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Dorchester Town
Fran Morillo
 
Tranmere Rovers
Alon Atie
 
 
League Round 4
 
 
 
 

S  T  A  R  T  I  N  G      L  I  N  E  U  P  S

DORCHESTER TOWN                            TRANMERE ROVERS

Ps Player Name            SL  FIT  LVL     Ps Player Name            SL  FIT  LVL
----------------------------------------------------------------------------------
Gk Mark Patel             13    2   15     Gk Matías Abreu           14    2   16
Df Alfredo  Mora          13    2   15     Sw Pedro Muñoz            15    2   17
Df Clément Delamare        6    2    8     Df Reidar Myklebust       13    2   15
Mf Ben Moore              13    2   15     Df Pedro Castelo          10    2   12
Mf Aarron Sansom          12    2   14     Mf Joe Taylor             13    2   15
Mf Jason Ward             11    2   13     Mf Kyle McAdam            10    2   12
Mf Moritz Schmitt         10    2   12     Fw Freddie Bunyan         13    1   14
Fw Lee Daugherty          15    2   17     Fw Santiago Romero        16    2   18
Mf Gordon Lowe            11    2   13     Fw Riley Matthews         10    0   10
Fw Sean Richman           10    2   12     Fw Matty Chaffersey       10    2   12
Fw Ashton Milner           6    2    8     Fw Luca Schmid             6    2    8

      Gk Sw Df Mf Fw   A R E A  T O T A L S    Gk Sw Df Mf Fw
-----------------------------------------------------------------------
      15  0 23 67 37        ROSTER TOTALS      16 17 27 27 62    
       3  0  0  0  0          HARDNESS          1  0  0  0  0    
       0  0  9  0  0       HOME ADVANTAGE       0  0  0  0  0    
       2  0  0  0  0  GREAT PERFORMANCE POINTS  0  0  0  0  0    
       0  0  0  0  0        PLAY FOR DRAW       0  0  0  0  0    
=======================================================================
      20  0 32 67 37         T O T A L S       17 17 27 27 62    

============================================================================
============================================================================
B  O  O  K  I  N  G  S

Each player is next given a chance for a yellow/red card.  The first
number listed is the chance for the player to get the yellow/red
card while the second number shows the random number drawn.  If the 
random number is less than or equal to the player's yellow/red card 
chance then the player is sent off.  Note that the chances are as follows:
	- Booking: 1.5 x (3 + (1.5 x Team_Hardness))
	- Red Card: 0.25 x (3 + (1.5 x Team_Hardness)))

If a player is booked we immediately draw a second number to check
for a 'second yellow' (red card chance) resulting in a sending off.
If a player is not booked we draw a red card chance to see if the player
was given a straight red card.  Note that the aforementioned formula
differs for a Gk where the formula uses the hardness points added to
your Gk area and NOT the team hardness points.

*******  DORCHESTER TOWN YELLOW/RED CARD CHANCES *******
   - Team Hardness = 3
   - Gk   Hardness = 3

Gk Mark Patel: Chance of booking = 11.25% | Random number = 7.35 (BOOKED!) 
   Chance of second booking = 1.875% | Random number = 87.45 (no second yellow)

Df Alfredo  Mora: Chance of booking = 11.25% | Random number = 40.06 (no booking) 
   Chance of straight red card = 1.87% | Random number = 70.03 (no red card)

Df Clément Delamare: Chance of booking = 11.25% | Random number = 27.52 (no booking) 
   Chance of straight red card = 1.87% | Random number = 95.36 (no red card)

Mf Ben Moore: Chance of booking = 11.25% | Random number = 83.04 (no booking) 
   Chance of straight red card = 1.87% | Random number = 88.46 (no red card)

Mf Aarron Sansom: Chance of booking = 11.25% | Random number = 33.06 (no booking) 
   Chance of straight red card = 1.87% | Random number = 20.51 (no red card)

Mf Jason Ward: Chance of booking = 11.25% | Random number = 25.49 (no booking) 
   Chance of straight red card = 1.87% | Random number = 30.85 (no red card)

Mf Moritz Schmitt: Chance of booking = 11.25% | Random number = 8.07 (BOOKED!) 
   Chance of second booking = 1.87% | Random number = 14.83 (no second yellow)

