(H)

Harrogate Railway AFC
Allan Sellers

AFC Rushden & Diamonds
John Holden
League Round 8
S T A R T I N G L I N E U P S HARROGATE RAILWAY AFC AFC RUSHDEN & DIAMONDS Ps Player Name SL FIT LVL Ps Player Name SL FIT LVL ---------------------------------------------------------------------------------- Gk Florian De Vos 14 2 16 Gk Kevin Hawkins 14 2 16 Sw Fortunato Torres 11 2 13 Sw Luís Morais 13 1 14 Df Henry Martin 12 2 14 Df Gareth Trickelbank 11 2 13 Df Gabriel Williams 12 2 14 Df Lucas Soramaki 10 2 12 Df Freddy Arboleda 7 2 9 Df Axel Lacour 7 2 9 Df Vegar Aas 7 2 9 Mf Conor Kennedy 12 0 12 Mf Andy Watson 14 0 14 Mf Gabriel Welbeck 7 2 9 Mf Gregor Millar 7 2 9 Fw William Hay 14 0 14 Fw Conor Thompson 14 1 15 Fw Sam East 12 2 14 Fw Ian Hunter 13 2 15 Fw Giorgio Grasso 9 2 11 Fw Luke Cockburn 15 1 16 Fw William Bell 3 2 5 Gk Sw Df Mf Fw A R E A T O T A L S Gk Sw Df Mf Fw ----------------------------------------------------------------------- 16 13 46 23 46 ROSTER TOTALS 16 14 34 21 44 3 3 4 0 0 HARDNESS 1 0 0 0 0 0 0 0 0 9 HOME ADVANTAGE 0 0 0 0 0 0 0 0 0 0 GREAT PERFORMANCE POINTS 0 0 0 0 0 0 0 0 0 0 PLAY FOR DRAW 0 0 0 0 0 ======================================================================= 19 16 50 23 55 T O T A L S 17 14 34 21 44 ============================================================================ ============================================================================ B O O K I N G S Each player is next given a chance for a yellow/red card. The first number listed is the chance for the player to get the yellow/red card while the second number shows the random number drawn. If the random number is less than or equal to the player's yellow/red card chance then the player is sent off. Note that the chances are as follows: - Booking: 1.5 x (3 + (1.5 x Team_Hardness)) - Red Card: 0.25 x (3 + (1.5 x Team_Hardness))) If a player is booked we immediately draw a second number to check for a 'second yellow' (red card chance) resulting in a sending off. If a player is not booked we draw a red card chance to see if the player was given a straight red card. Note that the aforementioned formula differs for a Gk where the formula uses the hardness points added to your Gk area and NOT the team hardness points. ******* HARROGATE RAILWAY AFC YELLOW/RED CARD CHANCES ******* - Team Hardness = 10 - Gk Hardness = 3 Gk Florian De Vos: Chance of booking = 11.25% | Random number = 91.22 (no booking) Chance of straight red card = 1.5% | Random number = 45.15 (no red card) Sw Fortunato Torres: Chance of booking = 19.5% | Random number = 61.0 (no booking) Chance of second booking = 3.25% | Random number = 87.94 (no red card) Df Henry Martin: Chance of booking = 19.5% | Random number = 53.42 (no booking) Chance of second booking = 3.25% | Random number = 79.98 (no red card) Df Gabriel Williams: Chance of booking = 19.5% | Random number = 4.1 (BOOKED!) Chance of second booking = 3.25% | Random number = 20.42 (no second yellow) Df Freddy Arboleda: Chance of booking = 19.5% | Random number = 12.23 (BOOKED!) Chance of second booking = 3.25% | Random number = 29.24 (no second yellow) Df Vegar Aas: Chance of booking = 19.5% | Random number = 58.09 (no booking) Chance of second booking = 3.25% | Random number = 62.01 (no red card) Mf Andy Watson: Chance of booking = 19.5% | Random number = 82.21 (no booking) Chance of second booking = 3.25% | Random number = 71.84 (no red card) Mf Gregor Millar: Chance of booking = 19.5% | Random number = 25.97 (no booking) Chance of second booking = 3.25% | Random number = 85.34 (no red card) Fw Conor Thompson: Chance of booking = 19.5% | Random number = 8.93 (BOOKED!) Chance of second booking = 3.25% | Random number = 45.42 (no second yellow) Fw Ian Hunter: Chance of booking = 19.5% | Random number = 67.25 (no booking) Chance of second booking = 3.25% | Random number = 95.25 (no red card) Fw Luke Cockburn: Chance of booking = 19.5% | Random number = 83.81 (no booking) Chance of second booking = 3.25% | Random number = 17.99 (no red card) ******* AFC RUSHDEN & DIAMONDS YELLOW/RED CARD CHANCES ******* - Team Hardness = 1 - Gk Hardness = 1 Gk Kevin Hawkins: Chance of booking = 6.75% | Random number = 27.97 (no