(H)

Bridgwater Town
Martyn Hathaway

Chippenham Town FC
Mike Parnaby
League Round 9
S T A R T I N G L I N E U P S
BRIDGWATER TOWN CHIPPENHAM TOWN FC
Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL
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Gk Joe Richman 11 0 11 Gk John Clemence 11 0 11
Sw Lucas Moore 13 2 15 Sw Connor Robinson 7 1 8
Df Cesar Ruiz 12 2 14 Df Bryan Price 11 0 11
Df Josh Martin 11 2 13 Df Diego Torres 10 2 12
Fw Melker Lundin 11 1 12 Df Michael Schmidt 10 2 12
Fw Louie Richman 10 1 11 Df Peter Hewitt 8 2 10
Mf Patrick Gallaher 11 1 12 Mf Alfie Reid 11 0 11
Mf Jose Antonio Benitez 8 2 10 Mf David Kirk 10 2 12
Fw George Taylor 12 0 12 Mf Evan Jones 10 2 12
Fw Jay Meldrum 11 0 11 Fw Elias Blucher 12 0 12
Fw Cheng Liáng 8 2 10 Fw Hans Frings 10 1 11
Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw
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11 15 27 22 56 ROSTER TOTALS 11 8 45 35 23
0 0 0 0 1 HARDNESS 0 0 0 0 0
0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0
0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0
0 0 0 0 0 PLAY FOR DRAW 0 0 0 7 0
=======================================================================
11 15 27 22 66 T O T A L S 11 8 45 42 23
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============================================================================
B O O K I N G S
Each player is next given a chance for a yellow/red card. The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn. If the
random number is less than or equal to the player's yellow/red card
chance then the player is sent off. Note that the chances are as follows:
- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))
If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card. Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.
******* BRIDGWATER TOWN YELLOW/RED CARD CHANCES *******
- Team Hardness = 1
- Gk Hardness = 0
Gk Joe Richman: Chance of booking = 4.5% | Random number = 21.87 (no booking)
Chance of straight red card = 0.75% | Random number = 48.93 (no red card)
Sw Lucas Moore: Chance of booking = 6.0% | Random number = 20.12 (no booking)
Chance of second booking = 1.0% | Random number = 62.24 (no red card)
Df Cesar Ruiz: Chance of booking = 6.0% | Random number = 50.63 (no booking)
Chance of second booking = 1.0% | Random number = 54.79 (no red card)
Df Josh Martin: Chance of booking = 6.0% | Random number = 9.96 (no booking)
Chance of second booking = 1.0% | Random number = 51.49 (no red card)
Fw Melker Lundin: Chance of booking = 6.0% | Random number = 2.85 (BOOKED!)
Chance of second booking = 1.0% | Random number = 57.61 (no second yellow)
Fw Louie Richman: Chance of booking = 6.0% | Random number = 49.66 (no booking)
Chance of second booking = 1.0% | Random number = 94.72 (no red card)
Mf Patrick Gallaher: Chance of booking = 6.0% | Random number = 75.36 (no booking)
Chance of second booking = 1.0% | Random number = 69.05 (no red card)
Mf Jose Antonio Benitez: Chance of booking = 6.0% | Random number = 16.86 (no booking)
Chance of second booking = 1.0% | Random number = 80.05 (no red card)
Fw George Taylor: Chance of booking = 6.0% | Random number = 42.99 (no booking)
Chance of second booking = 1.0% | Random number = 57.32 (no red card)
Fw Jay Meldrum: Chance of booking = 6.0% | Random number = 92.79 (no booking)
Chance of second booking = 1.0% | Random number = 17.23 (no red card)
Fw Cheng Liáng: Chance of booking = 6.0% | Random number = 74.5 (no booking)
Chance of second booking = 1.0% | Random number = 9.66 (no red card)
******* CHIPPENHAM TOWN FC YELLOW/RED CARD CHANCES *******
- Team Hardness = 0
- Gk Hardness = 0
Gk John Clemence: Chance of booking = 4.5% | Random number = 9.81 (no booking)
