(H)
AFC Rushden & Diamonds
John Holden
Shepshed Dynamo FC
Alon Atie
League Round 11
S T A R T I N G L I N E U P S AFC RUSHDEN & DIAMONDS SHEPSHED DYNAMO FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gordon Wilkins 16 1 17 Gk Leo Dury 16 2 18 Sw Luís Morais 14 1 15 Sw Isaac Murray 15 2 17 Df Lucas Soramaki 13 0 13 Df Cliff Davies 11 2 13 Df Charles Clarke 13 0 13 Df Luke MacTavish 10 2 12 Df Markus Jacobsen 8 2 10 Mf Andrew Durman 11 2 13 Mf Ashton Ali 13 0 13 Mf Bernd Kaiser 10 2 12 Mf Niklas König 8 2 10 Fw Tobias Walter 16 2 18 Fw Giorgio Grasso 14 1 15 Fw Ruben Diez 16 2 18 Fw Mark Solomon 13 0 13 Fw Freddie Rees 12 1 13 Fw William Hay 8 2 10 Fw Dong-Sun Jang 10 2 12 Fw Sam East 4 2 6 Fw Ollie O'Brien 8 2 10 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 17 15 36 23 44 ROSTER TOTALS 18 17 25 25 71 1 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 2 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 20 15 36 23 53 T O T A L S 18 17 25 25 71 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Gordon Wilkins: Chance of booking = 6.75% | Random number = 25.3 (no booking) Chance of straight red card = 1.0% | Random number = 23.28 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 43.55 (no booking) Chance of second booking = 1.0% | Random number = 31.3 (no red card) Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 67.39 (no booking) Chance of second booking = 1.0% | Random number = 74.89 (no red card) Df Charles Clarke: Chance of booking = 6.0% | Random number = 90.79 (no booking) Chance of second booking = 1.0% | Random number = 22.28 (no red card) Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 34.68 (no booking) Chance of second booking = 1.0% | Random number = 31.72 (no red card) Mf Ashton Ali: Chance of booking = 6.0% | Random number = 47.82 (no booking) Chance of second booking = 1.0% | Random number = 76.72 (no red card) Mf Niklas König: Chance of booking = 6.0% | Random number = 26.46 (no booking) Chance of second booking = 1.0% | Random number = 86.04 (no red card) Fw Giorgio Grasso: Chance of booking = 6.0% | Random number = 27.49 (no booking) Chance of second booking = 1.0% | Random number = 26.1 (no red card) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 50.68 (no booking) Chance of second booking = 1.0% | Random number = 69.5 (no red card) Fw William Hay: Chance of booking = 6.0% | Random number = 5.43 (BOOKED!) Chance of second booking = 1.0% | Random number = 79.09 (no second yellow) Fw Sam East: Chance of booking = 6.0% | Random number = 81.64 (no booking) Chance of second booking = 1.0% | Random number = 67.81 (no red card) ******* SHEPSHED DYNAMO FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Leo Dury: Chance of booking = 4.5% | Random number = 90.99 (no booking) Chance of straight red card = 0.75% | Random number = 59.23 (no red card) Sw Isaac Murray: Chance of booking = 4.5% | Random number = 73.4 (no booking) Chance of second booking = 0.75% | Random number = 87.33 (no red card) Df Cliff Davies: Chance of booking = 4.5% | Random number = 7.98 (no booking) Chance of second booking = 0.75% | Random number = 1.11 (no red card) Df Luke MacTavish: Chance of booking = 4.5% | Random number = 96.03 (no booking) Chance of second booking = 0.75% | Random number = 92.89 (no red card) Mf Andrew Durman: Chance of booking = 4.5% | Random number = 21.23 (no booking) Chance of second booking = 0.75% | Random number = 0.25 (STRAIGHT RED CARD! SENT OFF!!!) Andrew Durman new match skill level = 6 Andrew Durman new match total level = 8 Mf Bernd Kaiser: Chance of booking = 4.5% | Random number = 28.81 (no booking) Chance of second booking = 0.75% | Random number = 43.61 (no red card) Fw Tobias Walter: Chance of booking = 4.5% | Random number = 54.36 (no booking) Chance of second booking = 0.75% | Random number = 41.2 (no red card) Fw Ruben Diez: Chance of booking = 4.5% | Random number = 62.27 (no booking) Chance of second booking = 0.75% | Random number = 74.51 (no red card) Fw Freddie Rees: Chance of booking = 4.5% | Random number = 30.43 (no booking) Chance of second booking = 0.75% | Random number = 34.79 (no red card) Fw Dong-Sun Jang: Chance of booking = 4.5% | Random number = 45.67 (no booking) Chance of second booking = 0.75% | Random number = 8.73 (no red card) Fw Ollie O'Brien: Chance of booking = 4.5% | Random number = 57.45 (no booking) Chance of second booking = 0.75% | Random number = 82.78 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Shepshed Dynamo FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Gordon Wilkins: Chance of injury = 1.37% | Random number = 47.31 (no injury) Sw Luís Morais: Chance of injury = 2.75% | Random number = 36.66 (no injury) Df Lucas Soramaki: Chance of injury = 2.75% | Random number = 68.87 (no injury) Df Charles Clarke: Chance of injury = 2.75% | Random number = 10.59 (no injury) Df Markus Jacobsen: Chance of injury = 2.75% | Random number = 85.9 (no injury) Mf Ashton Ali: Chance of injury = 2.75% | Random number = 16.82 (no injury) Mf Niklas König: Chance of injury = 2.75% | Random number = 29.62 (no injury) Fw Giorgio Grasso: Chance of injury = 2.75% | Random number = 35.69 (no injury) Fw Mark Solomon: Chance of injury = 2.75% | Random number = 36.29 (no injury) Fw William Hay: Chance of injury = 2.75% | Random number = 59.9 (no injury) Fw Sam East: Chance of injury = 2.75% | Random number = 34.76 (no injury) ******* SHEPSHED DYNAMO FC CHANCES FOR INJURY ******* - Shepshed Dynamo FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Leo Dury: Chance of injury = 1.62% | Random number = 62.36 (no injury) Sw Isaac Murray: Chance of injury = 3.25% | Random number = 31.4 (no injury) Df Cliff Davies: Chance of injury = 3.25% | Random number = 15.62 (no injury) Df Luke MacTavish: Chance of injury = 3.25% | Random number = 9.48 (no injury) Mf Andrew Durman: Chance of injury = 3.25% | Random number = 65.83 (no injury) Mf Bernd Kaiser: Chance of injury = 3.25% | Random number = 87.75 (no injury) Fw Tobias Walter: Chance of injury = 3.25% | Random number = 17.84 (no injury) Fw Ruben Diez: Chance of injury = 3.25% | Random number = 31.04 (no injury) Fw Freddie Rees: Chance of injury = 3.25% | Random number = 10.71 (no injury) Fw Dong-Sun Jang: Chance of injury = 3.25% | Random number = 50.58 (no injury) Fw Ollie O'Brien: Chance of injury = 3.25% | Random number = 24.63 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* SHEPSHED DYNAMO FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Giorgio Grasso SL 14 - Defending Gk: Leo Dury SL 16 intRndPk = 79 1: Chance of PK occurring = 5% | Random number = 79 (no penalty kick) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Tobias Walter SL 16 - Defending Gk: Gordon Wilkins SL 16 1: Chance of PK occurring = 10% | Random number = 64 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 20 15 36 23 53 Shepshed Dynamo FC 18 17 25 20 71 AFC Rushden & Diamonds Fw Attacks = 28 (53 - 25); result rounded up AFC Rushden & Diamonds Mf Attacks = 2 ((23 - 20) / 2) ; result rounded up AFC Rushden & Diamonds Df Attacks = 0 ((36 - 71) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 30 1: Attack for Mf Niklas König Chance of Sw stopping attack = 64% | Random number = 60 (Sw stopped attack) 2: Attack for Mf Niklas König Chance of Sw stopping attack = 64% | Random number = 38 (Sw stopped attack) 3: Attack for Fw Sam East Chance of Sw stopping attack = 64% | Random number = 42 (Sw stopped attack) 4: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 10 (Sw stopped attack) 5: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 3 (Sw stopped attack) 6: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 44 (Sw stopped attack) 7: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 95 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 14.99 (Shot Saved by Gk) 8: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 9: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 63 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 11.99 (Shot Saved by Gk) 10: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 36 (Sw stopped attack) 11: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 2 (Sw stopped attack) 12: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 95 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 26 (Shot Off Target) 13: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 52 (Sw stopped attack) 14: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 75 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 61 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 48.45 (Shot Saved by Gk) 15: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 46.68 (Shot Saved by Gk) 16: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 16 (Sw stopped attack) 17: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 2 (Sw stopped attack) 18: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 19 (Sw stopped attack) 19: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target) 20: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 89 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 67.96 (Shot Saved by Gk) 21: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 95 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 87.24 (GOOOOOAAAAALLLLL!!!!!) 22: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 42 (Sw stopped attack) 23: Attack for Fw William Hay Chance of Sw stopping attack = 64% | Random number = 98 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 63 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 58.34 (Shot Saved by Gk) 24: Attack for Fw Sam East Chance of Sw stopping attack = 64% | Random number = 60 (Sw stopped attack) 25: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 97 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 93.97 (GOOOOOAAAAALLLLL!!!!!) 