booking) Chance of straight red card = 1.0% | Random number = 20.24 (no red card) Sw Luís Morais: Chance of booking = 6.0% | Random number = 83.23 (no booking) Chance of second booking = 1.0% | Random number = 22.74 (no red card) Df Gareth Trickelbank: Chance of booking = 6.0% | Random number = 62.38 (no booking) Chance of second booking = 1.0% | Random number = 59.42 (no red card) Df Lucas Soramaki: Chance of booking = 6.0% | Random number = 34.56 (no booking) Chance of second booking = 1.0% | Random number = 18.65 (no red card) Df Axel Lacour: Chance of booking = 6.0% | Random number = 41.06 (no booking) Chance of second booking = 1.0% | Random number = 70.18 (no red card) Mf Conor Kennedy: Chance of booking = 6.0% | Random number = 15.62 (no booking) Chance of second booking = 1.0% | Random number = 84.29 (no red card) Mf Gabriel Welbeck: Chance of booking = 6.0% | Random number = 76.28 (no booking) Chance of second booking = 1.0% | Random number = 47.15 (no red card) Fw William Hay: Chance of booking = 6.0% | Random number = 9.51 (no booking) Chance of second booking = 1.0% | Random number = 96.39 (no red card) Fw Sam East: Chance of booking = 6.0% | Random number = 0.04 (BOOKED!) Chance of second booking = 1.0% | Random number = 48.03 (no second yellow) Fw Giorgio Grasso: Chance of booking = 6.0% | Random number = 11.41 (no booking) Chance of second booking = 1.0% | Random number = 93.41 (no red card) Fw William Bell: Chance of booking = 6.0% | Random number = 93.6 (no booking) Chance of second booking = 1.0% | Random number = 0.63 (STRAIGHT RED CARD! SENT OFF!!!) William Bell new match skill level = 2 William Bell new match total level = 4 ============================================================================ ============================================================================ I N J U R I E S A major consequence of hardness is that your opponents get injured. For each player the chance of injury is: ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%. For example if your team has a hardness of 8 and the opposition has a hardness of 4, the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%. The chance is halved for the opposition Gk. A player plays at half his normal level (skill plus fitness) in the match in which he is injured. Injured players lose fitness as a result, the amount of fitness lost being shown on the game report in brackets. There is a 30% chance of no fitness loss, 15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance of each of 3,4,5, or 6 fitness levels being lost. This fitness loss (if any) takes place at the end of the session, for reasons of simplicity. Should a player be injured twice or more in a session, only the most severe injury will apply. ******* HARROGATE RAILWAY AFC CHANCES FOR INJURY ******* - Harrogate Railway AFC Team Hardness = 10 - AFC Rushden & Diamonds Team Hardness = 1 - All (except Gk) chance of injury = 5.75% - Gk chance of injury = 2.87% Gk Florian De Vos: Chance of injury = 2.87% | Random number = 46.85 (no injury) Sw Fortunato Torres: Chance of injury = 5.75% | Random number = 48.22 (no injury) Df Henry Martin: Chance of injury = 5.75% | Random number = 37.05 (no injury) Df Gabriel Williams: Chance of injury = 5.75% | Random number = 61.09 (no injury) Df Freddy Arboleda: Chance of injury = 5.75% | Random number = 62.76 (no injury) Df Vegar Aas: Chance of injury = 5.75% | Random number = 52.12 (no injury) Mf Andy Watson: Chance of injury = 5.75% | Random number = 11.17 (no injury) Mf Gregor Millar: Chance of injury = 5.75% | Random number = 58.82 (no injury) Fw Conor Thompson: Chance of injury = 5.75% | Random number = 16.72 (no injury) Fw Ian Hunter: Chance of injury = 5.75% | Random number = 71.41 (no injury) Fw Luke Cockburn: Chance of injury = 5.75% | Random number = 92.42 (no injury) ******* AFC RUSHDEN & DIAMONDS CHANCES FOR INJURY ******* - AFC Rushden & Diamonds Team Hardness = 1 - Harrogate Railway AFC Team Hardness = 10 - All (except Gk) chance of injury = 10.25% - Gk chance of injury = 5.12% Gk Kevin Hawkins: Chance of injury = 5.12% | Random number = 8.33 (no injury) Sw Luís Morais: Chance of injury = 10.25% | Random number = 45.57 (no injury) Df