Chance of straight red card = 0.75% | Random number = 85.32 (no red card)
Sw Connor Robinson: Chance of booking = 4.5% | Random number = 39.38 (no booking)
Chance of second booking = 0.75% | Random number = 9.86 (no red card)
Df Bryan Price: Chance of booking = 4.5% | Random number = 19.78 (no booking)
Chance of second booking = 0.75% | Random number = 88.74 (no red card)
Df Diego Torres: Chance of booking = 4.5% | Random number = 87.37 (no booking)
Chance of second booking = 0.75% | Random number = 16.3 (no red card)
Df Michael Schmidt: Chance of booking = 4.5% | Random number = 92.12 (no booking)
Chance of second booking = 0.75% | Random number = 53.21 (no red card)
Df Peter Hewitt: Chance of booking = 4.5% | Random number = 39.36 (no booking)
Chance of second booking = 0.75% | Random number = 8.31 (no red card)
Mf Alfie Reid: Chance of booking = 4.5% | Random number = 30.19 (no booking)
Chance of second booking = 0.75% | Random number = 7.48 (no red card)
Mf David Kirk: Chance of booking = 4.5% | Random number = 89.01 (no booking)
Chance of second booking = 0.75% | Random number = 87.64 (no red card)
Mf Evan Jones: Chance of booking = 4.5% | Random number = 97.68 (no booking)
Chance of second booking = 0.75% | Random number = 93.67 (no red card)
Fw Elias Blucher: Chance of booking = 4.5% | Random number = 77.96 (no booking)
Chance of second booking = 0.75% | Random number = 33.21 (no red card)
Fw Hans Frings: Chance of booking = 4.5% | Random number = 1.37 (BOOKED!)
Chance of second booking = 0.75% | Random number = 8.3 (no second yellow)
============================================================================
============================================================================
I N J U R I E S
A major consequence of hardness is that your opponents get injured.
For each player the chance of injury is:
((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
For example if your team has a hardness of 8 and the opposition has a hardness of 4,
the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.
The chance is halved for the opposition Gk. A player plays at half
his normal level (skill plus fitness) in the match in which he is injured.
Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost.
This fitness loss (if any) takes place at the end of the session, for
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.
******* BRIDGWATER TOWN CHANCES FOR INJURY *******
- Bridgwater Town Team Hardness = 1
- Chippenham Town FC Team Hardness = 0
- All (except Gk) chance of injury = 2.75%
- Gk chance of injury = 1.37%
Gk Joe Richman: Chance of injury = 1.37% | Random number = 48.19 (no injury)
Sw Lucas Moore: Chance of injury = 2.75% | Random number = 15.3 (no injury)
Df Cesar Ruiz: Chance of injury = 2.75% | Random number = 59.06 (no injury)
Df Josh Martin: Chance of injury = 2.75% | Random number = 55.49 (no injury)
Fw Melker Lundin: Chance of injury = 2.75% | Random number = 4.07 (no injury)
Fw Louie Richman: Chance of injury = 2.75% | Random number = 59.54 (no injury)
Mf Patrick Gallaher: Chance of injury = 2.75% | Random number = 7.64 (no injury)
Mf Jose Antonio Benitez: Chance of injury = 2.75% | Random number = 86.1 (no injury)
Fw George Taylor: Chance of injury = 2.75% | Random number = 52.62 (no injury)
Fw Jay Meldrum: Chance of injury = 2.75% | Random number = 72.2 (no injury)
Fw Cheng Liáng: Chance of injury = 2.75% | Random number = 86.01 (no injury)
******* CHIPPENHAM TOWN FC CHANCES FOR INJURY *******
- Chippenham Town FC Team Hardness = 0
- Bridgwater Town Team Hardness = 1
- All (except Gk) chance of injury = 3.25%
- Gk chance of injury = 1.62%
Gk John Clemence: Chance of injury = 1.62% | Random number = 53.38 (no injury)
Sw Connor Robinson: Chance of injury = 3.25% | Random number = 1.94 (INJURED!)