Fw Lee Daugherty: Chance of booking = 11.25% | Random number = 2.86 (BOOKED!) 
   Chance of second booking = 1.87% | Random number = 31.26 (no second yellow)

Mf Gordon Lowe: Chance of booking = 11.25% | Random number = 63.11 (no booking) 
   Chance of straight red card = 1.87% | Random number = 100.0 (no red card)

Fw Sean Richman: Chance of booking = 11.25% | Random number = 85.18 (no booking) 
   Chance of straight red card = 1.87% | Random number = 84.88 (no red card)

Fw Ashton Milner: Chance of booking = 11.25% | Random number = 66.56 (no booking) 
   Chance of straight red card = 1.87% | Random number = 45.72 (no red card)

*******  TRANMERE ROVERS YELLOW/RED CARD CHANCES *******
   - Team Hardness = 1
   - Gk   Hardness = 1

Gk Matías Abreu: Chance of booking = 6.75% | Random number = 16.8 (no booking) 
   Chance of straight red card = 1.125% | Random number = 93.05 (no red card)

Sw Pedro Muñoz: Chance of booking = 6.75% | Random number = 62.88 (no booking) 
   Chance of straight red card = 1.12% | Random number = 26.99 (no red card)

Df Reidar Myklebust: Chance of booking = 6.75% | Random number = 70.44 (no booking) 
   Chance of straight red card = 1.12% | Random number = 71.94 (no red card)

Df Pedro Castelo: Chance of booking = 6.75% | Random number = 30.34 (no booking) 
   Chance of straight red card = 1.12% | Random number = 64.94 (no red card)

Mf Joe Taylor: Chance of booking = 6.75% | Random number = 95.94 (no booking) 
   Chance of straight red card = 1.12% | Random number = 75.86 (no red card)

Mf Kyle McAdam: Chance of booking = 6.75% | Random number = 1.49 (BOOKED!) 
   Chance of second booking = 1.12% | Random number = 27.19 (no second yellow)

Fw Freddie Bunyan: Chance of booking = 6.75% | Random number = 26.58 (no booking) 
   Chance of straight red card = 1.12% | Random number = 42.31 (no red card)

Fw Santiago Romero: Chance of booking = 6.75% | Random number = 24.77 (no booking) 
   Chance of straight red card = 1.12% | Random number = 62.39 (no red card)

Fw Riley Matthews: Chance of booking = 6.75% | Random number = 92.77 (no booking) 
   Chance of straight red card = 1.12% | Random number = 4.12 (no red card)

Fw Matty Chaffersey: Chance of booking = 6.75% | Random number = 99.71 (no booking) 
   Chance of straight red card = 1.12% | Random number = 95.79 (no red card)

Fw Luca Schmid: Chance of booking = 6.75% | Random number = 31.79 (no booking) 
   Chance of straight red card = 1.12% | Random number = 93.0 (no red card)
============================================================================
============================================================================
I  N  J  U  R  I  E  S

A major consequence of hardness is that your opponents get injured. 
For each player the chance of injury is:   
  ((your team’s hardness * .25) + (opponent’s hardness * .75) + 2.5)%.
    For example if your team has a hardness of 8 and the opposition has a hardness of 4,
    the chance of injury for each player would be: 2 + 3 + 2.5 or 7.5%.

The chance is halved for the opposition Gk. A player plays at half 
his normal level (skill plus fitness) in the match in which he is injured.

Injured players lose fitness as a result, the amount of fitness lost being
shown on the game report in brackets. There is a 30% chance of no fitness loss,
15% chance of 1 level fitness lost, 15% of 2 levels, and a 10% chance
of each of 3,4,5, or 6 fitness levels being lost. 
This fitness loss (if any) takes place at the end of the session, for 
reasons of simplicity. Should a player be injured twice or
more in a session, only the most severe injury will apply.