Gareth Trickelbank: Chance of injury = 10.25% | Random number = 87.85 (no injury) Df Lucas Soramaki: Chance of injury = 10.25% | Random number = 52.12 (no injury) Df Axel Lacour: Chance of injury = 10.25% | Random number = 5.62 (INJURED!) Targeted fitness lost = 0 Axel Lacour is being assisted by the Physio and appears to be just fine. Mf Conor Kennedy: Chance of injury = 10.25% | Random number = 68.3 (no injury) Mf Gabriel Welbeck: Chance of injury = 10.25% | Random number = 50.47 (no injury) Fw William Hay: Chance of injury = 10.25% | Random number = 18.34 (no injury) Fw Sam East: Chance of injury = 10.25% | Random number = 72.22 (no injury) Fw Giorgio Grasso: Chance of injury = 10.25% | Random number = 26.46 (no injury) Fw William Bell: Chance of injury = 10.25% | Random number = 30.47 (no injury) ============================================================================ ============================================================================ P E N A L T Y K I C K S There is a 10% chance of conceding a penalty for every hardness point used. Each 10% chance is separate, so a team could concede as many penalties as it plays hardness points. If no hardness is used, there is still a 5% penalty chance. The chance of a penalty being scored is: 50 + (4 x penalty takers skill) - (2 x Gk skill) % (to a maximum 95%) ******* AFC RUSHDEN & DIAMONDS CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 1; (1 10% chance of yielding a PK) - PK Taker: Luke Cockburn SL 15 - Defending Gk: Kevin Hawkins SL 14 1: Chance of PK occurring = 10% | Random number = 73 (no penalty kick) ******* HARROGATE RAILWAY AFC CHANCES OF ALLOWING PENALTY KICKS ******* - Team Hardness: 10; (10 10% chances of yielding PKs) - PK Taker: William Hay SL 14 - Defending Gk: Florian De Vos SL 14 1: Chance of PK occurring = 10% | Random number = 84 (no penalty kick) 2: Chance of PK occurring = 10% | Random number = 24 (no penalty kick) 3: Chance of PK occurring = 10% | Random number = 96 (no penalty kick) 4: Chance of PK occurring = 10% | Random number = 52 (no penalty kick) 5: Chance of PK occurring = 10% | Random number = 45 (no penalty kick) 6: Chance of PK occurring = 10% | Random number = 98 (no penalty kick) 7: Chance of PK occurring = 10% | Random number = 24 (no penalty kick) 8: Chance of PK occurring = 10% | Random number = 49 (no penalty kick) 9: Chance of PK occurring = 10% | Random number = 74 (no penalty kick) 10: Chance of PK occurring = 10% | Random number = 64 (no penalty kick) ============================================================================ ============================================================================ A T T A C K I N G C H A N C E S & S H O T S (i) If team A's Fw area total is greater than team B's Df area total, then A earns a number of attacks equal to the difference. Note: A Sw does NOT add his levels to the Df in this league! (ii) The team with the highest Mf area total gets attacks equal to half the difference. (iii) If team A's Df area total is greater than team B's Fw total, then team A earns a number of attacks equal to one fifth of the difference. If team A is playing a sweeper behind the defence, this rises to one third of the difference. All fractions of attacks are rounded up, and then each of the attacks is treated as follows to see how many produce shots, then goals: (iv) Attacks have first to beat the Sw (if playing!). For each attack, there is a percentage chance of it being stopped equal to: 30 + (Sw level x 2) % (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the Sw become shots. (v) Each shot has a 35% chance of being off-target. If a side has scored 2 goals this rises to 40%, then by a further 5% after each goal scored, to a maximum of 75%. This is to curb ridiculous scorelines (with luck!) (vi) Finally, on-target shots come up against the Gk. This is similar to the Sw test, but the percentage is: 40 + (Gk level x 2.25) % Notes: If the defense is playing offside trap then the offensive team has their Fw attacks cut in half and theor Mf attacks doubled. A team choosing to PFD has 7 extra levels to split between Sw, Df and Mf areas, but their attacks for each area will be halved (round up