Targeted fitness lost = 3
Connor Robinson is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session)
Connor Robinson new match skill level = 4
Connor Robinson new match total level = 5
Df Bryan Price: Chance of injury = 3.25% | Random number = 5.54 (no injury)
Df Diego Torres: Chance of injury = 3.25% | Random number = 48.04 (no injury)
Df Michael Schmidt: Chance of injury = 3.25% | Random number = 7.72 (no injury)
Df Peter Hewitt: Chance of injury = 3.25% | Random number = 23.54 (no injury)
Mf Alfie Reid: Chance of injury = 3.25% | Random number = 29.56 (no injury)
Mf David Kirk: Chance of injury = 3.25% | Random number = 56.33 (no injury)
Mf Evan Jones: Chance of injury = 3.25% | Random number = 30.84 (no injury)
Fw Elias Blucher: Chance of injury = 3.25% | Random number = 71.97 (no injury)
Fw Hans Frings: Chance of injury = 3.25% | Random number = 33.11 (no injury)
============================================================================
============================================================================
P E N A L T Y K I C K S
There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance.
The chance of a penalty being scored is:
50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%)
******* CHIPPENHAM TOWN FC CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 0; (1 5% chance of yielding a PK)
- PK Taker: Cesar Ruiz SL 12
- Defending Gk: John Clemence SL 11
intRndPk = 37
1: Chance of PK occurring = 5% | Random number = 37 (no penalty kick)
******* BRIDGWATER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
- Team Hardness: 1; (1 10% chance of yielding a PK)
- PK Taker: Elias Blucher SL 12
- Defending Gk: Joe Richman SL 11
1: Chance of PK occurring = 10% | Random number = 77 (no penalty kick)
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A T T A C K I N G C H A N C E S & S H O T S
(i) If team A's Fw area total is greater than team B's Df area total,
then A earns a number of attacks equal to the difference.
Note: A Sw does NOT add his levels to the Df in this league!
(ii) The team with the highest Mf area total gets attacks equal to half
the difference.
(iii) If team A's Df area total is greater than team B's Fw total, then
team A earns a number of attacks equal to one fifth of the difference.
If team A is playing a sweeper behind the defence, this rises to one
third of the difference. All fractions of attacks are rounded up,
and then each of the attacks is treated as follows to see how many
produce shots, then goals:
(iv) Attacks have first to beat the Sw (if playing!). For each attack,
there is a percentage chance of it being stopped equal to:
30 + (Sw level x 2) %
(eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the
Sw become shots.
(v) Each shot has a 35% chance of being off-target. If a side has scored
2 goals this rises to 40%, then by a further 5% after each goal scored,
to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)
(vi) Finally, on-target shots come up against the Gk. This is similar to
the Sw test, but the percentage is:
40 + (Gk level x 2.25) %
Notes: If the defense is playing offside trap then the offensive team has
their Fw attacks cut in half and theor Mf attacks doubled.
A team choosing to PFD has 7 extra levels to split between Sw,
Df and Mf areas, but their attacks for each area will be halved
(round up fractions).
