(H)

Bedford Town FC
Simon Compton

AFC Rushden & Diamonds
John Holden
League Round 10
S T A R T I N G L I N E U P S
BEDFORD TOWN FC AFC RUSHDEN & DIAMONDS
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Guillaume Hebert 13 2 15 Gk Kevin Hawkins 15 1 16
Sw Ian Moore 13 2 15 Df Axel Lacour 14 1 15
Df Max Hermansson 14 2 16 Df Gareth Trickelbank 13 1 14
Df Lok Guo 13 2 15 Df Markus Jacobsen 12 2 14
Df Youssef Alami 8 2 10 Df Baron Jackson 7 0 7
Mf Marco Tenhoor 12 1 13 Mf Gabriel Welbeck 13 2 15
Mf Jack Heskey 11 0 11 Mf Niklas König 10 2 12
Mf Christian Kilkenny 9 2 11 Mf Conor Kennedy 9 2 11
Mf Jeff Shilton 8 2 10 Fw Fernando Cano 14 1 15
Fw Alexander Stewart 13 2 15 Fw Sam East 13 1 14
Fw Corey Page 9 2 11 Fw William Hay 13 1 14
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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15 15 41 45 26 ROSTER TOTALS 16 0 50 38 43
0 0 0 0 0 HARDNESS 1 0 0 0 0
0 0 0 9 0 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0
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15 15 41 54 26 T O T A L S 17 0 50 38 43
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B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BEDFORD TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk Guillaume Hebert: Chance of booking = 4.5% | Random number = 88.93 (no booking)
Chance of straight red card = 0.75% | Random number = 94.0 (no red card)
Sw Ian Moore: Chance of booking = 4.5% | Random number = 15.07 (no booking)
Chance of second booking = 0.75% | Random number = 71.83 (no red card)
Df Max Hermansson: Chance of booking = 4.5% | Random number = 2.48 (BOOKED!)
Chance of second booking = 0.75% | Random number = 81.95 (no second yellow)
Df Lok Guo: Chance of booking = 4.5% | Random number = 24.28 (no booking)
Chance of second booking = 0.75% | Random number = 37.52 (no red card)
Df Youssef Alami: Chance of booking = 4.5% | Random number = 9.72 (no booking)
Chance of second booking = 0.75% | Random number = 55.9 (no red card)
Mf Marco Tenhoor: Chance of booking = 4.5% | Random number = 74.25 (no booking)
Chance of second booking = 0.75% | Random number = 9.09 (no red card)
Mf Jack Heskey: Chance of booking = 4.5% | Random number = 80.54 (no booking)
Chance of second booking = 0.75% | Random number = 12.27 (no red card)
Mf Christian Kilkenny: Chance of booking = 4.5% | Random number = 80.37 (no booking)
Chance of second booking = 0.75% | Random number = 50.89 (no red card)
Mf Jeff Shilton: Chance of booking = 4.5% | Random number = 59.05 (no booking)
Chance of second booking = 0.75% | Random number = 54.24 (no red card)
Fw Alexander Stewart: Chance of booking = 4.5% | Random number = 95.07 (no booking)
Chance of second booking = 0.75% | Random number = 17.03 (no red card)
Fw Corey Page: Chance of booking = 4.5% | Random number = 84.39 (no booking)
Chance of second booking = 0.75% | Random number = 34.36 (no red card)
******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 1
Gk Kevin Hawkins: Chance of booking = 6.75% | Random number = 72.52 (no booking)
Chance of straight red card = 1.0% | Random number = 38.17 (no red card)
Df Axel Lacour: Chance of booking = 6.0% | Random number = 36.51 (no booking)
Chance of second booking = 1.0% | Random number = 1.48 (no red card)
Df Gareth Trickelbank: Chance of booking = 6.0% | Random number = 74.24 (no booking)
Chance of second booking = 1.0% | Random number = 87.34 (no red card)
Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 16.06 (no booking)
Chance of second booking = 1.0% | Random number = 70.65 (no red card)
Df Baron Jackson: Chance of booking = 6.0% | Random number = 42.25 (no booking)
Chance of second booking = 1.0% | Random number = 17.71 (no red card)
Mf Gabriel Welbeck: Chance of booking = 6.0% | Random number = 90.16 (no booking)
Chance of second booking = 1.0% | Random number = 21.22 (no red card)