fractions). ******* HARROGATE RAILWAY AFC ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- Harrogate Railway AFC 19 16 50 23 55 AFC Rushden & Diamonds 17 14 34 21 43 Harrogate Railway AFC Fw Attacks = 21 (55 - 34); result rounded up Harrogate Railway AFC Mf Attacks = 1 ((23 - 21) / 2) ; result rounded up Harrogate Railway AFC Df Attacks = 3 ((50 - 43) / 3); result rounded up Harrogate Railway AFC Total Attacks = 25 1: Attack for Df Gabriel Williams Chance of Sw stopping attack = 58% | Random number = 97 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 5 (Shot Off Target) 2: Attack for Df Freddy Arboleda Chance of Sw stopping attack = 58% | Random number = 13 (Sw stopped attack) 3: Attack for Df Freddy Arboleda Chance of Sw stopping attack = 58% | Random number = 34 (Sw stopped attack) 4: Attack for Mf Andy Watson Chance of Sw stopping attack = 58% | Random number = 39 (Sw stopped attack) 5: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 76 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 52 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 51.88 (Shot Saved by Gk) 6: Attack for Fw Conor Thompson Chance of Sw stopping attack = 58% | Random number = 25 (Sw stopped attack) 7: Attack for Fw Luke Cockburn Chance of Sw stopping attack = 58% | Random number = 44 (Sw stopped attack) 8: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 92 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 37 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 61.35 (Shot Saved by Gk) 9: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 25 (Sw stopped attack) 10: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 67 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 13 (Shot Off Target) 11: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 34 (Sw stopped attack) 12: Attack for Fw Conor Thompson Chance of Sw stopping attack = 58% | Random number = 15 (Sw stopped attack) 13: Attack for Fw Conor Thompson Chance of Sw stopping attack = 58% | Random number = 10 (Sw stopped attack) 14: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 28 (Sw stopped attack) 15: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 45 (Sw stopped attack) 16: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 55 (Sw stopped attack) 17: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 74 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 64 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 66.48 (Shot Saved by Gk) 18: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 61 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 74.23 (Shot Saved by Gk) 19: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 30 (Sw stopped attack) 20: Attack for Fw Luke Cockburn Chance of Sw stopping attack = 58% | Random number = 100 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 72 (Shot On Target) Chance of Gk Save = 78.25% | Random number = 9.01 (Shot Saved by Gk) 21: Attack for Fw Conor Thompson Chance of Sw stopping attack = 58% | Random number = 10 (Sw stopped attack) 22: Attack for Fw Ian Hunter Chance of Sw stopping attack = 58% | Random number = 34 (Sw stopped attack) 23: Attack for Fw Luke Cockburn Chance of Sw stopping attack = 58% | Random number = 36 (Sw stopped attack) 24: Attack for Fw Conor Thompson Chance of Sw stopping attack = 58% | Random number = 11 (Sw stopped attack) 25: Attack for Fw Luke Cockburn Chance of Sw stopping attack = 58% | Random number = 94 (Sw did not stop attack!!) Chance of Shot Off Target = 35% | Random number = 16 (Shot Off Target) ******* AFC RUSHDEN & DIAMONDS ATTACKING CHANCES AND SHOTS ******* AREA TOTALS GK Sw Df Mf Fw ------------------------------------------- AFC Rushden & Diamonds 17 14 34 21 43 Harrogate Railway AFC 19 16 50 23 55 AFC Rushden & Diamonds Fw Attacks = 0 (43 - 50) AFC Rushden & Diamonds Mf Attacks = 0 ((21 - 23) / 2; rounded up) AFC Rushden & Diamonds Df Attacks = 0 ((34 - 55) / 3; rounded up) AFC Rushden & Diamonds Total Attacks = 0 =============================================== F I N A L S C O R E HARROGATE RAILWAY AFC 0 - AFC RUSHDEN & DIAMONDS 0
Match Notes

We could not get anything past Mr. Kevin Hawkins today. Well done John!
Allan (Harrogate Railway AFC) 06/21 - 8:39 PM