*******  DORCHESTER TOWN CHANCES FOR INJURY *******
   - Dorchester Town Team Hardness = 3
   - Tranmere Rovers Team Hardness = 1
   - All (except Gk) chance of injury = 4.0%
   - Gk chance of injury = 2.0%
Gk Mark Patel: Chance of injury = 2.0% | Random number = 83.97 (no injury) 
Df Alfredo  Mora: Chance of injury = 4.0% | Random number = 99.7 (no injury) 
Df Clément Delamare: Chance of injury = 4.0% | Random number = 36.98 (no injury) 
Mf Ben Moore: Chance of injury = 4.0% | Random number = 86.95 (no injury) 
Mf Aarron Sansom: Chance of injury = 4.0% | Random number = 76.08 (no injury) 
Mf Jason Ward: Chance of injury = 4.0% | Random number = 67.65 (no injury) 
Mf Moritz Schmitt: Chance of injury = 4.0% | Random number = 19.68 (no injury) 
Fw Lee Daugherty: Chance of injury = 4.0% | Random number = 18.31 (no injury) 
Mf Gordon Lowe: Chance of injury = 4.0% | Random number = 92.82 (no injury) 
Fw Sean Richman: Chance of injury = 4.0% | Random number = 48.91 (no injury) 
Fw Ashton Milner: Chance of injury = 4.0% | Random number = 87.93 (no injury) 

*******  TRANMERE ROVERS CHANCES FOR INJURY *******
   - Tranmere Rovers Team Hardness = 1
   - Dorchester Town Team Hardness = 3
   - All (except Gk) chance of injury = 5.0%
   - Gk chance of injury = 2.5%
Gk Matías Abreu: Chance of injury = 2.5% | Random number = 21.63 (no injury) 
Sw Pedro Muñoz: Chance of injury = 5.0% | Random number = 17.34 (no injury) 
Df Reidar Myklebust: Chance of injury = 5.0% | Random number = 25.18 (no injury) 
Df Pedro Castelo: Chance of injury = 5.0% | Random number = 60.96 (no injury) 
Mf Joe Taylor: Chance of injury = 5.0% | Random number = 76.71 (no injury) 
Mf Kyle McAdam: Chance of injury = 5.0% | Random number = 80.28 (no injury) 
Fw Freddie Bunyan: Chance of injury = 5.0% | Random number = 52.94 (no injury) 
Fw Santiago Romero: Chance of injury = 5.0% | Random number = 98.12 (no injury) 
Fw Riley Matthews: Chance of injury = 5.0% | Random number = 56.27 (no injury) 
Fw Matty Chaffersey: Chance of injury = 5.0% | Random number = 41.2 (no injury) 
Fw Luca Schmid: Chance of injury = 5.0% | Random number = 0.63 (INJURED!) 
      Targeted fitness lost = 3
      Luca Schmid is being assisted by the Physio. He will lose 2 fitness points (deducted at end of session)
      Luca Schmid new match skill level =  3
      Luca Schmid new match total level =  5
============================================================================
============================================================================
P  E  N  A  L  T  Y     K  I  C  K  S

There is a 10% chance of conceding a penalty for every hardness point used.
Each 10% chance is separate, so a team could concede as many penalties as it plays
hardness points. If no hardness is used, there is still a 5% penalty chance. 
The chance of a penalty being scored is: 
  50 + (4 x penalty takers skill) - (2 x Gk skill)  %    (to a maximum 95%)

*******  TRANMERE ROVERS CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 1; (1 10% chance of yielding a PK)
   - PK Taker: Lee Daugherty SL 15
   - Defending Gk: Matías Abreu SL 14

1: Chance of PK occurring = 10% | Random number = 87 (no penalty kick)

*******  DORCHESTER TOWN CHANCES OF ALLOWING PENALTY KICKS *******
   - Team Hardness: 3; (3 10% chances of yielding PKs)
   - PK Taker: Santiago Romero SL 16
   - Defending Gk: Mark Patel SL 13

1: Chance of PK occurring = 10% | Random number = 14 (no penalty kick)
2: Chance of PK occurring = 10% | Random number = 98 (no penalty kick)
3: Chance of PK occurring = 10% | Random number = 90 (no penalty kick)
============================================================================
============================================================================
A  T  T  A  C  K  I  N  G      C  H  A  N  C  E  S      &      S  H  O  T  S

  (i)   If team A's Fw area total is greater than team B's Df area total, 
        then A earns a number of attacks equal to the difference.
        Note: A Sw  does NOT add his levels to the Df in this league! 