Mf Niklas König: Chance of booking = 6.0% | Random number = 10.59 (no booking)
Chance of second booking = 1.0% | Random number = 80.25 (no red card)
Mf Conor Kennedy: Chance of booking = 6.0% | Random number = 16.87 (no booking)
Chance of second booking = 1.0% | Random number = 18.06 (no red card)
Fw Fernando Cano: Chance of booking = 6.0% | Random number = 51.27 (no booking)
Chance of second booking = 1.0% | Random number = 50.22 (no red card)
Fw Sam East: Chance of booking = 6.0% | Random number = 41.71 (no booking)
Chance of second booking = 1.0% | Random number = 79.26 (no red card)
Fw William Hay: Chance of booking = 6.0% | Random number = 24.39 (no booking)
Chance of second booking = 1.0% | Random number = 19.63 (no red card)
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I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BEDFORD TOWN FC CHANCES FOR INJURY *******
- Bedford Town FC Team Hardness = 0
- AFC Rushden & Diamonds Team Hardness = 1
- All (except Gk) chance of injury = 3.25%
- Gk chance of injury = 1.62%
Gk Guillaume Hebert: Chance of injury = 1.62% | Random number = 42.43 (no injury)
Sw Ian Moore: Chance of injury = 3.25% | Random number = 16.2 (no injury)
Df Max Hermansson: Chance of injury = 3.25% | Random number = 83.27 (no injury)
Df Lok Guo: Chance of injury = 3.25% | Random number = 91.47 (no injury)
Df Youssef Alami: Chance of injury = 3.25% | Random number = 99.88 (no injury)
Mf Marco Tenhoor: Chance of injury = 3.25% | Random number = 3.9 (no injury)
Mf Jack Heskey: Chance of injury = 3.25% | Random number = 2.65 (INJURED!)
Targeted fitness lost = 2
Jack Heskey loses 2 fitness points (deducted at end of session)
Jack Heskey new match skill level = 6
Jack Heskey new match total level = 6
Mf Christian Kilkenny: Chance of injury = 3.25% | Random number = 8.18 (no injury)
Mf Jeff Shilton: Chance of injury = 3.25% | Random number = 11.64 (no injury)
Fw Alexander Stewart: Chance of injury = 3.25% | Random number = 13.39 (no injury)
Fw Corey Page: Chance of injury = 3.25% | Random number = 80.38 (no injury)
******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY *******
- AFC Rushden & Diamonds Team Hardness = 1
- Bedford Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.75%
- Gk chance of injury = 1.37%
Gk Kevin Hawkins: Chance of injury = 1.37% | Random number = 65.56 (no injury)
Df Axel Lacour: Chance of injury = 2.75% | Random number = 25.29 (no injury)
Df Gareth Trickelbank: Chance of injury = 2.75% | Random number = 99.06 (no injury)
Df Markus Jacobsen: Chance of injury = 2.75% | Random number = 38.13 (no injury)
Df Baron Jackson: Chance of injury = 2.75% | Random number = 5.94 (no injury)
Mf Gabriel Welbeck: Chance of injury = 2.75% | Random number = 16.71 (no injury)
Mf Niklas König: Chance of injury = 2.75% | Random number = 82.21 (no injury)
Mf Conor Kennedy: Chance of injury = 2.75% | Random number = 35.48 (no injury)
Fw Fernando Cano: Chance of injury = 2.75% | Random number = 3.04 (no injury)
Fw Sam East: Chance of injury = 2.75% | Random number = 21.52 (no injury)
Fw William Hay: Chance of injury = 2.75% | Random number = 11.82 (no injury)
============================================================================
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P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Max Hermansson SL 14
- Defending Gk: Kevin Hawkins SL 15
1: Chance of PK occurring = 10% | Random number = 99 (no penalty kick)
******* BEDFORD TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Axel Lacour SL 14
- Defending Gk: Guillaume Hebert SL 13
intRndPk = 100
1: Chance of PK occurring = 5% | Random number = 100 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BEDFORD TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bedford Town FC 15 15 41 49 26
AFC Rushden & Diamonds 17 0 50 38 43
AFC Rushden & Diamonds is using Offside Trap!