26: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 25 (Sw stopped attack) 27: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 93 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 35 (Shot Off Target) 28: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 11 (Sw stopped attack) 29: Attack for Fw Mark Solomon Chance of Sw stopping attack = 64% | Random number = 81 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 15 (Shot Off Target) 30: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 64% | Random number = 77 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 99 (Shot On Target) Chance of Gk Save = 80.5% | Random number = 91.43 (GOOOOOAAAAALLLLL!!!!!) ******* SHEPSHED DYNAMO FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Shepshed Dynamo FC 18 17 25 20 71 AFC Rushden & Diamonds 20 15 36 23 53 Shepshed Dynamo FC Fw Attacks = 35 (71 - 36); result rounded up Shepshed Dynamo FC Mf Attacks = 0 ((20 - 23) / 2; rounded up) Shepshed Dynamo FC Df Attacks = 0 ((25 - 53) / 3; rounded up) Shepshed Dynamo FC Total Attacks = 35 1: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 79 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 34.58 (Shot Saved by Gk) 2: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 60% | Random number = 51 (Sw stopped attack) 3: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 10 (Sw stopped attack) 4: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 60% | Random number = 87 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 0.5 (Shot Saved by Gk) 5: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 60% | Random number = 83 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 7.42 (Shot Saved by Gk) 6: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 46 (Sw stopped attack) 7: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 66.18 (Shot Saved by Gk) 8: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 8 (Sw stopped attack) 9: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 60% | Random number = 8 (Sw stopped attack) 10: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 30 (Sw stopped attack) 11: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 46 (Sw stopped attack) 12: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 42 (Sw stopped attack) 13: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 14 (Sw stopped attack) 14: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 85 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 85.85 (GOOOOOAAAAALLLLL!!!!!) 15: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 53 (Sw stopped attack) 16: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 53 (Sw stopped attack) 17: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 23 (Sw stopped attack) 18: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 56 (Sw stopped attack) 19: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 72 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 19 (Shot Off Target) 20: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 60% | Random number = 12 (Sw stopped attack) 21: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 14 (Sw stopped attack) 22: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 47 (Sw stopped attack) 23: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 6 (Shot Off Target) 24: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 20 (Sw stopped attack) 25: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 60% | Random number = 22 (Sw stopped attack) 26: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 5 (Sw stopped attack) 27: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 84 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 33.48 (Shot Saved by Gk) 28: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 43 (Sw stopped attack) 29: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 69 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 30 (Shot Off Target) 30: Attack for Fw Dong-Sun Jang Chance of Sw stopping attack = 60% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 3 (Shot Off Target) 31: Attack for Fw Tobias Walter Chance of Sw stopping attack = 60% | Random number = 52 (Sw stopped attack) 32: Attack for Fw Freddie Rees Chance of Sw stopping attack = 60% | Random number = 2 (Sw stopped attack) 33: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 56 (Sw stopped attack) 34: Attack for Fw Ruben Diez Chance of Sw stopping attack = 60% | Random number = 18 (Sw stopped attack) 35: Attack for Fw Ollie O'Brien Chance of Sw stopping attack = 60% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 51 (Shot On Target) Chance of Gk Save = 85.0% | Random number = 71.1 (Shot Saved by Gk) =============================================== F I N A L S C O R E AFC RUSHDEN & DIAMONDS 3 - SHEPSHED DYNAMO FC 1
Match Notes
Please OLMEC something good here please
John (AFC Rushden & Diamonds) 06/28 - 8:09 PM
Unlucky Alon, but it seems like pleading is an OLMEC winner
John (AFC Rushden & Diamonds) 06/29 - 8:15 PM