  (ii)  The team with the highest Mf area total gets attacks equal to half
        the difference.

  (iii) If team A's Df area total is greater than team B's Fw total, then  
        team A earns a number of attacks equal to one fifth of the difference.
        If team A is playing a sweeper behind the defence, this rises to one 
        third of the difference.  All fractions of attacks are rounded up, 
        and then each of the attacks is treated as follows to see how many 
        produce shots, then goals: 

  (iv)  Attacks have first to beat the Sw (if playing!).  For each attack,
        there is a percentage chance of it being stopped equal to:
              30 + (Sw level x 2) % 
        (eg a level 10 Sw stops 30+10x2=50% of attacks.) Attacks passing the 
        Sw become shots.

  (v)   Each shot has a 35% chance of being off-target. If a side has scored
        2 goals this rises to 40%, then by a further 5% after each goal scored,
        to a maximum of 75%. This is to curb ridiculous scorelines (with luck!)

  (vi)  Finally, on-target shots come up against the  Gk. This is similar to 
        the Sw test, but the percentage is:
        40 + (Gk level x 2.25) % 

  Notes: If the defense is playing offside trap then the offensive team has
         their Fw attacks cut in half and theor Mf attacks doubled.

         A team choosing to PFD has 7 extra levels to split between Sw, 
         Df and Mf areas, but their attacks for each area will be halved 
         (round up fractions).

*******  DORCHESTER TOWN ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Dorchester Town          20   0  32  67  37
  Tranmere Rovers          17  17  27  27  59

Dorchester Town Fw Attacks = 10 (37 - 27); result rounded up
Dorchester Town Mf Attacks = 20 ((67 - 27) / 2) ; result rounded up
Dorchester Town Df Attacks = 0 ((32 - 59) / 5;  rounded up)
Dorchester Town Total Attacks = 30

1: Attack for Mf Ben Moore
    Chance of Sw stopping attack = 64% | Random number = 9 (Sw stopped attack) 
2: Attack for Mf Moritz Schmitt
    Chance of Sw stopping attack = 64% | Random number = 66 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 22 (Shot Off Target) 
3: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 4 (Sw stopped attack) 
4: Attack for Mf Jason Ward
    Chance of Sw stopping attack = 64% | Random number = 88 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 80 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 56.32 (Shot Saved by Gk) 
5: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 4 (Sw stopped attack) 
6: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 1 (Sw stopped attack) 
7: Attack for Mf Aarron Sansom
    Chance of Sw stopping attack = 64% | Random number = 43 (Sw stopped attack) 
8: Attack for Mf Jason Ward
    Chance of Sw stopping attack = 64% | Random number = 90 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 40.23 (Shot Saved by Gk) 
9: Attack for Mf Aarron Sansom
    Chance of Sw stopping attack = 64% | Random number = 4 (Sw stopped attack) 
10: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 92 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 41.88 (Shot Saved by Gk) 
11: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 13 (Sw stopped attack) 
12: Attack for Mf Ben Moore
    Chance of Sw stopping attack = 64% | Random number = 84 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 77 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 59.12 (Shot Saved by Gk) 
13: Attack for Mf Ben Moore
    Chance of Sw stopping attack = 64% | Random number = 83 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 65 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 56.59 (Shot Saved by Gk) 
14: Attack for Mf Moritz Schmitt
    Chance of Sw stopping attack = 64% | Random number = 19 (Sw stopped attack) 
15: Attack for Mf Ben Moore
    Chance of Sw stopping attack = 64% | Random number = 10 (Sw stopped attack) 
16: Attack for Mf Aarron Sansom
    Chance of Sw stopping attack = 64% | Random number = 30 (Sw stopped attack) 
17: Attack for Mf Aarron Sansom
    Chance of Sw stopping attack = 64% | Random number = 82 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 53 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 61.62 (Shot Saved by Gk) 
18: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 33 (Sw stopped attack) 
19: Attack for Mf Gordon Lowe
    Chance of Sw stopping attack = 64% | Random number = 50 (Sw stopped attack) 
20: Attack for Mf Moritz Schmitt
    Chance of Sw stopping attack = 64% | Random number = 47 (Sw stopped attack) 
21: Attack for Fw Lee Daugherty
    Chance of Sw stopping attack = 64% | Random number = 82 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 37 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 45.56 (Shot Saved by Gk) 
22: Attack for Fw Sean Richman
    Chance of Sw stopping attack = 64% | Random number = 80 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 43 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 9.99 (Shot Saved by Gk) 
23: Attack for Fw Lee Daugherty
    Chance of Sw stopping attack = 64% | Random number = 6 (Sw stopped attack) 
24: Attack for Fw Lee Daugherty
    Chance of Sw stopping attack = 64% | Random number = 8 (Sw stopped attack) 
25: Attack for Fw Ashton Milner
    Chance of Sw stopping attack = 64% | Random number = 87 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 28 (Shot Off Target) 
26: Attack for Fw Sean Richman
    Chance of Sw stopping attack = 64% | Random number = 99 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 43.23 (Shot Saved by Gk) 
27: Attack for Fw Lee Daugherty
    Chance of Sw stopping attack = 64% | Random number = 38 (Sw stopped attack) 
28: Attack for Fw Lee Daugherty
    Chance of Sw stopping attack = 64% | Random number = 78 (Sw did not stop attack!!) 
     Chance of Shot Off Target = 35% | Random number = 69 (Shot On Target) 
      Chance of Gk Save = 78.25% | Random number = 30.98 (Shot Saved by Gk) 
29: Attack for Fw Sean Richman
    Chance of Sw stopping attack = 64% | Random number = 50 (Sw stopped attack) 
30: Attack for Fw Ashton Milner
    Chance of Sw stopping attack = 64% | Random number = 33 (Sw stopped attack) 

