(H)

AFC Rushden & Diamonds
John Holden

Bedford Town FC
Simon Compton
League Round 9
S T A R T I N G L I N E U P S AFC RUSHDEN & DIAMONDS BEDFORD TOWN FC Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Gordon Wilkins 15 1 16 Gk Ashley Harrison 12 1 13 Sw Luís Morais 15 0 15 Sw Sean Buckley 13 2 15 Df Lucas Soramaki 13 0 13 Df Theo Crowley 10 1 11 Df Markus Jacobsen 12 2 14 Df Darren Hanny 7 2 9 Df Charles Clarke 11 1 12 Mf Jeff Shilton 11 2 13 Mf Niklas König 12 1 13 Mf Kyle Moore 7 2 9 Mf Gerry Shilton 10 2 12 Fw Carlton Lloyd 13 0 13 Fw William Hay 14 2 16 Fw Gonzalo Soler 11 2 13 Fw Mark Solomon 13 0 13 Fw Alexander Stewart 7 2 9 Fw Giorgio Grasso 15 0 15 Fw Jamie Craig 6 2 8 Fw Sam East 7 2 9 Fw Jed Monkhouse 6 2 8 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 16 15 39 25 53 ROSTER TOTALS 13 15 20 22 51 1 0 0 0 0 HARDNESS 0 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 17 15 39 25 62 T O T A L S 13 15 20 22 51 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Gordon Wilkins: Chance of booking = 6.75% | Random number = 3.39 (no booking) Chance of straight red card = 1.0% | Random number = 73.42 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 66.59 (no booking) Chance of second booking = 1.0% | Random number = 2.08 (no red card) Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 56.55 (no booking) Chance of second booking = 1.0% | Random number = 72.79 (no red card) Df Markus Jacobsen: Chance of booking = 6.0% | Random number = 80.74 (no booking) Chance of second booking = 1.0% | Random number = 51.15 (no red card) Df Charles Clarke: Chance of booking = 6.0% | Random number = 72.85 (no booking) Chance of second booking = 1.0% | Random number = 90.26 (no red card) Mf Niklas König: Chance of booking = 6.0% | Random number = 84.01 (no booking) Chance of second booking = 1.0% | Random number = 47.84 (no red card) Mf Gerry Shilton: Chance of booking = 6.0% | Random number = 27.26 (no booking) Chance of second booking = 1.0% | Random number = 26.48 (no red card) Fw William Hay: Chance of booking = 6.0% | Random number = 39.97 (no booking) Chance of second booking = 1.0% | Random number = 64.99 (no red card) Fw Mark Solomon: Chance of booking = 6.0% | Random number = 60.1 (no booking) Chance of second booking = 1.0% | Random number = 31.05 (no red card) Fw Giorgio Grasso: Chance of booking = 6.0% | Random number = 98.99 (no booking) Chance of second booking = 1.0% | Random number = 93.22 (no red card) Fw Sam East: Chance of booking = 6.0% | Random number = 74.14 (no booking) Chance of second booking = 1.0% | Random number = 54.78 (no red card) ******* BEDFORD TOWN FC YELLOW/RED CARD CHANCES ******* - Team Hardness = 0 - Gk Hardness = 0 Gk Ashley Harrison: Chance of booking = 4.5% | Random number = 25.32 (no booking) Chance of straight red card = 0.75% | Random number = 13.63 (no red card) Sw Sean Buckley: Chance of booking = 4.5% | Random number = 67.13 (no booking) Chance of second booking = 0.75% | Random number = 38.11 (no red card) Df Theo Crowley: Chance of booking = 4.5% | Random number = 20.5 (no booking) Chance of second booking = 0.75% | Random number = 66.9 (no red card) Df Darren Hanny: Chance of booking = 4.5% | Random number = 60.45 (no booking) Chance of second booking = 0.75% | Random number = 47.51 (no red card) Mf Jeff Shilton: Chance of booking = 4.5% | Random number = 18.52 (no booking) Chance of second booking = 0.75% | Random number = 64.21 (no red card) Mf Kyle Moore: Chance of booking = 4.5% | Random number = 10.17 (no booking) Chance of second booking = 0.75% | Random number = 57.21 (no red card) Fw Carlton Lloyd: Chance of booking = 4.5% | Random number = 30.21 (no booking) Chance of second booking = 0.75% | Random number = 54.45 (no red card) Fw Gonzalo Soler: Chance of booking = 4.5% | Random number = 23.07 (no booking) Chance of second booking = 0.75% | Random number = 75.21 (no red card) Fw Alexander Stewart: Chance of booking = 4.5% | Random number = 90.59 (no booking) Chance of second booking = 0.75% | Random number = 32.91 (no red card) Fw Jamie Craig: Chance of booking = 4.5% | Random number = 13.95 (no booking) Chance of second booking = 0.75% | Random number = 4.48 (no red card) Fw Jed Monkhouse: Chance of booking = 4.5% | Random number = 18.6 (no booking) Chance of second booking = 0.75% | Random number = 99.65 (no red card) ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Bedford Town FC Team Hardness = 0 - All (except Gk) chance of injury = 2.75% - Gk chance of injury = 1.37% Gk Gordon Wilkins: Chance of injury = 1.37% | Random number = 30.77 (no injury) Sw Luís Morais: Chance of injury = 2.75% | Random number = 89.07 (no injury) Df Lucas Soramaki: Chance of injury = 2.75% | Random number = 37.13 (no injury) Df Markus Jacobsen: Chance of injury = 2.75% | Random number = 70.87 (no injury) Df