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Youth Coach Q
Posted by Dan Fitzgerald on Thursday, Jan. 22nd, 2009 at 4:40 PM

Can anyone please put me right on this issue please:

If a team has a Youth Coach (YC) and say 3+ APP/SBY on the roster, in any one session (are these always 3 games by the way?) could I coach 3 different APP/SBY's  with the YC or is it just 1 APP or SBY in the session??

Apologies if this is in the rules already!!

Cheers, Dan.

Readers Comments

Dan - this is right time to be asking all questions like this. If it's not clear to one person what the rules say, it's probably not clear to a number of people.

Here's what the Rules say about Youth Coaches:

9 .4 YOUTH COACH
A youth coach can train one youth player once per session. Each training is equivalent to playing in one match, e.g. an apprentice who is trained once by a youth coach can only play one match in the same session. No youth player may be youth coached more than once per session. You may own multiple youth coaches, but only a maximum of two are effective. Youth coaches do not train in the close season.

So, each Youth Coach allows you to coach 1 SBY/APP player per session. You may use up to 2 Youth Coaches per session. This means that you can never coach more than 2 youth players (remember, this means both SBY and APP players) in a given session.

I think it's important to understand that Youth Players do not have their SL increased the same way that other players do. The following 3 rules explain how SL gains are made:

10.2 COACHING PLAYERS
To raise a player by 1 skill level costs his new level in CPs. A player can only be raised by 3 skill levels in a
season, except age 1 players who can be raised 5 levels, and youth players who cannot be coached for skill. A player can only rise by one skill level per session.
To raise a player by 1 fitness level costs that player's age in CPs (For youth players, the cost is 1 CP). A player can only rise 1 fitness level through coaching in a session, although he can rise by resting at the same time (so it possible to rise by 2 fitness a session if both apply.)

11.1 SCHOOLBOYS
Schoolboys (SBYs) gain 1 skill level for every 3 matches played. Due to their age however, they may only play 1 match per session. At the end of the season they become apprentices.
NB. If you fail to discover your quota of 6 schoolboys in a season, you may still discover the remainder the next year, although they will of course have aged to become level 2 apprentices.
NB 2. If a schoolboy were to play, say, 10 matches in the season, he would obviously have gained 3 levels. The last match would be carried forward to his apprentice year.

11.2 APPRENTICES
Apprentices (APPs) gain 1 level per 4 matches played, and can now play up to 2 matches a session. At the end of the season they become Age 1 players, providing they reach skill 5. O therwise they fail to make the grade and leave the game. Any partial levels left at the end of the apprentice season are lost (eg level 9+2 matches becomes level 9)

What this says is that you cannot use CP to increase a Youth player's SL. You can however, use CP to increase a Youth Player's Fitness. According to the above, Youth players increase their SL in 2 ways:

  1. Playing in matches
    SBYs gain 1 SL per every 3 matches played, however, they may only play in 1 match per session
    APPs gain 1 SL per every 4 matches played, however, they may only play in 2 matches per session
  2. Using a Youth Coach
    Using a Youth Coach on an SBY/APP provides the equivalent of having played in a match. MY INTERPRETATION OF THIS RULE IS THAT USING A YOUTH COACH DOES NOT RAISE THE SL DIRECTLY OF A YOUTH PLAYER, RATHER IT COUNTS TOWARDS THE "POINTS USED" CATEGORY
    If a Youth Coach is used on a Youth Player, then that reduces the number of games that player can play in the given session by 1. (eg, an SBY that has a Youth Coach applied may not play at all in the given session, while an APP that has a Youth Coach applied may play in 1 match in the given session).

I hope this helps...

Rob Peterson on Thursday, Jan. 22nd, 2009 at 9:52 PM
 

From what I can gather, there will typically be 3 or 4 matches per session, depending on the number of teams and how the schedule works out.

Rob Peterson on Thursday, Jan. 22nd, 2009 at 10:05 PM
 

Nice one Rob - I got it now!

Cheers, Dan

Dan Fitzgerald on Friday, Jan. 23rd, 2009 at 3:50 PM
 

Hi Alan

I have just reviewed my orders and reentered my coaching, however it looks wrong, a level 8 to 9 should cost 9 but it only allows for 8 or 0 to be used, has something changed?

Simon Northampton Town

Simon Compton on Saturday, Jan. 24th, 2009 at 3:41 PM
 

Hi Alan

I have just reviewed my orders and reentered my coaching, however it looks wrong, a level 8 to 9 should cost 9 but it only allows for 8 or 0 to be used, has something changed?

Simon Northampton Town

Simon Compton on Saturday, Jan. 24th, 2009 at 3:41 PM
 

I'm guessing either a rule tweak, or a typo in the code. Looks to be set to current SL instead of SL+1.

David King on Saturday, Jan. 24th, 2009 at 4:10 PM
 

I assigned each team a coach for testing.  Take a spin through section 9.2 and that should clarify your question.

For the 2nd week of testing I will reconfigure some teams (remove some backroom boys) to get some different scenarios.

Al

Allan Sellers on Saturday, Jan. 24th, 2009 at 4:23 PM
 

Ahh, got it.

Totally missed the assigned coach.

These guys are going to make a significant difference to your CP usage.

 

David King on Sunday, Jan. 25th, 2009 at 6:42 AM
 
 
 
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