*******  TRANMERE ROVERS ATTACKING CHANCES AND SHOTS *******
  AREA TOTALS             GK  Sw  Df  Mf  Fw
  -------------------------------------------
  Tranmere Rovers          17  17  27  27  59
  Dorchester Town          20   0  32  67  37

Dorchester Town is using Offside Trap!
Tranmere Rovers Fw Attacks = 14 (59 - 32) * 0.5 (OST Multiplier) ; result rounded up
Tranmere Rovers Mf Attacks = 0 ((27 - 67) / 2;  rounded up)
Tranmere Rovers Df Attacks = 0 ((27 - 37) / 3;  rounded up)
Tranmere Rovers Total Attacks = 14

1: Attack for Fw Matty Chaffersey
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 57 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 1.95 (Shot Saved by Gk) 
2: Attack for Fw Luca Schmid
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 17 (Shot Off Target) 
3: Attack for Fw Riley Matthews
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 74 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 83.16 (Shot Saved by Gk) 
4: Attack for Fw Riley Matthews
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 44 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 85.0 (Shot Saved by Gk) 
5: Attack for Fw Santiago Romero
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 15 (Shot Off Target) 
6: Attack for Fw Riley Matthews
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 82 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 49.41 (Shot Saved by Gk) 
7: Attack for Fw Luca Schmid
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 42 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 59.11 (Shot Saved by Gk) 
8: Attack for Fw Santiago Romero
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 94 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 41.01 (Shot Saved by Gk) 
9: Attack for Fw Riley Matthews
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 57 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 8.77 (Shot Saved by Gk) 
10: Attack for Fw Santiago Romero
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 50 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 76.44 (Shot Saved by Gk) 
11: Attack for Fw Matty Chaffersey
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 9 (Shot Off Target) 
12: Attack for Fw Matty Chaffersey
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 9 (Shot Off Target) 
13: Attack for Fw Santiago Romero
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 89 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 68.65 (Shot Saved by Gk) 
14: Attack for Fw Riley Matthews
    Chance of Sw stopping attack = 0; no Sw playing for Dorchester Town
     Chance of Shot Off Target = 35% | Random number = 61 (Shot On Target) 
      Chance of Gk Save = 85.0% | Random number = 25.67 (Shot Saved by Gk) 
===============================================
     F  I  N  A  L         S  C  O  R  E
DORCHESTER TOWN 0  -  TRANMERE ROVERS 0
 
Match Notes
Not every day have one the pleasure of being able to play versus MSWL's alive legend!!!!
Fran (Dorchester Town) 04/07 - 10:49 AM
 
 
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