Bedford Town FC Fw Attacks = 0 (26 - 50)
Bedford Town FC Mf Attacks = 11 ((49 - 38) / 2) * 2.0 (OST Multiplier) ; result rounded up
Bedford Town FC Df Attacks = 0 ((41 - 43) / 3; rounded up)
Bedford Town FC Total Attacks = 11
1: Attack for Mf Jeff Shilton
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 2 (Shot Off Target)
2: Attack for Mf Christian Kilkenny
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 34 (Shot Off Target)
3: Attack for Mf Marco Tenhoor
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 83 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 90.34 (GOOOOOAAAAALLLLL!!!!!)
4: Attack for Mf Marco Tenhoor
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 26 (Shot Off Target)
5: Attack for Mf Jeff Shilton
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 6.75 (Shot Saved by Gk)
6: Attack for Mf Jeff Shilton
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 99 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 23.2 (Shot Saved by Gk)
7: Attack for Mf Marco Tenhoor
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 65.57 (Shot Saved by Gk)
8: Attack for Mf Marco Tenhoor
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 91.07 (GOOOOOAAAAALLLLL!!!!!)
9: Attack for Mf Jack Heskey
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 40% | Random number = 77 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 23.4 (Shot Saved by Gk)
10: Attack for Mf Jeff Shilton
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 40% | Random number = 32 (Shot Off Target)
11: Attack for Mf Marco Tenhoor
Chance of Sw stopping attack = 0; no Sw playing for AFC Rushden & Diamonds
Chance of Shot Off Target = 40% | Random number = 56 (Shot On Target)
Chance of Gk Save = 78.25% | Random number = 77.58 (Shot Saved by Gk)
******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
AFC Rushden & Diamonds 17 0 50 38 43
Bedford Town FC 15 15 41 49 26
AFC Rushden & Diamonds Fw Attacks = 2 (43 - 41); result rounded up
AFC Rushden & Diamonds Mf Attacks = 0 ((38 - 49) / 2; rounded up)
AFC Rushden & Diamonds Df Attacks = 5 ((50 - 26) / 5); result rounded up
AFC Rushden & Diamonds Total Attacks = 7
1: Attack for Df Axel Lacour
Chance of Sw stopping attack = 60% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 79 (Shot On Target)
Chance of Gk Save = 73.75% | Random number = 84.68 (GOOOOOAAAAALLLLL!!!!!)
2: Attack for Df Axel Lacour
Chance of Sw stopping attack = 60% | Random number = 16 (Sw stopped attack)
3: Attack for Df Gareth Trickelbank
Chance of Sw stopping attack = 60% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 6 (Shot Off Target)
4: Attack for Df Axel Lacour
Chance of Sw stopping attack = 60% | Random number = 46 (Sw stopped attack)
5: Attack for Df Axel Lacour
Chance of Sw stopping attack = 60% | Random number = 6 (Sw stopped attack)
6: Attack for Fw Fernando Cano
Chance of Sw stopping attack = 60% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 90 (Shot On Target)
Chance of Gk Save = 73.75% | Random number = 3.48 (Shot Saved by Gk)
7: Attack for Fw Sam East
Chance of Sw stopping attack = 60% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 15 (Shot Off Target)
===============================================
F I N A L S C O R E
BEDFORD TOWN FC 2 - AFC RUSHDEN & DIAMONDS 1
Match Notes
Difficult local derby.
John (AFC Rushden & Diamonds) 02/08 - 5:07 PM