Charles Clarke: Chance of injury = 2.75% | Random number = 61.03 (no injury) Mf Niklas König: Chance of injury = 2.75% | Random number = 42.12 (no injury) Mf Gerry Shilton: Chance of injury = 2.75% | Random number = 13.46 (no injury) Fw William Hay: Chance of injury = 2.75% | Random number = 8.59 (no injury) Fw Mark Solomon: Chance of injury = 2.75% | Random number = 47.98 (no injury) Fw Giorgio Grasso: Chance of injury = 2.75% | Random number = 93.48 (no injury) Fw Sam East: Chance of injury = 2.75% | Random number = 72.99 (no injury) ******* BEDFORD TOWN FC CHANCES FOR INJURY ******* - Bedford Town FC Team Hardness = 0 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 3.25% - Gk chance of injury = 1.62% Gk Ashley Harrison: Chance of injury = 1.62% | Random number = 55.43 (no injury) Sw Sean Buckley: Chance of injury = 3.25% | Random number = 86.32 (no injury) Df Theo Crowley: Chance of injury = 3.25% | Random number = 63.7 (no injury) Df Darren Hanny: Chance of injury = 3.25% | Random number = 15.26 (no injury) Mf Jeff Shilton: Chance of injury = 3.25% | Random number = 3.64 (no injury) Mf Kyle Moore: Chance of injury = 3.25% | Random number = 65.84 (no injury) Fw Carlton Lloyd: Chance of injury = 3.25% | Random number = 61.03 (no injury) Fw Gonzalo Soler: Chance of injury = 3.25% | Random number = 4.78 (no injury) Fw Alexander Stewart: Chance of injury = 3.25% | Random number = 20.5 (no injury) Fw Jamie Craig: Chance of injury = 3.25% | Random number = 25.13 (no injury) Fw Jed Monkhouse: Chance of injury = 3.25% | Random number = 6.03 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* BEDFORD TOWN FC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 0; (1 5% chance of yielding a PK) - PK Taker: Giorgio Grasso SL 15 - Defending Gk: Ashley Harrison SL 12 intRndPk = 37 1: Chance of PK occurring = 5% | Random number = 37 (no penalty kick) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Carlton Lloyd SL 13 - Defending Gk: Gordon Wilkins SL 15 1: Chance of PK occurring = 10% | Random number = 58 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 17 15 39 25 62 Bedford Town FC 13 15 20 22 51 AFC Rushden & Diamonds Fw Attacks = 42 (62 - 20); result rounded up AFC Rushden & Diamonds Mf Attacks = 2 ((25 - 22) / 2) ; result rounded up AFC Rushden & Diamonds Df Attacks = 0 ((39 - 51) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 44 1: Attack for Mf Gerry Shilton Chance of Sw stopping attack = 60% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 70 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 71.05 (GOOOOOAAAAALLLLL!!!!!) 2: Attack for Mf Gerry Shilton Chance of Sw stopping attack = 60% | Random number = 41 (Sw stopped attack) 3: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 42 (Sw stopped attack) 4: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 2 (Sw stopped attack) 5: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 79 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 23 (Shot Off Target) 6: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 15 (Sw stopped attack) 7: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 13 (Sw stopped attack) 8: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 84 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 73 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 75.85 (GOOOOOAAAAALLLLL!!!!!) 9: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 45 (Sw stopped attack) 10: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 5 (Sw stopped attack) 11: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 58 (Sw stopped attack) 12: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 85 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 77 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 57.86 (Shot Saved by Gk) 13: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 12 (Shot Off Target) 14: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 55 (Sw stopped attack) 15: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 1 (Sw stopped attack) 16: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 96 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 3 (Shot Off Target) 17: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 40% | Random number = 68 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 74.31 (GOOOOOAAAAALLLLL!!!!!) 18: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 52 (Sw stopped attack) 19: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 3 (Sw stopped attack) 20: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 7 (Sw stopped attack) 21: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 18 (Sw stopped attack) 22: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 66 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 16 (Shot Off Target) 23: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 27 (Sw stopped attack) 24: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 10 (Sw stopped attack) 25: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 71 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 33 (Shot Off Target) 26: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 99 (Sw did not stop attack!!) Chance of Shot Off Target = 45% | Random number = 88 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 82.8 (GOOOOOAAAAALLLLL!!!!!) 