10
intRndPk = 30
1: Chance of PK occurring = 5% | Random number = 30 (no penalty kick)
******* WORKSOP TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Luca Bell SL 13
- Defending Gk: Tyler Banks SL 11
intRndPk = 9
1: Chance of PK occurring = 5% | Random number = 9 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* WORKSOP TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Worksop Town FC 11 0 42 27 29
Mossley AFC 10 6 35 25 21
Worksop Town FC Fw Attacks = 0 (29 - 35)
Worksop Town FC Mf Attacks = 1 ((27 - 25) / 2) ; result rounded up
Worksop Town FC Df Attacks = 5 ((42 - 21) / 5); result rounded up
Worksop Town FC Total Attacks = 6
1: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 42% | Random number = 1 (Sw stopped attack)
2: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 42% | Random number = 17 (Sw stopped attack)
3: Attack for Df Harley Watson
Chance of Sw stopping attack = 42% | Random number = 74 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 75 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 24.23 (Shot Saved by Gk)
4: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 42% | Random number = 44 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 86 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 73.29 (GOOOOOAAAAALLLLL!!!!!)
5: Attack for Df Gordon Jackson
Chance of Sw stopping attack = 42% | Random number = 1 (Sw stopped attack)
6: Attack for Mf Toby Annesleyy
Chance of Sw stopping attack = 42% | Random number = 43 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 62 (Shot On Target)
Chance of Gk Save = 62.5% | Random number = 79.98 (GOOOOOAAAAALLLLL!!!!!)
******* MOSSLEY AFC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Mossley AFC 10 6 35 25 21
Worksop Town FC 11 0 42 27 29
Mossley AFC Fw Attacks = 0 (21 - 42)
Mossley AFC Mf Attacks = 0 ((25 - 27) / 2; rounded up)
Mossley AFC Df Attacks = 2 ((35 - 29) / 3); result rounded up
Mossley AFC Total Attacks = 2
1: Attack for Df William Cockham
Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
Chance of Shot Off Target = 35% | Random number = 49 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 3.12 (Shot Saved by Gk)
2: Attack for Df Erik Meyer
Chance of Sw stopping attack = 0; no Sw playing for Worksop Town FC
Chance of Shot Off Target = 35% | Random number = 55 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 44.8 (Shot Saved by Gk)
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F I N A L S C O R E
WORKSOP TOWN FC 2 - MOSSLEY AFC 0
Match Notes
Difficult match....
David (Worksop Town FC) 02/19 - 6:54 PM

A win at last!!
David (Worksop Town FC) 02/22 - 3:15 PM