******* BRIDGWATER TOWN ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Bridgwater Town 11 15 27 22 66
Chippenham Town FC 11 5 45 42 23
Bridgwater Town Fw Attacks = 21 (66 - 45); result rounded up
Bridgwater Town Mf Attacks = 0 ((22 - 42) / 2; rounded up)
Bridgwater Town Df Attacks = 2 ((27 - 23) / 3); result rounded up
Bridgwater Town Total Attacks = 23
1: Attack for Df Cesar Ruiz
Chance of Sw stopping attack = 40% | Random number = 73 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 27.64 (Shot Saved by Gk)
2: Attack for Df Josh Martin
Chance of Sw stopping attack = 40% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 59.2 (Shot Saved by Gk)
3: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 100 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 67 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 3.34 (Shot Saved by Gk)
4: Attack for Fw Louie Richman
Chance of Sw stopping attack = 40% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target)
5: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 57 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 36 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 13.3 (Shot Saved by Gk)
6: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 40% | Random number = 93 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
7: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 40% | Random number = 75 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 25 (Shot Off Target)
8: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 40% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 5.77 (Shot Saved by Gk)
9: Attack for Fw Louie Richman
Chance of Sw stopping attack = 40% | Random number = 81 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 10.13 (Shot Saved by Gk)
10: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 64 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 25 (Shot Off Target)
11: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 3 (Shot Off Target)
12: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 40% | Random number = 48 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 12 (Shot Off Target)
13: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 40% | Random number = 4 (Sw stopped attack)
14: Attack for Fw Melker Lundin
Chance of Sw stopping attack = 40% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 11 (Shot Off Target)
15: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 82 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 53.5 (Shot Saved by Gk)
16: Attack for Fw Louie Richman
Chance of Sw stopping attack = 40% | Random number = 92 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 59 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 10.67 (Shot Saved by Gk)
17: Attack for Fw Louie Richman
Chance of Sw stopping attack = 40% | Random number = 55 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 39 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 64.6 (Shot Saved by Gk)
18: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 42 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 82.77 (GOOOOOAAAAALLLLL!!!!!)
19: Attack for Fw Louie Richman
Chance of Sw stopping attack = 40% | Random number = 29 (Sw stopped attack)
20: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 40% | Random number = 99 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
21: Attack for Fw George Taylor
Chance of Sw stopping attack = 40% | Random number = 67 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 77 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 69.89 (GOOOOOAAAAALLLLL!!!!!)
22: Attack for Fw Cheng Liáng
Chance of Sw stopping attack = 40% | Random number = 45 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 97 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 33.05 (Shot Saved by Gk)
23: Attack for Fw Jay Meldrum
Chance of Sw stopping attack = 40% | Random number = 86 (Sw did not stop attack!!)
Chance of Shot Off Target = 40% | Random number = 13 (Shot Off Target)
******* CHIPPENHAM TOWN FC ATTACKING CHANCES AND SHOTS *******
AREA TOTALS GK Sw Df Mf Fw
-------------------------------------------
Chippenham Town FC 11 5 45 42 23
Bridgwater Town 11 15 27 22 66
Chippenham Town FC is Playing For A Draw!
Chippenham Town FC Fw Attacks = 0 (23 - 27)
Chippenham Town FC Mf Attacks = 5 ((42 - 22) / 2) * 0.5 (Play For Draw Multiplier); result rounded up
Chippenham Town FC Df Attacks = 0 ((45 - 66) / 3; rounded up)
Chippenham Town FC Total Attacks = 5
1: Attack for Mf David Kirk
Chance of Sw stopping attack = 60% | Random number = 49 (Sw stopped attack)
2: Attack for Mf Evan Jones
Chance of Sw stopping attack = 60% | Random number = 33 (Sw stopped attack)
3: Attack for Mf Evan Jones
Chance of Sw stopping attack = 60% | Random number = 66 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 78.83 (GOOOOOAAAAALLLLL!!!!!)
4: Attack for Mf David Kirk
Chance of Sw stopping attack = 60% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 50 (Shot On Target)
Chance of Gk Save = 64.75% | Random number = 24.66 (Shot Saved by Gk)
5: Attack for Mf David Kirk
Chance of Sw stopping attack = 60% | Random number = 84 (Sw did not stop attack!!)
Chance of Shot Off Target = 35% | Random number = 24 (Shot Off Target)
===============================================
F I N A L S C O R E
BRIDGWATER TOWN 2 - CHIPPENHAM TOWN FC 1
Match Notes
I should never have got this close
Mike (Chippenham Town FC) 06/16 - 9:59 PM
Bridgwater won. Chippenham lost. The universe continued, indifferent to both outcomes. I find I cannot summon surprise.
Olmec Head Marvin (Goole AFC) 06/17 - 7:30 PM