27: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 16 (Sw stopped attack) 28: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 30 (Sw stopped attack) 29: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 44 (Sw stopped attack) 30: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 30 (Sw stopped attack) 31: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 16 (Sw stopped attack) 32: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 37 (Sw stopped attack) 33: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 50 (Sw stopped attack) 34: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 32 (Sw stopped attack) 35: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 50% | Random number = 11 (Shot Off Target) 36: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 9 (Sw stopped attack) 37: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 44 (Sw stopped attack) 38: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 49 (Sw stopped attack) 39: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 19 (Sw stopped attack) 40: Attack for Fw Mark Solomon Chance of Sw stopping attack = 60% | Random number = 39 (Sw stopped attack) 41: Attack for Fw Giorgio Grasso Chance of Sw stopping attack = 60% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 50% | Random number = 77 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 46.82 (Shot Saved by Gk) 42: Attack for Fw Sam East Chance of Sw stopping attack = 60% | Random number = 27 (Sw stopped attack) 43: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 63 (Sw did not stop attack!!) Chance of Shot Off Target = 50% | Random number = 69 (Shot On Target) Chance of Gk Save = 69.25% | Random number = 69.19 (Shot Saved by Gk) 44: Attack for Fw William Hay Chance of Sw stopping attack = 60% | Random number = 49 (Sw stopped attack) ******* BEDFORD TOWN FC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Bedford Town FC 13 15 20 22 51 AFC Rushden & Diamonds 17 15 39 25 62 Bedford Town FC Fw Attacks = 12 (51 - 39); result rounded up Bedford Town FC Mf Attacks = 0 ((22 - 25) / 2; rounded up) Bedford Town FC Df Attacks = 0 ((20 - 62) / 3; rounded up) Bedford Town FC Total Attacks = 12 1: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 45 (Sw stopped attack) 2: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 9 (Sw stopped attack) 3: Attack for Fw Alexander Stewart Chance of Sw stopping attack = 60% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 66 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 58.54 (Shot Saved by Gk) 4: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 82 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target) 5: Attack for Fw Jed Monkhouse Chance of Sw stopping attack = 60% | Random number = 54 (Sw stopped attack) 6: Attack for Fw Jed Monkhouse Chance of Sw stopping attack = 60% | Random number = 86 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 63.24 (Shot Saved by Gk) 7: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 91 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 27 (Shot Off Target) 8: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 41 (Sw stopped attack) 9: Attack for Fw Alexander Stewart Chance of Sw stopping attack = 60% | Random number = 10 (Sw stopped attack) 10: Attack for Fw Gonzalo Soler Chance of Sw stopping attack = 60% | Random number = 88 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 54 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 79.54 (GOOOOOAAAAALLLLL!!!!!) 11: Attack for Fw Jamie Craig Chance of Sw stopping attack = 60% | Random number = 65 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 48 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 42.63 (Shot Saved by Gk) 12: Attack for Fw Jed Monkhouse Chance of Sw stopping attack = 60% | Random number = 32 (Sw stopped attack) =============================================== F I N A L S C O R E AFC RUSHDEN & DIAMONDS 4 - BEDFORD TOWN FC 1
Match Notes

A promotion-placed Compo... will be difficult
John (AFC Rushden & Diamonds) 02/04 - 8:13 PM

Rushden as the home team will be the favourites
Simon (Bedford Town FC) 02/05 - 10:05 PM

League concentration or trophy chasing Bedford I don’t know 🤷♀️
Simon (Bedford Town FC) 02/05 - 10:05 PM


Not a hope here
Simon (Bedford Town FC) 02/08 - 7:27 PM

Rushden look so strong
Simon (Bedford Town FC) 02/08 - 7:27 PM

Uhmm
Simon (Bedford Town FC) 02/08 - 7:27 PM